Player Matchup

Hercules
Hercules
BabaxYaga_
Hercules
Level 158
God Stats
2W - 2L
1,665 SR
Queue Stats
169W - 166L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
KurtLupo9506
Jormungandr
Level 124
God Stats
11W - 3L
1,711 SR
Queue Stats
470W - 442L
1,561 Elo+
Solo
Zeus
Zeus
Little__cI
Zeus
Level 127
God Stats
2W - 3L
1,600 SR
Queue Stats
211W - 211L
1,527 Elo+
Solo
Apollo
Apollo
Mr_Money333
Apollo
Level 146
God Stats
3W - 1L
1,378 SR
Queue Stats
82W - 92L
1,494 Elo+
Solo
Awilix
Awilix
WaIkingPotato
Awilix
Level 128
God Stats
1W - 2L
1,619 SR
Queue Stats
55W - 56L
1,530 Elo+
Party 2
Team Averages
Level 137
1,595 SR
1,525 Elo+

VS

Team Averages
Level 119
1,621 SR
1,519 Elo+
Aphrodite
Aphrodite
GregoryIT
Aphrodite
Level 109
God Stats
45W - 40L
1,583 SR
Queue Stats
197W - 201L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
LuBoyzzFruitdude
Ao Kuang
Level 75
God Stats
11W - 6L
1,594 SR
Queue Stats
101W - 106L
1,430 Elo+
Solo
Janus
Janus
POS1TiV ViBE
Janus
Level 244
God Stats
15W - 23L
1,679 SR
Queue Stats
465W - 335L
1,649 Elo+
Solo
Cabrakan
Cabrakan
ToNaY-_-BoYz
Cabrakan
Level 84
God Stats
4W - 1L
1,741 SR
Queue Stats
88W - 77L
1,533 Elo+
Party 1
Charybdis
Charybdis
belalpirlo
Charybdis
Level 85
God Stats
10W - 9L
1,506 SR
Queue Stats
275W - 257L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabaxYaga_
Hercules
12
1 / 0 / 1
6,968
536
3,077
9,306
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
KurtLupo9506
Jormungandr
11
1 / 3 / 0
6,522
502
3,695
8,182
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 5 / 0
6,756
520
7,108
7,693
2,376
Apollo
2
0 / 1 / 0
4,233
326
0
1,079
232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 2
7,181
552
5,202
10,499
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GregoryIT
Aphrodite
12
2 / 1 / 1
7,252
558
6,021
7,276
2,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 2
7,243
557
5,544
11,500
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 1 / 3
8,617
663
8,216
8,628
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
ToNaY-_-BoYz
Cabrakan
12
1 / 0 / 3
7,804
600
3,186
4,904
4,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
belalpirlo
Charybdis
3
1 / 0 / 0
4,551
350
782
131
32
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
11
11
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
BabaxYaga_
Hercules
1
0
1
1.5
W
Aphrodite
GregoryIT
Aphrodite
2
1
1
2.5
L
Jormungandr
KurtLupo9506
Jormungandr
1
3
0
0.33
L
2
5
0
0.4
W
3
4
2
1
L
Apollo
0
1
0
0
W
4
1
3
5.5
W
Cabrakan
ToNaY-_-BoYz
Cabrakan
1
0
3
2.5
L
2
2
2
1.5
W
Charybdis
belalpirlo
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
23,749
36,759
Taken
32,439
18,250
Mitigated
15,350
9,656
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BabaxYaga_
Hercules
3,077
630
143
2,564
9,306
7,067
0
5,098
4,090
0
41,535
W
Aphrodite
GregoryIT
Aphrodite
6,021
1,223
618
4,639
7,276
2,310
390
3,048
3,737
46,215
0
L
Jormungandr
KurtLupo9506
Jormungandr
3,695
1,096
0
417
8,182
4,528
362
4,570
3,612
40,487
0
L
7,108
696
0
1,816
7,693
2,376
120
6,672
805
42,162
0
W
5,544
1,900
0
1,470
11,500
4,558
611
1,968
9,532
43,011
0
L
Apollo
0
0
0
110
1,079
232
0
122
957
0
3,074
W
8,216
1,133
0
2,440
8,628
3,688
0
4,732
3,896
73,521
0
W
Cabrakan
ToNaY-_-BoYz
Cabrakan
3,186
467
0
1,316
4,904
4,762
0
564
4,340
33,632
0
L
5,202
2,461
0
4,606
10,499
4,047
0
6,131
4,328
0
50,554
W
Charybdis
belalpirlo
Charybdis
782
592
0
42
131
32
0
0
131
0
5,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
35,467
283
Minions Killed
364
0
Camps Cleared
0
980,902
Distance Traveled
1,035,559
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,968
536
59
5
0
243,120
0
W
Aphrodite
7,252
558
75
6
0
229,090
1
L
Jormungandr
6,522
502
62
5
0
246,823
2
L
Zeus
6,756
520
74
6
0
158,509
0
W
Ao Kuang
7,243
557
70
5
0
288,717
0
L
Apollo
4,233
326
9
1
0
23,440
0
W
Janus
8,617
663
138
11
0
274,003
4
W
Cabrakan
7,804
600
70
5
0
210,266
1
L
Awilix
7,181
552
79
6
0
309,010
0
W
Charybdis
4,551
350
11
1
0
33,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role