Player Matchup

Atlas
Atlas
MrGlom
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,305 Elo+
Party 1
Maui
Maui
Ms Rosmerta
Maui
Level 117
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 22L
929 Elo+
Party 1
Yemoja
Yemoja
TIGHEKICKASS
Yemoja
Level 89
God Stats
5W - 1L
1,273 SR
Queue Stats
10W - 19L
1,171 Elo+
Party 1
Team Averages
Level 98
1,347 SR
1,135 Elo+

VS

Team Averages
Level 121
1,535 SR
1,364 Elo+
Nike
Nike
Capt_Rath
Nike
Level 108
God Stats
11W - 8L
1,847 SR
Queue Stats
27W - 31L
1,274 Elo+
Solo
Anhur
Anhur
Cold Omega Red
Anhur
Level 147
God Stats
12W - 17L
1,327 SR
Queue Stats
310W - 321L
1,412 Elo+
Solo
Poseidon
Poseidon
Terminator4895
Poseidon
Level 108
God Stats
79W - 83L
1,432 SR
Queue Stats
134W - 144L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MrGlom
Atlas
13
1 / 6 / 1
9,973
665
11,027
22,278
8,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 1
9,819
655
4,088
13,299
10,035
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
13
1 / 2 / 1
10,202
680
6,321
14,410
7,860
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 2 / 9
11,078
739
9,086
15,606
17,432
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 6
12,301
820
13,039
12,853
6,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
15
5 / 1 / 6
12,057
804
21,149
10,235
4,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
12
12
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
1
2
9
2.75
W
6
1
6
9
L
Atlas
MrGlom
Atlas
1
6
1
0.25
L
2
4
1
0.63
L
Yemoja
1
2
1
0.75
W
Poseidon
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
43,274
49,987
Taken
38,694
26,537
Mitigated
27,919
9,033
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,086
665
224
3,610
15,606
17,432
475
9,146
6,460
145
35,500
W
13,039
9,451
0
3,114
12,853
6,051
1,830
7,739
5,114
0
51,563
L
Atlas
MrGlom
Atlas
11,027
2,674
388
1,187
22,278
8,642
0
8,723
13,555
43,179
0
L
4,088
773
213
648
13,299
10,035
0
5,154
8,145
22,573
0
L
Yemoja
6,321
1,145
4,496
2,101
14,410
7,860
0
7,738
6,672
37,271
0
W
Poseidon
21,149
2,906
298
1,793
10,235
4,436
713
5,147
5,088
72,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
35,436
123
Minions Killed
168
0
Camps Cleared
0
714,723
Distance Traveled
843,027
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,078
739
31
2
0
281,903
0
W
Anhur
12,301
820
66
4
0
259,625
0
L
Atlas
9,973
665
42
3
0
250,710
2
L
Maui
9,819
655
30
2
0
233,462
0
L
Yemoja
10,202
680
51
3
0
230,551
0
W
Poseidon
12,057
804
71
5
0
301,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role