Player Matchup

Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Advkn
Kumbhakarna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,590 Elo+
Party 3
Fenrir
Fenrir
SOXGridley
Fenrir
Level 46
God Stats
0W - 4L
1,212 SR
Queue Stats
15W - 14L
1,541 Elo+
Party 3
Skadi
Skadi
UnknownTrend
Skadi
Level 52
God Stats
5W - 2L
1,773 SR
Queue Stats
119W - 111L
1,474 Elo+
Solo
Discordia
Discordia
xXSAPPY93Xx
Discordia
Level 68
God Stats
1W - 4L
1,599 SR
Queue Stats
13W - 18L
1,893 Elo+
Party 2
Team Averages
Level 89
1,517 SR
1,600 Elo+

VS

Team Averages
Level 113
1,556 SR
1,506 Elo+
Maui
Maui
AzBigUnit
Maui
Level 27
God Stats
3W - 2L
1,515 SR
Queue Stats
12W - 9L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
DR_LMFAO
Baron Samedi
Level 166
God Stats
12W - 10L
1,554 SR
Queue Stats
499W - 505L
1,510 Elo+
Party 4
Nike
Nike
Warlokk_TTV
Nike
Level 129
God Stats
3W - 5L
1,429 SR
Queue Stats
261W - 242L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Zukashia
Danzaburou
Level 100
God Stats
22W - 10L
1,797 SR
Queue Stats
44W - 39L
1,506 Elo+
Party 1
Thanatos
Thanatos
guasabara1
Thanatos
Level 145
God Stats
105W - 98L
1,484 SR
Queue Stats
485W - 486L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 3 / 0
7,455
573
8,610
10,980
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
Advkn
Kumbhakarna
7
0 / 3 / 2
5,397
415
1,278
9,908
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
SOXGridley
Fenrir
11
0 / 3 / 4
6,371
490
3,872
10,262
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 0
6,764
520
4,978
8,546
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
xXSAPPY93Xx
Discordia
11
0 / 3 / 0
6,363
489
3,583
5,271
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
3 / 1 / 5
7,062
543
3,242
6,485
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DR_LMFAO
Baron Samedi
13
1 / 0 / 6
7,764
597
6,196
4,737
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
7,087
545
5,158
10,276
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Zukashia
Danzaburou
13
5 / 1 / 3
7,870
605
6,690
6,619
2,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
guasabara1
Thanatos
14
7 / 0 / 6
8,475
652
5,728
12,029
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
17
17
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
3
0
1.33
L
Kumbhakarna
Advkn
Kumbhakarna
0
3
2
0.33
W
Maui
3
1
5
5.5
W
Baron Samedi
DR_LMFAO
Baron Samedi
1
0
6
4
L
Fenrir
SOXGridley
Fenrir
0
3
4
0.67
L
2
5
0
0.4
W
1
4
1
0.38
W
Danzaburou
Zukashia
Danzaburou
5
1
3
6.5
W
Thanatos
guasabara1
Thanatos
7
0
6
10
L
Discordia
xXSAPPY93Xx
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
27,014
44,967
Taken
40,146
21,314
Mitigated
20,260
6,825
Healing
19,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,610
2,396
0
2,301
10,980
5,551
310
399
10,581
0
60,950
L
Kumbhakarna
Advkn
Kumbhakarna
1,278
164
0
1,492
9,908
7,175
0
4,269
5,639
11,207
0
W
Maui
3,242
611
0
2,586
6,485
5,221
0
912
5,573
16,198
0
W
Baron Samedi
DR_LMFAO
Baron Samedi
6,196
271
491
1,890
4,737
2,164
734
2,525
2,212
66,228
0
L
Fenrir
SOXGridley
Fenrir
3,872
807
0
1,995
10,262
3,964
0
1,472
8,790
0
43,143
L
4,978
2,651
0
322
8,546
2,823
0
1,481
7,065
0
50,225
W
5,158
877
0
2,120
10,276
5,042
0
0
10,276
0
49,086
W
Danzaburou
Zukashia
Danzaburou
6,690
2,746
0
2,923
6,619
2,574
0
377
6,242
0
62,997
W
Thanatos
guasabara1
Thanatos
5,728
1,728
0
9,451
12,029
5,259
0
1,047
10,982
0
60,818
L
Discordia
xXSAPPY93Xx
Discordia
3,583
145
0
715
5,271
1,801
0
2,419
2,852
42,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
38,258
363
Minions Killed
412
0
Camps Cleared
0
1,222,207
Distance Traveled
1,312,879
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,455
573
101
8
0
237,046
0
L
Kumbhakarna
5,397
415
11
1
0
241,360
2
W
Maui
7,062
543
20
2
0
255,813
0
W
Baron Samedi
7,764
597
105
8
0
264,344
0
L
Fenrir
6,371
490
78
6
0
270,480
0
L
Skadi
6,764
520
91
7
0
237,111
0
W
Nike
7,087
545
88
7
0
239,662
0
W
Danzaburou
7,870
605
109
8
0
251,642
0
W
Thanatos
8,475
652
90
7
0
301,418
1
L
Discordia
6,363
489
82
6
0
236,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role