Player Matchup

Fenrir
Fenrir
Bronze III
CobeMT
Fenrir
Bronze III
Level 107
God Stats
0W - 1L
1,551 SR
Queue Stats
21W - 13L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
DARC-CORGI
Sun Wukong
Gold IV
Level 155
God Stats
6W - 3L
1,560 SR
Queue Stats
354W - 365L
1,478 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Eris3806
Yu Huang
Gold IV
Level 159
God Stats
2W - 2L
1,497 SR
Queue Stats
49W - 54L
1,544 MMR
Party 3
Bacchus
Bacchus
Gold V
Geonautilus
Bacchus
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,489 MMR
Party 3
Charybdis
Charybdis
Silver II
Krunnx
Charybdis
Silver II
Level 128
God Stats
0W - 2L
1,719 SR
Queue Stats
17W - 19L
1,509 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,565 SR
1,513 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,557 SR
1,508 MMR
Vamana
Vamana
Gold IV
Another936
Vamana
Gold IV
Level 38
God Stats
1W - 2L
1,326 SR
Queue Stats
25W - 9L
1,719 MMR
Party 2
Janus
Janus
Gold V
KillxLow
Janus
Gold V
Level 89
God Stats
22W - 16L
1,468 SR
Queue Stats
283W - 283L
1,399 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
SLYFER1324
Xing Tian
Bronze III
Level 157
God Stats
8W - 8L
1,911 SR
Queue Stats
118W - 122L
1,478 MMR
Solo
Izanami
Izanami
Gold IV
elbrujo159
Izanami
Gold IV
Level 141
God Stats
4W - 4L
1,545 SR
Queue Stats
95W - 99L
1,542 MMR
Party 1
Odin
Odin
Silver II
rampalm
Odin
Silver II
Level 158
God Stats
4W - 1L
1,532 SR
Queue Stats
74W - 77L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CobeMT
Fenrir
16
9 / 5 / 1
10,783
599
10,439
19,850
9,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
DARC-CORGI
Sun Wukong
16
0 / 3 / 3
9,986
555
14,288
21,083
18,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Eris3806
Yu Huang
15
0 / 4 / 5
9,824
546
9,985
10,330
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
Geonautilus
Bacchus
12
1 / 5 / 3
8,422
468
7,047
18,927
21,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Krunnx
Charybdis
15
1 / 10 / 0
9,538
530
4,770
15,962
5,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MercuryNemesisGeb

VS

Bans
AphroditeIshtarHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Another936
Vamana
20
10 / 2 / 3
12,225
679
17,530
15,883
9,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
KillxLow
Janus
16
4 / 1 / 6
10,029
557
10,536
9,457
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
SLYFER1324
Xing Tian
15
1 / 3 / 10
9,534
530
7,062
17,123
19,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
elbrujo159
Izanami
18
9 / 3 / 7
11,991
666
15,230
13,199
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odin
rampalm
Odin
15
3 / 2 / 2
9,811
545
12,708
17,505
17,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
27
27
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
Another936
Vamana
10
2
3
5.75
L
Fenrir
CobeMT
Fenrir
9
5
1
1.9
L
Sun Wukong
DARC-CORGI
Sun Wukong
0
3
3
0.5
L
Yu Huang
Eris3806
Yu Huang
0
4
5
0.63
L
Bacchus
Geonautilus
Bacchus
1
5
3
0.5
W
Janus
KillxLow
Janus
4
1
6
7
L
Charybdis
Krunnx
Charybdis
1
10
0
0.1
W
Xing Tian
SLYFER1324
Xing Tian
1
3
10
2
W
Izanami
elbrujo159
Izanami
9
3
7
4.17
W
Odin
rampalm
Odin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,529
Damage
63,066
86,152
Taken
73,167
58,772
Mitigated
56,304
23,827
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Another936
Vamana
17,530
12,897
0
1,186
15,883
9,818
1,248
3,214
12,669
0
133,418
L
Fenrir
CobeMT
Fenrir
10,439
4,960
0
6,073
19,850
9,049
0
3,888
15,786
0
69,793
L
Sun Wukong
DARC-CORGI
Sun Wukong
14,288
4,408
0
8,289
21,083
18,061
0
3,754
17,241
0
87,215
L
Yu Huang
Eris3806
Yu Huang
9,985
882
0
400
10,330
4,578
326
2,430
7,826
82,473
0
L
Bacchus
Geonautilus
Bacchus
7,047
1,323
1,629
5,539
18,927
21,202
0
4,919
13,887
22,612
0
W
Janus
KillxLow
Janus
10,536
248
0
947
9,457
3,473
555
6,002
3,455
74,473
0
L
Charybdis
Krunnx
Charybdis
4,770
2,347
0
1,897
15,962
5,882
0
2,106
13,814
0
65,730
W
Xing Tian
SLYFER1324
Xing Tian
7,062
630
0
2,849
17,123
19,960
0
4,449
12,674
28,840
0
W
Izanami
elbrujo159
Izanami
15,230
10,287
0
5,337
13,199
5,966
3,635
2,031
11,168
0
120,691
W
Odin
rampalm
Odin
12,708
2,428
0
750
17,505
17,087
1,982
1,749
15,756
0
67,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
53,590
555
Minions Killed
576
0
Camps Cleared
0
1,735,653
Distance Traveled
1,878,973
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,225
679
157
9
0
453,456
1
L
Fenrir
10,783
599
98
5
0
403,044
0
L
Sun Wukong
9,986
555
151
8
0
309,254
6
L
Yu Huang
9,824
546
152
8
0
354,711
3
L
Bacchus
8,422
468
28
2
0
349,944
0
W
Janus
10,029
557
120
7
0
389,079
3
L
Charybdis
9,538
530
126
7
0
318,700
0
W
Xing Tian
9,534
530
26
1
0
378,910
4
W
Izanami
11,991
666
167
9
0
331,226
0
W
Odin
9,811
545
106
6
0
326,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role