Player Matchup

Bakasura
Bakasura
Silver I
Another936
Bakasura
Silver I
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 9L
1,640 MMR
Party 1
Chaac
Chaac
Silver I
Iamhim7x
Chaac
Silver I
Level 107
God Stats
1W - 0L
1,270 SR
Queue Stats
6W - 7L
1,514 MMR
Party 2
Thoth
Thoth
Silver I
KillxLow
Thoth
Silver I
Level 89
God Stats
2W - 5L
1,567 SR
Queue Stats
283W - 283L
1,319 MMR
Party 1
Martichoras
Martichoras
Gold I
MidOrLose
Martichoras
Gold I
Level 123
God Stats
5W - 2L
1,816 SR
Queue Stats
259W - 264L
1,488 MMR
Solo
Terra
Terra
Bronze IV
ninja_lin313
Terra
Bronze IV
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,446 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,530 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,563 SR
1,484 MMR
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver II
HyanL
Lancelot
Silver II
Level 157
God Stats
0W - 1L
1,921 SR
Queue Stats
19W - 31L
1,397 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Bronze III
Tendere
Morgan Le Fay
Bronze III
Level 136
God Stats
1W - 2L
1,568 SR
Queue Stats
5W - 7L
1,600 MMR
Party 3
Xbalanque
Xbalanque
Silver III
Wolfdogtyt
Xbalanque
Silver III
Level 154
God Stats
11W - 6L
1,677 SR
Queue Stats
40W - 43L
1,459 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
landonitis
Kumbhakarna
Gold IV
Level 200
God Stats
0W - 2L
1,148 SR
Queue Stats
221W - 226L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Another936
Bakasura
20
8 / 2 / 5
12,747
708
19,493
20,138
10,833
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Iamhim7x
Chaac
16
4 / 2 / 4
10,264
570
10,242
18,463
15,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
KillxLow
Thoth
16
2 / 2 / 3
10,054
559
6,909
7,300
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Martichoras
MidOrLose
Martichoras
15
7 / 1 / 6
9,770
543
15,639
13,624
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 7
9,226
513
6,643
16,110
14,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
VamanaThanatosAgniThor

VS

Bans
AnubisIx ChelHachimanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 5 / 4
9,308
517
7,579
16,363
15,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
HyanL
Lancelot
15
3 / 1 / 2
9,124
507
10,132
13,585
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Tendere
Morgan Le Fay
14
1 / 5 / 2
8,994
500
9,554
12,953
5,631
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Wolfdogtyt
Xbalanque
13
0 / 9 / 0
7,931
441
9,915
17,849
7,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kumbhakarna
landonitis
Kumbhakarna
13
3 / 1 / 2
8,886
494
5,222
16,207
14,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
8
8
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
5
4
0.6
W
Bakasura
Another936
Bakasura
8
2
5
5.25
L
Lancelot
HyanL
Lancelot
3
1
2
4
W
Chaac
Iamhim7x
Chaac
4
2
4
3
W
Thoth
KillxLow
Thoth
2
2
3
1.75
W
Martichoras
MidOrLose
Martichoras
7
1
6
10
L
Morgan Le Fay
Tendere
Morgan Le Fay
1
5
2
0.4
L
Xbalanque
Wolfdogtyt
Xbalanque
0
9
0
0
L
Kumbhakarna
landonitis
Kumbhakarna
3
1
2
4
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,926
Damage
42,402
75,635
Taken
76,957
49,022
Mitigated
49,738
27,284
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,579
1,104
0
3,619
16,363
15,681
0
210
14,842
0
82,570
W
Bakasura
Another936
Bakasura
19,493
13,512
0
8,583
20,138
10,833
566
3,140
16,998
0
135,595
L
Lancelot
HyanL
Lancelot
10,132
3,066
0
753
13,585
5,995
0
1,901
10,959
0
75,869
W
Chaac
Iamhim7x
Chaac
10,242
2,159
0
6,106
18,463
15,147
70
1,711
16,752
0
68,065
W
Thoth
KillxLow
Thoth
6,909
113
0
1,295
7,300
2,620
120
3,981
3,319
72,864
0
W
Martichoras
MidOrLose
Martichoras
15,639
4,991
0
4,184
13,624
6,336
507
3,210
10,414
0
78,093
L
Morgan Le Fay
Tendere
Morgan Le Fay
9,554
446
0
1,369
12,953
5,631
0
4,913
7,700
73,560
0
L
Xbalanque
Wolfdogtyt
Xbalanque
9,915
4,024
0
2,964
17,849
7,500
690
3,744
13,615
0
63,719
L
Kumbhakarna
landonitis
Kumbhakarna
5,222
114
0
3,272
16,207
14,931
0
2,784
12,723
29,936
0
W
6,643
606
2,396
4,720
16,110
14,086
0
3,677
12,433
40,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,061
Gold Earned
44,243
580
Minions Killed
486
0
Camps Cleared
0
1,915,649
Distance Traveled
1,854,552
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,308
517
130
7
0
383,533
7
W
Bakasura
12,747
708
205
11
0
472,989
0
L
Lancelot
9,124
507
99
6
0
432,358
0
W
Chaac
10,264
570
113
6
0
354,357
0
W
Thoth
10,054
559
119
7
0
361,436
4
W
Martichoras
9,770
543
97
5
0
334,810
4
L
Morgan Le Fay
8,994
500
134
7
0
331,064
4
L
Xbalanque
7,931
441
102
6
0
325,967
0
L
Kumbhakarna
8,886
494
21
1
0
381,630
8
W
Terra
9,226
513
46
3
0
392,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role