Player Matchup

Sol
Sol
Frakkio89
Sol
Level 127
God Stats
326W - 306L
1,447 SR
Queue Stats
367W - 370L
1,375 Elo+
Party 1
Ix Chel
Ix Chel
Nova_Daemonia
Ix Chel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,223 Elo+
Party 1
Kuzenbo
Kuzenbo
rein-hart-666
Kuzenbo
Level 44
God Stats
1W - 2L
1,726 SR
Queue Stats
303W - 308L
1,414 Elo+
Solo
Team Averages
Level 64
1,558 SR
1,337 Elo+

VS

Team Averages
Level 157
1,574 SR
1,584 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ChapeauSouris46
Yemoja
Level 66
God Stats
6W - 5L
1,426 SR
Queue Stats
96W - 107L
1,361 Elo+
Solo
Hou Yi
Hou Yi
Hiq6
Hou Yi
Level 247
God Stats
40W - 15L
1,795 SR
Queue Stats
165W - 48L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,080
787
5,893
13,167
4,607
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
7
0 / 10 / 1
6,230
692
2,421
10,411
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
9
1 / 2 / 1
6,852
761
3,442
10,666
14,038
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 1 / 16
8,357
929
6,105
9,919
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 1 / 9
7,876
875
1,706
6,372
3,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Hiq6
Hou Yi
13
17 / 0 / 2
10,368
1,152
23,789
9,819
4,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
19
19
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
16
9
W
1
1
9
5.5
L
1
7
1
0.21
W
Hou Yi
Hiq6
Hou Yi
17
0
2
18
L
Ix Chel
0
10
1
0.05
L
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,756
Damage
31,600
34,244
Taken
26,110
22,237
Mitigated
13,967
2,348
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,105
552
4,822
5,544
9,919
5,714
439
4,205
5,714
26,744
0
W
1,706
133
770
1,566
6,372
3,869
321
2,409
3,963
16,935
0
L
5,893
983
0
1,008
13,167
4,607
0
2,213
10,954
31,421
0
W
Hou Yi
Hiq6
Hou Yi
23,789
11,729
0
1,792
9,819
4,384
1,818
5,782
3,341
0
56,942
L
Ix Chel
2,421
45
123
250
10,411
3,592
0
1,638
8,773
6,043
0
L
Kuzenbo
3,442
1,241
90
877
10,666
14,038
0
4,072
6,594
7,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,162
Gold Earned
26,601
54
Minions Killed
117
0
Camps Cleared
0
406,770
Distance Traveled
472,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,357
929
30
3
0
162,884
0
W
Yemoja
7,876
875
20
2
0
148,632
0
L
Sol
7,080
787
44
5
0
131,380
0
W
Hou Yi
10,368
1,152
67
7
0
160,546
0
L
Ix Chel
6,230
692
7
1
0
122,618
0
L
Kuzenbo
6,852
761
3
0
0
152,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role