Player Matchup

Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JeanBazarov
Ares
Level 123
God Stats
3W - 0L
1,698 SR
Queue Stats
204W - 215L
1,543 Elo+
Solo
Anhur
Anhur
PanzerKiwi
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 121L
1,514 Elo+
Solo
Hou Yi
Hou Yi
Slime killer681
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Solo
Odin
Odin
ciaroVit
Odin
Level 157
God Stats
11W - 8L
1,292 SR
Queue Stats
1,140W - 1,163L
1,461 Elo+
Solo
Team Averages
Level 113
1,498 SR
1,503 Elo+

VS

Team Averages
Level 132
1,479 SR
1,532 Elo+
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Adpaoj
Danzaburou
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,563 Elo+
Party 1
Da Ji
Da Ji
AmberCherry
Da Ji
Level 129
God Stats
5W - 3L
1,803 SR
Queue Stats
152W - 128L
1,550 Elo+
Solo
Medusa
Medusa
E4rendur
Medusa
Level 147
God Stats
2W - 7L
1,275 SR
Queue Stats
214W - 234L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
Lo1a
Cliodhna
Level 134
God Stats
0W - 3L
1,316 SR
Queue Stats
56W - 57L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 1 / 4
6,657
1,110
8,190
3,650
1,592
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 6
6,412
1,069
4,243
6,963
8,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
10
0 / 3 / 5
5,756
959
2,990
6,181
2,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 4
5,695
949
2,541
6,386
2,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
4 / 2 / 2
6,835
1,139
3,636
6,029
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 3 / 4
5,944
991
4,225
7,149
7,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Adpaoj
Danzaburou
9
1 / 1 / 2
5,520
920
2,736
3,106
1,214
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 3 / 5
6,390
1,065
8,173
5,730
2,712
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
E4rendur
Medusa
9
0 / 1 / 6
5,350
892
4,848
3,083
1,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Lo1a
Cliodhna
13
2 / 1 / 5
6,375
1,063
5,470
5,996
6,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
9
Kills
10
10
Deaths
9
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
4
6
L
Surtr
 
Surtr
3
3
4
1.67
L
Danzaburou
Adpaoj
Danzaburou
1
1
2
2
L
4
3
5
2.17
L
Medusa
E4rendur
Medusa
0
1
6
3
W
1
1
6
4
L
Cliodhna
Lo1a
Cliodhna
2
1
5
4.5
W
Anhur
0
3
5
0.83
W
0
3
4
0.67
W
Odin
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
25,452
29,209
Taken
25,064
22,701
Mitigated
18,314
5,116
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,190
2,089
0
523
3,650
1,592
585
322
3,284
16,267
0
L
Surtr
 
Surtr
4,225
1,173
498
1,429
7,149
7,113
0
3,447
3,702
2,255
7,936
L
Danzaburou
Adpaoj
Danzaburou
2,736
1,068
214
435
3,106
1,214
0
1,992
1,114
0
6,509
L
8,173
1,412
276
493
5,730
2,712
0
2,682
3,048
0
9,186
L
Medusa
E4rendur
Medusa
4,848
2,598
1,184
1,059
3,083
1,245
0
2,051
1,032
0
8,779
W
4,243
333
1,178
1,931
6,963
8,425
432
142
6,692
6,392
0
L
Cliodhna
Lo1a
Cliodhna
5,470
103
0
310
5,996
6,030
0
3,302
2,694
0
13,837
W
Anhur
2,990
1,153
68
700
6,181
2,642
180
484
5,527
0
10,477
W
2,541
953
0
433
6,386
2,939
605
282
6,022
0
7,147
W
Odin
3,636
583
138
145
6,029
7,103
251
165
5,692
1,655
6,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
29,579
69
Minions Killed
56
0
Camps Cleared
0
638,351
Distance Traveled
534,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,657
1,110
24
4
0
141,541
0
L
Surtr
5,944
991
14
2
0
96,333
0
L
Danzaburou
5,520
920
14
2
0
78,770
0
L
Da Ji
6,390
1,065
1
0
0
119,108
0
L
Medusa
5,350
892
7
1
0
100,175
0
W
Ares
6,412
1,069
2
0
0
125,098
0
L
Cliodhna
6,375
1,063
20
3
0
139,789
0
W
Anhur
5,756
959
18
3
0
114,201
0
W
Hou Yi
5,695
949
12
2
0
126,788
0
W
Odin
6,835
1,139
13
2
0
130,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role