Player Matchup

Hel
Hel
Migxxs
Hel
Level 106
God Stats
2W - 3L
1,497 SR
Queue Stats
20W - 34L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
WinterElch952
Kuzenbo
Level 122
God Stats
240W - 233L
1,566 SR
Queue Stats
270W - 267L
1,505 Elo+
Solo
Ullr
Ullr
xAkSL7
Ullr
Level 147
God Stats
277W - 219L
1,691 SR
Queue Stats
599W - 435L
1,670 Elo+
Solo
Team Averages
Level 125
1,585 SR
1,529 Elo+

VS

Team Averages
Level 120
1,573 SR
1,564 Elo+
Ne Zha
Ne Zha
Firoxita22
Ne Zha
Level 127
God Stats
4W - 2L
1,700 SR
Queue Stats
29W - 26L
1,782 Elo+
Solo
Chaac
Chaac
ImTIZ3546
Chaac
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,334 Elo+
Solo
Nu Wa
Nu Wa
The_TooXiik_
Nu Wa
Level 118
God Stats
21W - 18L
1,518 SR
Queue Stats
457W - 439L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Migxxs
Hel
12
2 / 5 / 8
9,987
713
4,068
14,775
5,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
14
4 / 2 / 5
10,519
751
10,460
15,711
18,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
xAkSL7
Ullr
13
4 / 3 / 4
10,829
774
9,025
11,082
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Firoxita22
Ne Zha
15
2 / 3 / 6
11,152
797
10,666
9,838
3,853
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
ImTIZ3546
Chaac
13
2 / 4 / 6
10,706
765
10,481
12,802
12,773
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 4
12,100
864
13,181
7,989
2,835
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
10
Kills
10
10
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Firoxita22
Ne Zha
2
3
6
1.67
W
Chaac
ImTIZ3546
Chaac
2
4
6
1.25
L
Hel
Migxxs
Hel
2
5
8
1.2
W
6
3
4
2.67
L
Kuzenbo
4
2
5
3.25
L
Ullr
xAkSL7
Ullr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
34,328
41,568
Taken
30,629
27,605
Mitigated
19,461
15,333
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Firoxita22
Ne Zha
10,666
1,913
0
1,990
9,838
3,853
754
5,189
4,649
0
38,571
W
Chaac
ImTIZ3546
Chaac
10,481
986
0
2,710
12,802
12,773
238
6,313
6,489
0
39,881
L
Hel
Migxxs
Hel
4,068
58
5,462
5,824
14,775
5,517
0
4,149
10,626
30,609
0
W
13,181
2,958
0
0
7,989
2,835
2,162
3,262
4,727
64,873
0
L
Kuzenbo
10,460
2,852
422
3,005
15,711
18,107
30
6,739
8,972
45,266
0
L
Ullr
xAkSL7
Ullr
9,025
3,422
0
620
11,082
3,981
0
3,170
7,912
0
44,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
33,958
174
Minions Killed
182
0
Camps Cleared
0
763,992
Distance Traveled
792,135
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,152
797
43
3
0
298,974
7
W
Chaac
10,706
765
40
3
0
271,158
0
L
Hel
9,987
713
42
3
0
251,315
0
W
Nu Wa
12,100
864
99
7
0
222,003
0
L
Kuzenbo
10,519
751
51
4
0
266,837
3
L
Ullr
10,829
774
81
6
0
245,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role