Player Matchup

Ymir
Ymir
Popriga
Ymir
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 314L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Skymen007
Ah Puch
Level 147
God Stats
10W - 2L
1,946 SR
Queue Stats
377W - 371L
1,453 Elo+
Party 1
Cerberus
Cerberus
cal14
Cerberus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,482 Elo+
Solo
Thanatos
Thanatos
hazeSm0kes
Thanatos
Level 128
God Stats
6W - 15L
1,130 SR
Queue Stats
355W - 361L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
孤岛上的椰子树
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,531 Elo+
Solo
Team Averages
Level 139
1,515 SR
1,473 Elo+

VS

Team Averages
Level 98
1,519 SR
1,473 Elo+
Bacchus
Bacchus
Triesteling
Bacchus
Level 91
God Stats
7W - 5L
1,608 SR
Queue Stats
263W - 255L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
iNevaKill
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,346 Elo+
Solo
Izanami
Izanami
russkiyRAB
Izanami
Level 122
God Stats
6W - 8L
1,330 SR
Queue Stats
349W - 329L
1,527 Elo+
Solo
Xing Tian
Xing Tian
ultrastyle89
Xing Tian
Level 147
God Stats
8W - 6L
1,655 SR
Queue Stats
800W - 827L
1,527 Elo+
Solo
Heimdallr
Heimdallr
ýæzz
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 163L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Popriga
Ymir
17
2 / 2 / 17
9,498
792
8,992
14,157
10,334
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Skymen007
Ah Puch
18
7 / 1 / 9
10,136
845
18,928
5,699
3,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
cal14
Cerberus
16
4 / 4 / 10
9,225
769
7,087
15,462
17,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
hazeSm0kes
Thanatos
17
6 / 2 / 11
9,748
812
16,916
11,347
7,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 15
10,520
877
11,670
12,219
18,938
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Triesteling
Bacchus
16
3 / 3 / 5
8,664
722
9,938
19,351
20,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
iNevaKill
Baron Samedi
16
3 / 6 / 4
8,734
728
12,098
12,091
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
russkiyRAB
Izanami
15
4 / 6 / 4
8,993
749
13,498
13,625
5,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
ultrastyle89
Xing Tian
12
0 / 3 / 7
7,802
650
4,097
12,806
10,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ýæzz
Heimdallr
16
1 / 5 / 7
8,344
695
8,796
11,842
5,251
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
23
Kills
11
12
Deaths
23
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
Popriga
Ymir
2
2
17
5.25
W
Ah Puch
Skymen007
Ah Puch
7
1
9
11.5
L
Bacchus
Triesteling
Bacchus
3
3
5
1.83
W
Cerberus
cal14
Cerberus
4
4
10
2.25
W
Thanatos
hazeSm0kes
Thanatos
6
2
11
5.75
L
Baron Samedi
iNevaKill
Baron Samedi
3
6
4
0.83
L
Izanami
russkiyRAB
Izanami
4
6
4
1
L
Xing Tian
ultrastyle89
Xing Tian
0
3
7
1.17
L
Heimdallr
ýæzz
Heimdallr
1
5
7
0.9
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,593
Damage
48,427
58,884
Taken
69,715
57,967
Mitigated
47,997
24,614
Healing
21,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Popriga
Ymir
8,992
590
517
3,552
14,157
10,334
166
8,098
6,059
19,806
0
W
Ah Puch
Skymen007
Ah Puch
18,928
1,463
1,572
1,322
5,699
3,614
599
2,216
3,483
38,930
0
L
Bacchus
Triesteling
Bacchus
9,938
1,086
830
6,777
19,351
20,259
0
11,308
7,720
16,975
0
W
Cerberus
cal14
Cerberus
7,087
137
1,389
4,412
15,462
17,816
76
6,199
9,263
15,109
0
W
Thanatos
hazeSm0kes
Thanatos
16,916
5,126
523
7,827
11,347
7,265
662
4,092
7,255
0
22,903
L
Baron Samedi
iNevaKill
Baron Samedi
12,098
1,305
2,280
2,065
12,091
6,294
0
7,995
4,016
23,073
0
L
Izanami
russkiyRAB
Izanami
13,498
10,103
134
1,436
13,625
5,589
0
8,093
5,330
0
31,411
L
Xing Tian
ultrastyle89
Xing Tian
4,097
38
2,234
2,678
12,806
10,604
0
9,651
2,929
7,855
0
L
Heimdallr
ýæzz
Heimdallr
8,796
2,037
1,100
1,658
11,842
5,251
0
7,959
3,883
0
20,350
W
11,670
643
1,997
1,503
12,219
18,938
120
5,528
6,691
26,750
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
42,537
157
Minions Killed
136
0
Camps Cleared
0
1,184,088
Distance Traveled
1,025,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,498
792
34
3
0
225,152
0
W
Ah Puch
10,136
845
41
3
0
232,979
0
L
Bacchus
8,664
722
17
1
0
252,654
0
W
Cerberus
9,225
769
23
2
0
195,087
0
W
Thanatos
9,748
812
15
1
0
277,915
0
L
Baron Samedi
8,734
728
22
2
0
190,970
0
L
Izanami
8,993
749
59
5
0
184,472
0
L
Xing Tian
7,802
650
4
0
0
197,220
0
L
Heimdallr
8,344
695
34
3
0
200,244
0
W
Cthulhu
10,520
877
44
4
0
252,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role