Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
DrHoodenschmerz
Persephone
Level 148
God Stats
2W - 2L
1,492 SR
Queue Stats
74W - 71L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
EinArmImDarm
Sun Wukong
Level 120
God Stats
1W - 1L
1,657 SR
Queue Stats
120W - 82L
1,609 Elo+
Party 1
Team Averages
Level 142
1,550 SR
1,553 Elo+

VS

Team Averages
Level 157
1,440 SR
1,561 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Macks-A-Million6
Poseidon
Level 180
God Stats
1W - 0L
1,583 SR
Queue Stats
27W - 20L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
Unholy_Lexis
Cthulhu
Level 151
God Stats
1W - 2L
1,236 SR
Queue Stats
182W - 178L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 5 / 2
9,374
670
5,081
19,362
22,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Persephone
DrHoodenschmerz
Persephone
14
2 / 5 / 3
10,813
772
15,758
15,137
6,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
EinArmImDarm
Sun Wukong
4
0 / 2 / 0
7,675
548
0
3,161
1,396

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 2 / 7
11,354
811
10,577
11,045
4,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 2 / 7
11,715
837
12,265
10,518
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Unholy_Lexis
Cthulhu
15
5 / 1 / 7
11,718
837
10,990
14,041
16,158
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
13
12
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
2
0.6
W
Medusa
 
Medusa
3
2
7
3.25
L
Persephone
DrHoodenschmerz
Persephone
2
5
3
0.7
L
Sun Wukong
EinArmImDarm
Sun Wukong
0
2
0
0
W
5
2
7
4.25
W
Cthulhu
Unholy_Lexis
Cthulhu
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
33,832
37,660
Taken
35,604
29,778
Mitigated
24,273
6,232
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,081
667
0
4,192
19,362
22,087
0
12,360
7,002
0
18,913
W
Medusa
 
Medusa
10,577
4,189
0
980
11,045
4,449
1,509
5,276
5,769
0
50,828
L
Persephone
DrHoodenschmerz
Persephone
15,758
514
0
2,040
15,137
6,295
0
7,822
7,287
66,916
0
L
Sun Wukong
EinArmImDarm
Sun Wukong
0
0
0
0
3,161
1,396
0
2,871
290
0
77
W
12,265
1,504
0
1,396
10,518
3,666
266
4,934
5,584
47,857
0
W
Cthulhu
Unholy_Lexis
Cthulhu
10,990
948
336
1,354
14,041
16,158
32
5,926
8,115
38,262
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
34,787
106
Minions Killed
163
0
Camps Cleared
0
485,072
Distance Traveled
767,379
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,374
670
21
2
0
251,044
1
W
Medusa
11,354
811
57
4
0
251,055
1
L
Persephone
10,813
772
85
6
0
219,509
0
L
Sun Wukong
7,675
548
0
0
0
14,519
0
W
Poseidon
11,715
837
58
4
0
242,073
0
W
Cthulhu
11,718
837
48
3
0
274,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role