Player Matchup

Bastet
Bastet
FORBOWDEN
Bastet
Level 181
God Stats
10W - 18L
1,437 SR
Queue Stats
677W - 690L
1,457 Elo+
Party 1
Chang'e
Chang'e
Hatiarisc
Chang'e
Level 194
God Stats
2W - 2L
1,463 SR
Queue Stats
178W - 191L
1,464 Elo+
Party 1
Apollo
Apollo
WonkyWoof
Apollo
Level 194
God Stats
4W - 7L
1,538 SR
Queue Stats
737W - 760L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
Yctmetic
Erlang Shen
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 102L
1,508 Elo+
Solo
Tyr
Tyr
eppisaurus
Tyr
Level 142
God Stats
12W - 15L
1,585 SR
Queue Stats
525W - 452L
1,560 Elo+
Party 1
Team Averages
Level 155
1,505 SR
1,481 Elo+

VS

Team Averages
Level 97
1,425 SR
1,492 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EasyGoing17
Cu Chulainn
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
ExposedTiger882
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 139L
1,512 Elo+
Party 2
Fenrir
Fenrir
VladScandinsky
Fenrir
Level 127
God Stats
4W - 2L
1,123 SR
Queue Stats
287W - 284L
1,517 Elo+
Solo
Chiron
Chiron
xXOmnusXx
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 355L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FORBOWDEN
Bastet
13
1 / 2 / 2
6,939
694
7,176
7,991
4,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Hatiarisc
Chang'e
14
2 / 4 / 5
7,471
747
15,283
9,527
3,594
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
WonkyWoof
Apollo
14
2 / 2 / 4
7,284
728
3,471
6,601
3,020
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Yctmetic
Erlang Shen
14
2 / 2 / 4
7,066
707
8,251
9,580
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 3 / 2
7,166
717
6,183
8,632
9,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 1 / 8
8,146
815
6,320
9,303
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
EasyGoing17
Cu Chulainn
13
2 / 1 / 6
7,600
760
5,100
8,724
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
2 / 2 / 10
8,283
828
6,911
9,306
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 5
8,388
839
8,222
11,080
9,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
xXOmnusXx
Chiron
15
3 / 1 / 7
8,857
886
9,484
8,007
4,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
9
Kills
13
13
Deaths
9
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
8
5
W
Cu Chulainn
EasyGoing17
Cu Chulainn
2
1
6
5
W
Sylvanus
2
2
10
3.5
L
Bastet
FORBOWDEN
Bastet
1
2
2
1
L
Chang'e
Hatiarisc
Chang'e
2
4
5
1.13
W
5
4
5
1.88
L
Apollo
WonkyWoof
Apollo
2
2
4
2
L
Erlang Shen
Yctmetic
Erlang Shen
2
2
4
2
L
2
3
2
1
W
Chiron
xXOmnusXx
Chiron
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,364
Damage
36,037
42,331
Taken
46,420
27,133
Mitigated
44,803
10,042
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,320
2,372
1,042
2,324
9,303
14,878
426
2,758
6,316
9,358
0
W
Cu Chulainn
EasyGoing17
Cu Chulainn
5,100
649
902
1,670
8,724
8,885
220
2,675
5,733
0
10,251
W
Sylvanus
6,911
2,083
3,368
3,211
9,306
6,206
293
2,744
6,260
16,815
0
L
Bastet
FORBOWDEN
Bastet
7,176
768
46
934
7,991
4,005
0
2,577
5,375
0
15,850
L
Chang'e
Hatiarisc
Chang'e
15,283
702
2,746
1,907
9,527
3,594
0
3,989
5,311
24,653
0
W
8,222
2,586
342
1,331
11,080
9,965
0
3,032
7,599
0
11,433
L
Apollo
WonkyWoof
Apollo
3,471
2,098
291
333
6,601
3,020
0
1,301
5,213
0
10,155
L
Erlang Shen
Yctmetic
Erlang Shen
8,251
2,302
0
1,654
9,580
6,720
0
2,455
6,915
0
16,081
L
6,183
567
813
1,318
8,632
9,794
0
2,909
5,592
0
9,709
W
Chiron
xXOmnusXx
Chiron
9,484
2,571
1,389
2,707
8,007
4,869
385
3,379
4,351
0
26,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
41,274
97
Minions Killed
95
0
Camps Cleared
0
906,367
Distance Traveled
957,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,146
815
3
0
0
203,714
0
W
Cu Chulainn
7,600
760
11
1
0
204,883
0
W
Sylvanus
8,283
828
24
2
0
164,164
0
L
Bastet
6,939
694
27
3
0
196,828
0
L
Chang'e
7,471
747
22
2
0
156,500
0
W
Fenrir
8,388
839
10
1
0
188,131
0
L
Apollo
7,284
728
20
2
0
144,581
0
L
Erlang Shen
7,066
707
16
2
0
201,203
0
L
Tyr
7,166
717
12
1
0
207,255
0
W
Chiron
8,857
886
47
5
0
196,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role