Player Matchup

Izanami
Izanami
 
Izanami
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Eduardo1694
Awilix
Level 144
God Stats
1W - 0L
1,285 SR
Queue Stats
35W - 24L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
GutsTheBerserk09
Cthulhu
Level 128
God Stats
4W - 1L
1,522 SR
Queue Stats
118W - 148L
1,433 Elo+
Party 2
Ix Chel
Ix Chel
Onamuh
Ix Chel
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,440 Elo+
Party 1
Janus
Janus
matiaxDVLAD
Janus
Level 129
God Stats
5W - 1L
1,725 SR
Queue Stats
100W - 90L
1,493 Elo+
Party 2
Team Averages
Level 144
1,506 SR
1,484 Elo+

VS

Team Averages
Level 134
1,647 SR
1,472 Elo+
Tiamat
Tiamat
BioMetal
Tiamat
Level 154
God Stats
1W - 1L
1,600 SR
Queue Stats
119W - 137L
1,531 Elo+
Solo
Chronos
Chronos
DualKz KnG
Chronos
Level 147
God Stats
4W - 2L
1,812 SR
Queue Stats
64W - 70L
1,464 Elo+
Party 3
Bacchus
Bacchus
MrBuxom
Bacchus
Level 96
God Stats
3W - 2L
1,480 SR
Queue Stats
86W - 80L
1,533 Elo+
Solo
Charybdis
Charybdis
usuimottaki
Charybdis
Level 146
God Stats
2W - 1L
1,731 SR
Queue Stats
86W - 81L
1,375 Elo+
Solo
Arachne
Arachne
x juniiior x
Arachne
Level 125
God Stats
10W - 9L
1,614 SR
Queue Stats
62W - 70L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 1 / 1
4,775
597
689
3,327
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
9
4 / 0 / 3
5,409
676
5,411
4,915
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,317
540
3,167
4,715
2,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
Onamuh
Ix Chel
7
0 / 1 / 0
3,832
479
1,989
3,304
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 0 / 1
5,750
719
3,914
2,912
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BioMetal
Tiamat
6
0 / 1 / 0
3,891
486
1,773
5,553
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
DualKz KnG
Chronos
8
0 / 4 / 0
4,564
571
1,387
6,597
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
MrBuxom
Bacchus
1
0 / 0 / 0
1,708
214
0
0
0
Charybdis
usuimottaki
Charybdis
8
1 / 1 / 1
4,658
582
1,604
4,916
1,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
x juniiior x
Arachne
6
1 / 3 / 0
4,050
506
2,915
6,846
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
L
Tiamat
BioMetal
Tiamat
0
1
0
0
L
Chronos
DualKz KnG
Chronos
0
4
0
0
W
Awilix
4
0
3
5.5
W
0
0
1
0.5
L
Bacchus
MrBuxom
Bacchus
0
0
0
0
W
Ix Chel
Onamuh
Ix Chel
0
1
0
0
W
4
0
1
4.5
L
Charybdis
usuimottaki
Charybdis
1
1
1
1.5
L
Arachne
x juniiior x
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,170
Damage
7,679
19,173
Taken
23,912
7,526
Mitigated
7,947
5,859
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
689
256
0
1,036
3,327
853
598
0
3,327
0
34,327
L
Tiamat
BioMetal
Tiamat
1,773
210
0
1,990
5,553
2,015
0
2,445
2,721
13,229
0
L
Chronos
DualKz KnG
Chronos
1,387
891
0
1,412
6,597
2,393
0
3,237
3,190
31,829
3,810
W
Awilix
5,411
2,585
0
798
4,915
1,730
0
444
4,471
0
32,722
W
3,167
567
0
1,919
4,715
2,812
0
1,420
3,295
16,032
0
L
Bacchus
MrBuxom
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Onamuh
Ix Chel
1,989
423
100
1,228
3,304
1,252
29
179
3,125
14,855
0
W
3,914
333
0
778
2,912
879
0
930
1,982
41,354
0
L
Charybdis
usuimottaki
Charybdis
1,604
1,103
0
1,845
4,916
1,502
0
1,621
3,295
0
30,271
L
Arachne
x juniiior x
Arachne
2,915
2,062
0
776
6,846
2,037
0
1,132
5,636
0
17,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,083
Gold Earned
18,871
265
Minions Killed
167
0
Camps Cleared
0
787,287
Distance Traveled
595,987
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,775
597
66
8
0
129,208
5
L
Tiamat
3,891
486
15
2
0
140,141
0
L
Chronos
4,564
571
58
7
0
137,127
2
W
Awilix
5,409
676
60
8
0
201,842
0
W
Cthulhu
4,317
540
26
3
0
159,571
2
L
Bacchus
1,708
214
0
0
0
0
0
W
Ix Chel
3,832
479
29
4
0
133,212
0
W
Janus
5,750
719
84
11
0
163,454
3
L
Charybdis
4,658
582
65
8
0
152,044
0
L
Arachne
4,050
506
29
4
0
166,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role