Player Matchup

Medusa
Medusa
 
Medusa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Jumii
Surtr
Level 109
God Stats
46W - 27L
1,735 SR
Queue Stats
114W - 104L
1,613 Elo+
Party 2
Serqet
Serqet
Poumili
Serqet
Level 127
God Stats
2W - 1L
1,284 SR
Queue Stats
103W - 89L
1,534 Elo+
Solo
Ix Chel
Ix Chel
Romedk
Ix Chel
Level 123
God Stats
11W - 7L
1,584 SR
Queue Stats
148W - 136L
1,550 Elo+
Party 2
Ares
Ares
kiezhun
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 135L
1,490 Elo+
Solo
Team Averages
Level 132
1,521 SR
1,537 Elo+

VS

Team Averages
Level 74
1,424 SR
1,498 Elo+
Agni
Agni
ChiefterrorK
Agni
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,549 Elo+
Party 1
Bastet
Bastet
SYRVUS
Bastet
Level 106
God Stats
29W - 23L
1,654 SR
Queue Stats
473W - 468L
1,527 Elo+
Solo
Ymir
Ymir
SplashyPlot8017
Ymir
Level 16
God Stats
0W - 1L
1,280 SR
Queue Stats
8W - 8L
1,499 Elo+
Party 1
Hachiman
Hachiman
TrollFaz123
Hachiman
Level 68
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 4L
1,411 Elo+
Party 1
Osiris
Osiris
XJmBontX
Osiris
Level 128
God Stats
3W - 5L
1,390 SR
Queue Stats
467W - 454L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 2 / 3
10,688
563
8,292
12,395
5,987
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Jumii
Surtr
14
3 / 2 / 5
9,337
491
6,361
19,326
16,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Poumili
Serqet
19
9 / 3 / 7
12,474
657
16,461
16,592
8,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Romedk
Ix Chel
17
7 / 4 / 6
11,271
593
18,195
12,482
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
kiezhun
Ares
16
6 / 3 / 8
10,462
551
16,732
22,163
22,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 3
8,905
469
13,354
16,682
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SYRVUS
Bastet
16
6 / 2 / 4
9,887
520
14,208
17,705
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 6 / 4
8,369
440
5,698
19,830
21,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
TrollFaz123
Hachiman
16
1 / 3 / 1
9,424
496
7,474
12,045
5,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
XJmBontX
Osiris
13
1 / 9 / 1
7,999
421
11,249
23,230
22,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
29
Kills
14
14
Deaths
29
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
3
2.75
L
5
9
3
0.72
W
Surtr
Jumii
Surtr
3
2
5
2.75
W
Serqet
Poumili
Serqet
9
3
7
4.17
W
Ix Chel
Romedk
Ix Chel
7
4
6
2.5
L
Bastet
SYRVUS
Bastet
6
2
4
4
L
1
6
4
0.5
L
Hachiman
TrollFaz123
Hachiman
1
3
1
0.5
L
Osiris
XJmBontX
Osiris
1
9
1
0.17
W
Ares
kiezhun
Ares
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,041
Damage
51,983
82,958
Taken
89,492
58,692
Mitigated
63,766
25,209
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,292
4,124
0
3,805
12,395
5,987
3,743
1,937
10,458
0
93,594
L
13,354
494
0
725
16,682
6,597
0
7,675
8,788
68,226
0
W
Surtr
Jumii
Surtr
6,361
1,713
0
6,641
19,326
16,607
11
7,695
11,631
1,303
33,749
W
Serqet
Poumili
Serqet
16,461
5,886
0
1,489
16,592
8,161
172
3,083
13,509
0
121,462
W
Ix Chel
Romedk
Ix Chel
18,195
1,263
3,503
2,625
12,482
5,131
878
4,361
8,121
90,097
0
L
Bastet
SYRVUS
Bastet
14,208
3,833
0
7,956
17,705
7,698
39
6,447
10,999
0
79,882
L
5,698
1,156
0
2,437
19,830
21,584
0
7,188
12,188
21,205
0
L
Hachiman
TrollFaz123
Hachiman
7,474
4,459
0
4,335
12,045
5,224
210
489
11,132
0
80,358
L
Osiris
XJmBontX
Osiris
11,249
5,035
0
2,542
23,230
22,663
0
12,114
9,486
0
56,025
W
Ares
kiezhun
Ares
16,732
1,320
0
7,146
22,163
22,806
86
3,197
18,966
53,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,232
Gold Earned
44,584
539
Minions Killed
456
0
Camps Cleared
0
1,805,465
Distance Traveled
1,705,815
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,688
563
136
7
0
358,599
5
L
Agni
8,905
469
115
6
0
320,005
1
W
Surtr
9,337
491
59
3
0
355,553
13
W
Serqet
12,474
657
164
9
0
403,982
0
W
Ix Chel
11,271
593
122
6
0
357,762
4
L
Bastet
9,887
520
111
6
0
393,439
2
L
Ymir
8,369
440
15
1
0
340,292
3
L
Hachiman
9,424
496
148
8
0
320,410
0
L
Osiris
7,999
421
67
4
0
331,669
0
W
Ares
10,462
551
58
3
0
329,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role