Player Matchup

Baron Samedi
Baron Samedi
CxaF
Baron Samedi
Level 170
God Stats
3W - 0L
1,700 SR
Queue Stats
85W - 69L
1,586 Elo+
Solo
Kukulkan
Kukulkan
Domo123
Kukulkan
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 3L
1,802 Elo+
Party 1
Izanami
Izanami
c2m3l
Izanami
Level 64
God Stats
5W - 1L
1,480 SR
Queue Stats
6W - 3L
1,802 Elo+
Party 1
Awilix
Awilix
coolkidsrus
Awilix
Level 142
God Stats
2W - 1L
1,761 SR
Queue Stats
167W - 134L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
itsmeman
Sun Wukong
Level 156
God Stats
19W - 17L
1,648 SR
Queue Stats
245W - 219L
1,555 Elo+
Party 1
Team Averages
Level 123
1,618 SR
1,666 Elo+

VS

Team Averages
Level 134
1,598 SR
1,522 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
boyswithbigbutts
Morgan Le Fay
Level 69
God Stats
10W - 2L
1,745 SR
Queue Stats
200W - 147L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
rodomaxton68
Kuzenbo
Level 142
God Stats
3W - 5L
1,571 SR
Queue Stats
198W - 193L
1,506 Elo+
Party 2
Thanatos
Thanatos
xXZEREFXx
Thanatos
Level 155
God Stats
6W - 5L
1,676 SR
Queue Stats
166W - 143L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CxaF
Baron Samedi
13
9 / 1 / 3
8,678
668
14,345
11,251
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Domo123
Kukulkan
12
1 / 2 / 6
7,089
545
4,895
8,178
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
c2m3l
Izanami
13
2 / 4 / 0
7,986
614
5,058
9,178
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
12
2 / 4 / 4
7,300
562
6,349
9,793
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
itsmeman
Sun Wukong
13
4 / 1 / 2
8,142
626
6,334
10,676
8,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 1 / 1
8,302
639
7,050
7,559
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
 
King Arthur
11
1 / 4 / 0
6,648
511
3,446
11,696
8,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
boyswithbigbutts
Morgan Le Fay
12
0 / 5 / 3
6,572
506
6,759
10,400
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
rodomaxton68
Kuzenbo
9
2 / 6 / 2
6,231
479
5,274
14,096
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
xXZEREFXx
Thanatos
14
5 / 2 / 1
8,007
616
7,447
11,844
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
18
Kills
12
12
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
1
1
4.5
L
King Arthur
 
King Arthur
1
4
0
0.25
W
Baron Samedi
CxaF
Baron Samedi
9
1
3
10.5
W
Kukulkan
Domo123
Kukulkan
1
2
6
2
L
Morgan Le Fay
boyswithbigbutts
Morgan Le Fay
0
5
3
0.3
W
Izanami
c2m3l
Izanami
2
4
0
0.5
W
Awilix
2
4
4
1
W
Sun Wukong
itsmeman
Sun Wukong
4
1
2
5
L
Kuzenbo
rodomaxton68
Kuzenbo
2
6
2
0.5
L
Thanatos
xXZEREFXx
Thanatos
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
29,976
49,076
Taken
55,595
24,302
Mitigated
33,136
11,627
Healing
19,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,050
3,238
60
4,779
7,559
3,368
508
374
7,185
75,310
0
L
King Arthur
 
King Arthur
3,446
429
0
2,348
11,696
8,540
0
486
11,210
0
41,665
W
Baron Samedi
CxaF
Baron Samedi
14,345
2,302
854
5,006
11,251
5,973
0
6,692
4,559
52,059
0
W
Kukulkan
Domo123
Kukulkan
4,895
820
139
515
8,178
2,725
673
3,816
4,362
45,848
0
L
Morgan Le Fay
boyswithbigbutts
Morgan Le Fay
6,759
404
0
1,423
10,400
3,654
0
6,439
3,871
51,748
0
W
Izanami
c2m3l
Izanami
5,058
3,874
0
1,836
9,178
3,654
713
5,202
3,976
0
62,730
W
Awilix
6,349
3,015
0
384
9,793
3,278
0
2,803
6,990
0
46,091
W
Sun Wukong
itsmeman
Sun Wukong
6,334
1,491
0
2,893
10,676
8,672
329
570
10,106
1,294
52,319
L
Kuzenbo
rodomaxton68
Kuzenbo
5,274
2,198
263
1,954
14,096
12,963
0
8,681
5,171
20,518
0
L
Thanatos
xXZEREFXx
Thanatos
7,447
1,961
0
8,437
11,844
4,611
0
3,193
8,576
0
56,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
35,760
414
Minions Killed
392
0
Camps Cleared
0
1,234,796
Distance Traveled
1,276,670
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,302
639
127
10
0
238,238
3
L
King Arthur
6,648
511
65
5
0
248,034
4
W
Baron Samedi
8,678
668
64
5
0
247,391
0
W
Kukulkan
7,089
545
84
6
0
255,095
0
L
Morgan Le Fay
6,572
506
78
6
0
232,485
0
W
Izanami
7,986
614
116
9
0
231,572
0
W
Awilix
7,300
562
65
5
0
291,551
1
W
Sun Wukong
8,142
626
85
7
0
209,187
0
L
Kuzenbo
6,231
479
28
2
0
263,545
2
L
Thanatos
8,007
616
94
7
0
294,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role