Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JuS1E1R0Ck
Hachiman
Level 243
God Stats
1W - 3L
1,383 SR
Queue Stats
153W - 157L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pokevirus
Tsukuyomi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,402 Elo+
Party 3
Ah Puch
Ah Puch
Skuzzl
Ah Puch
Level 60
God Stats
1W - 2L
1,506 SR
Queue Stats
73W - 95L
1,437 Elo+
Party 3
Tyr
Tyr
z Prodigy z
Tyr
Level 197
God Stats
2W - 2L
1,881 SR
Queue Stats
487W - 431L
1,579 Elo+
Party 2
Team Averages
Level 131
1,554 SR
1,483 Elo+

VS

Team Averages
Level 90
1,521 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
EricDaDragon
Hades
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 83L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
MU5CL3M4N
Ne Zha
Level 145
God Stats
1W - 1L
1,629 SR
Queue Stats
39W - 44L
1,528 Elo+
Solo
Vulcan
Vulcan
PrinceGreen420
Vulcan
Level 109
God Stats
16W - 8L
1,478 SR
Queue Stats
379W - 358L
1,548 Elo+
Solo
Neith
Neith
arretche
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
2 / 0 / 3
8,095
810
1,226
4,521
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
JuS1E1R0Ck
Hachiman
13
2 / 3 / 3
7,200
720
9,456
8,436
3,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Pokevirus
Tsukuyomi
13
2 / 6 / 6
7,099
710
5,848
11,077
4,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Skuzzl
Ah Puch
13
2 / 6 / 2
8,101
810
4,232
8,519
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 6
7,555
756
6,949
10,219
10,312
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 4 / 10
7,429
743
8,611
6,623
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 7
8,107
811
4,845
7,548
4,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MU5CL3M4N
Ne Zha
15
6 / 2 / 6
8,947
895
11,495
8,472
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 2 / 8
8,687
869
6,624
6,012
2,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
arretche
Neith
15
4 / 0 / 9
8,921
892
7,333
7,630
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
10
Kills
16
16
Deaths
11
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
0
3
3.5
W
Janus
 
Janus
1
4
10
1.5
W
3
3
7
2.17
L
Hachiman
JuS1E1R0Ck
Hachiman
2
3
3
1.17
W
Ne Zha
MU5CL3M4N
Ne Zha
6
2
6
4.5
L
Tsukuyomi
Pokevirus
Tsukuyomi
2
6
6
0.83
W
2
2
8
3
L
Ah Puch
Skuzzl
Ah Puch
2
6
2
0.5
W
Neith
arretche
Neith
4
0
9
8.5
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,711
Damage
38,908
42,772
Taken
36,285
24,462
Mitigated
17,642
12,293
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,226
39
750
1,952
4,521
3,235
0
2,255
2,266
0
6,647
W
Janus
 
Janus
8,611
320
148
193
6,623
2,802
301
932
5,691
10,735
0
W
4,845
411
44
1,075
7,548
4,107
290
1,147
6,401
7,816
0
L
Hachiman
JuS1E1R0Ck
Hachiman
9,456
2,260
745
1,935
8,436
3,349
0
3,772
4,664
0
28,429
W
Ne Zha
MU5CL3M4N
Ne Zha
11,495
1,483
1,324
2,157
8,472
4,677
232
1,308
7,164
0
24,986
L
Tsukuyomi
Pokevirus
Tsukuyomi
5,848
1,203
259
1,476
11,077
4,377
0
4,772
6,305
0
10,422
W
6,624
4,550
340
763
6,012
2,722
420
41
5,971
25,887
0
L
Ah Puch
Skuzzl
Ah Puch
4,232
54
141
219
8,519
3,189
0
3,955
4,564
13,825
0
W
Neith
arretche
Neith
7,333
1,475
1,205
2,367
7,630
3,334
353
804
6,826
0
17,022
L
6,949
792
453
4,363
10,219
10,312
0
5,326
4,893
0
11,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,050
Gold Earned
42,091
93
Minions Killed
138
0
Camps Cleared
0
922,149
Distance Traveled
976,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,095
810
13
1
0
234,228
0
W
Janus
7,429
743
11
1
0
194,967
0
W
Hades
8,107
811
14
1
0
157,211
0
L
Hachiman
7,200
720
41
4
0
172,065
0
W
Ne Zha
8,947
895
29
3
0
197,412
0
L
Tsukuyomi
7,099
710
7
1
0
183,817
0
W
Vulcan
8,687
869
48
5
0
203,676
0
L
Ah Puch
8,101
810
21
2
0
146,032
0
W
Neith
8,921
892
36
4
0
222,866
0
L
Tyr
7,555
756
11
1
0
186,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role