Player Matchup

Hercules
Hercules
Kaiwaka
Hercules
Level 58
God Stats
4W - 3L
1,434 SR
Queue Stats
31W - 26L
1,500 Elo+
Party 2
Sobek
Sobek
Often Moist
Sobek
Level 154
God Stats
1W - 2L
1,659 SR
Queue Stats
10W - 13L
1,520 Elo+
Party 3
Nu Wa
Nu Wa
SoChaotic6147
Nu Wa
Level 95
God Stats
1W - 2L
1,189 SR
Queue Stats
159W - 164L
1,397 Elo+
Solo
Athena
Athena
Tidiestman
Athena
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
Typically Damp
Cernunnos
Level 145
God Stats
0W - 3L
1,707 SR
Queue Stats
16W - 21L
1,519 Elo+
Party 3
Team Averages
Level 102
1,498 SR
1,484 Elo+

VS

Team Averages
Level 84
1,541 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chualex98
Cu Chulainn
Level 89
God Stats
102W - 79L
1,634 SR
Queue Stats
202W - 184L
1,519 Elo+
Solo
Ullr
Ullr
ChxpoDOT
Ullr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,470 Elo+
Party 1
Thanatos
Thanatos
DaBabyDOT
Thanatos
Level 97
God Stats
6W - 1L
1,573 SR
Queue Stats
43W - 40L
1,488 Elo+
Party 1
Cerberus
Cerberus
UncleBenitos
Cerberus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kaiwaka
Hercules
13
0 / 1 / 0
6,430
459
2,977
10,505
12,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 2
6,755
483
5,811
14,673
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 6 / 0
6,516
465
7,552
9,115
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Tidiestman
Athena
14
2 / 1 / 1
7,530
538
6,695
11,446
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Typically Damp
Cernunnos
10
0 / 2 / 1
6,159
440
6,972
9,670
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 3 / 2
8,162
583
7,079
8,231
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Chualex98
Cu Chulainn
14
0 / 0 / 1
8,126
580
6,615
9,007
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
12
2 / 0 / 0
6,514
465
5,806
8,530
3,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DaBabyDOT
Thanatos
13
4 / 1 / 4
7,575
541
9,661
13,006
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cerberus
UncleBenitos
Cerberus
11
0 / 1 / 5
6,887
492
5,112
11,328
6,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
12
12
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
2
2.33
W
Cu Chulainn
Chualex98
Cu Chulainn
0
0
1
0.5
W
Ullr
2
0
0
2
W
Thanatos
DaBabyDOT
Thanatos
4
1
4
6
L
Hercules
Kaiwaka
Hercules
0
1
0
0
L
0
2
2
0.5
L
3
6
0
0.5
L
Athena
Tidiestman
Athena
2
1
1
2.5
L
Cernunnos
Typically Damp
Cernunnos
0
2
1
0.25
W
Cerberus
UncleBenitos
Cerberus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
34,273
55,409
Taken
50,102
39,007
Mitigated
24,621
12,431
Healing
21,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,079
400
0
1,000
8,231
2,638
0
6,268
1,773
59,117
0
W
Cu Chulainn
Chualex98
Cu Chulainn
6,615
788
0
1,583
9,007
6,874
0
1,397
7,610
0
68,037
W
Ullr
5,806
2,608
0
3,922
8,530
3,299
0
2,058
6,448
0
44,422
W
Thanatos
DaBabyDOT
Thanatos
9,661
1,474
0
9,006
13,006
5,203
0
5,475
7,359
0
64,865
L
Hercules
Kaiwaka
Hercules
2,977
1,814
0
3,822
10,505
12,496
0
0
10,505
0
46,201
L
5,811
515
227
4,239
14,673
14,742
208
5,570
8,949
29,859
0
L
7,552
2,300
0
0
9,115
2,731
0
3,155
5,824
35,568
0
L
Athena
Tidiestman
Athena
6,695
1,697
0
872
11,446
5,300
0
1,859
9,487
70,083
0
L
Cernunnos
Typically Damp
Cernunnos
6,972
3,814
0
3,271
9,670
3,738
935
1,212
8,453
0
43,220
W
Cerberus
UncleBenitos
Cerberus
5,112
542
1,655
4,183
11,328
6,607
0
4,346
6,854
30,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
37,264
350
Minions Killed
452
0
Camps Cleared
0
1,301,768
Distance Traveled
1,409,905
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,162
583
114
8
0
265,869
0
W
Cu Chulainn
8,126
580
116
8
0
257,726
2
W
Ullr
6,514
465
77
6
0
291,978
0
W
Thanatos
7,575
541
85
6
0
306,960
4
L
Hercules
6,430
459
69
5
0
263,901
2
L
Sobek
6,755
483
42
3
0
266,690
0
L
Nu Wa
6,516
465
56
4
0
228,214
0
L
Athena
7,530
538
104
7
0
328,526
0
L
Cernunnos
6,159
440
79
6
0
214,437
0
W
Cerberus
6,887
492
60
4
0
287,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role