Player Matchup

Charybdis
Charybdis
LukLuk_66
Charybdis
Level 26
God Stats
0W - 2L
1,432 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Amaterasu
Amaterasu
SeussJG
Amaterasu
Level 65
God Stats
1W - 1L
1,728 SR
Queue Stats
12W - 16L
1,511 Elo+
Party 3
Yu Huang
Yu Huang
YvesSaintLaurota
Yu Huang
Level 28
God Stats
5W - 4L
1,707 SR
Queue Stats
54W - 52L
1,508 Elo+
Party 3
Ymir
Ymir
wilfridlam
Ymir
Level 35
God Stats
1W - 3L
1,603 SR
Queue Stats
1W - 3L
1,403 Elo+
Party 2
Nemesis
Nemesis
yakzn
Nemesis
Level 81
God Stats
4W - 2L
1,969 SR
Queue Stats
87W - 80L
1,538 Elo+
Party 3
Team Averages
Level 47
1,688 SR
1,444 Elo+

VS

Team Averages
Level 107
1,501 SR
1,516 Elo+
Anubis
Anubis
ChR1sT0pH3r72
Anubis
Level 156
God Stats
17W - 11L
1,590 SR
Queue Stats
425W - 439L
1,533 Elo+
Solo
Arachne
Arachne
G0RPNight
Arachne
Level 70
God Stats
12W - 10L
1,527 SR
Queue Stats
372W - 441L
1,496 Elo+
Party 1
Hades
Hades
HogWardenOG
Hades
Level 21
God Stats
12W - 7L
1,626 SR
Queue Stats
27W - 27L
1,506 Elo+
Party 4
Sobek
Sobek
MR MESEEKS8332
Sobek
Level 159
God Stats
32W - 37L
1,456 SR
Queue Stats
767W - 819L
1,527 Elo+
Party 1
Izanami
Izanami
ToxicR0gu3
Izanami
Level 129
God Stats
1W - 1L
1,306 SR
Queue Stats
232W - 209L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LukLuk_66
Charybdis
13
0 / 3 / 2
8,167
430
5,027
14,007
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
SeussJG
Amaterasu
14
0 / 4 / 1
8,502
447
9,861
21,568
17,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 5 / 1
7,973
420
7,645
13,118
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 2
6,754
355
2,294
12,803
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
yakzn
Nemesis
13
2 / 7 / 0
8,083
425
6,384
19,828
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 3
11,595
610
23,934
12,194
6,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
G0RPNight
Arachne
15
3 / 0 / 7
10,460
551
8,768
14,381
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 3
11,623
612
9,804
13,400
6,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 1 / 6
10,374
546
9,422
15,453
17,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ToxicR0gu3
Izanami
19
4 / 0 / 4
12,592
663
11,083
8,574
3,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
21
21
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
W
Arachne
G0RPNight
Arachne
3
0
7
6.5
W
2
1
3
3.5
L
Charybdis
LukLuk_66
Charybdis
0
3
2
0.33
W
3
1
6
6
L
Amaterasu
SeussJG
Amaterasu
0
4
1
0.13
W
Izanami
ToxicR0gu3
Izanami
4
0
4
6
L
1
5
1
0.3
L
0
2
2
0.5
L
Nemesis
yakzn
Nemesis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,211
Damage
63,011
81,324
Taken
64,002
40,454
Mitigated
41,528
15,651
Healing
30,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,934
874
0
8,187
12,194
6,994
1,303
2,203
9,891
98,530
0
W
Arachne
G0RPNight
Arachne
8,768
5,719
0
4,711
14,381
6,262
1,698
1,792
12,391
0
77,581
W
9,804
1,025
0
8,977
13,400
6,924
4,212
0
12,576
89,661
0
L
Charybdis
LukLuk_66
Charybdis
5,027
2,198
0
4,083
14,007
4,663
0
3,828
10,179
0
55,951
W
9,422
641
0
4,268
15,453
17,494
408
4,205
11,197
25,963
98
L
Amaterasu
SeussJG
Amaterasu
9,861
2,605
0
7,859
21,568
17,749
0
11,845
9,723
0
69,810
W
Izanami
ToxicR0gu3
Izanami
11,083
7,911
0
4,226
8,574
3,854
9,468
1,739
6,835
0
123,800
L
7,645
948
0
641
13,118
4,122
0
9,692
3,426
52,580
0
L
2,294
173
0
1,613
12,803
7,627
0
6,549
6,254
8,179
0
L
Nemesis
yakzn
Nemesis
6,384
2,267
0
1,455
19,828
6,293
0
11,148
8,680
0
56,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
56,644
428
Minions Killed
638
0
Camps Cleared
0
1,721,526
Distance Traveled
1,818,891
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,595
610
146
8
0
347,226
0
W
Arachne
10,460
551
96
5
0
436,342
0
W
Hades
11,623
612
167
9
0
305,492
4
L
Charybdis
8,167
430
102
5
0
339,192
0
W
Sobek
10,374
546
16
1
0
383,315
7
L
Amaterasu
8,502
447
119
6
0
347,917
4
W
Izanami
12,592
663
213
11
0
346,516
4
L
Yu Huang
7,973
420
100
5
0
293,902
3
L
Ymir
6,754
355
13
1
0
365,615
7
L
Nemesis
8,083
425
94
5
0
374,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role