Player Matchup

Nu Wa
Nu Wa
Diamond IV
Edzhis
Nu Wa
Diamond IV
Level 118
God Stats
11W - 6L
1,612 SR
Queue Stats
178W - 160L
2,135 MMR
Solo
Rama
Rama
Diamond III
Eurasîa
Rama
Diamond III
Level 170
God Stats
5W - 8L
1,543 SR
Queue Stats
121W - 102L
2,257 MMR
Party 1
Bellona
Bellona
Diamond III
MuletLeFragile
Bellona
Diamond III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 259L
2,201 MMR
Solo
Fenrir
Fenrir
Diamond IV
Neviæ
Fenrir
Diamond IV
Level 174
God Stats
0W - 3L
1,245 SR
Queue Stats
263W - 236L
2,113 MMR
Party 1
Nox
Nox
Platinum V
lionforce
Nox
Platinum V
Level 141
God Stats
0W - 1L
1,285 SR
Queue Stats
49W - 36L
2,133 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,437 SR
2,168 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,646 SR
2,031 MMR
Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond IV
ChuIo
Thanatos
Diamond IV
Level 159
God Stats
12W - 7L
1,726 SR
Queue Stats
24W - 18L
2,164 MMR
Solo
Scylla
Scylla
Masters
ScyllaPlayer14
Scylla
Masters
Level 118
God Stats
51W - 46L
1,648 SR
Queue Stats
152W - 158L
2,322 MMR
Solo
Cernunnos
Cernunnos
Diamond V
ThorOdSrbije
Cernunnos
Diamond V
Level 138
God Stats
12W - 13L
1,525 SR
Queue Stats
562W - 565L
2,142 MMR
Solo
Anubis
Anubis
Diamond V
cj10monkey
Anubis
Diamond V
Level 147
God Stats
21W - 9L
1,830 SR
Queue Stats
243W - 219L
2,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Edzhis
Nu Wa
10
0 / 3 / 2
5,808
581
3,588
5,804
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
0 / 3 / 3
5,746
575
4,058
6,604
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,500
550
4,293
9,486
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Neviæ
Fenrir
10
2 / 1 / 1
5,871
587
2,294
8,929
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
2 / 3 / 0
5,256
526
2,745
7,655
4,873
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
He BoAphroditeSusanoMartichoras

VS

Bans
ThorAo KuangHachimanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 2 / 4
5,790
579
5,471
8,125
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ChuIo
Thanatos
11
4 / 1 / 4
6,611
661
5,506
8,580
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 0 / 2
7,149
715
6,722
2,398
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ThorOdSrbije
Cernunnos
11
0 / 0 / 4
5,880
588
4,715
5,482
2,080
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
cj10monkey
Anubis
11
1 / 1 / 0
6,619
662
3,987
6,082
2,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
4
2
W
Thanatos
ChuIo
Thanatos
4
1
4
6
L
Nu Wa
Edzhis
Nu Wa
0
3
2
0.33
L
Rama
0
3
3
0.5
L
0
1
1
0.5
L
Fenrir
Neviæ
Fenrir
2
1
1
2.5
W
4
0
2
5
W
Cernunnos
ThorOdSrbije
Cernunnos
0
0
4
2
W
Anubis
cj10monkey
Anubis
1
1
0
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
26,401
38,478
Taken
30,667
18,456
Mitigated
13,860
8,552
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,471
594
0
2,266
8,125
4,785
0
1,909
6,216
0
18,689
W
Thanatos
ChuIo
Thanatos
5,506
2,004
0
5,983
8,580
3,474
0
2,286
6,294
0
44,459
L
Nu Wa
Edzhis
Nu Wa
3,588
724
0
750
5,804
1,514
0
1,882
3,756
43,223
0
L
Rama
4,058
3,647
0
1,485
6,604
1,842
0
676
5,908
0
38,353
L
4,293
1,734
0
3,129
9,486
7,062
0
4,997
4,455
0
38,576
L
Fenrir
Neviæ
Fenrir
2,294
735
0
1,237
8,929
3,165
0
419
8,510
0
38,431
W
6,722
776
0
546
2,398
773
0
806
1,592
65,558
0
W
Cernunnos
ThorOdSrbije
Cernunnos
4,715
1,926
0
3,210
5,482
2,080
0
1,114
4,368
0
46,921
W
Anubis
cj10monkey
Anubis
3,987
565
0
3,677
6,082
2,748
0
218
5,864
54,980
0
L
2,745
698
0
1,951
7,655
4,873
0
2,396
5,140
11,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
32,049
336
Minions Killed
393
0
Camps Cleared
0
1,049,598
Distance Traveled
1,079,751
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,790
579
13
1
0
233,705
2
W
Thanatos
6,611
661
64
6
0
245,287
0
L
Nu Wa
5,808
581
89
9
0
205,262
2
L
Rama
5,746
575
84
8
0
195,311
0
L
Bellona
5,500
550
70
7
0
206,542
2
L
Fenrir
5,871
587
83
8
0
245,136
1
W
Scylla
7,149
715
120
12
0
209,456
2
W
Cernunnos
5,880
588
105
11
0
195,200
3
W
Anubis
6,619
662
91
9
0
196,103
1
L
Nox
5,256
526
10
1
0
197,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role