Player Matchup

Izanami
Izanami
DarkGambler18
Izanami
Level 108
God Stats
7W - 6L
1,492 SR
Queue Stats
37W - 36L
1,495 Elo+
Party 2
Artemis
Artemis
Fatalembrace
Artemis
Level 18
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 17L
1,353 Elo+
Party 3
Nu Wa
Nu Wa
Metallica72O
Nu Wa
Level 128
God Stats
4W - 4L
1,817 SR
Queue Stats
97W - 77L
1,545 Elo+
Party 2
Neith
Neith
Rezound
Neith
Level 120
God Stats
3W - 5L
1,393 SR
Queue Stats
14W - 20L
1,362 Elo+
Party 3
Apollo
Apollo
crayons2
Apollo
Level 30
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 5L
1,251 Elo+
Solo
Team Averages
Level 81
1,535 SR
1,401 Elo+

VS

Team Averages
Level 122
1,381 SR
1,525 Elo+
Ishtar
Ishtar
Boogieman123920
Ishtar
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
CptBloodPrincess
Kumbhakarna
Level 153
God Stats
5W - 1L
1,167 SR
Queue Stats
206W - 119L
1,498 Elo+
Party 1
Chronos
Chronos
OpSnack
Chronos
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 120L
1,421 Elo+
Party 1
Ravana
Ravana
Rapturedsplicer
Ravana
Level 157
God Stats
8W - 9L
1,208 SR
Queue Stats
101W - 105L
1,471 Elo+
Solo
Ne Zha
Ne Zha
SicariusVG
Ne Zha
Level 115
God Stats
2W - 1L
1,532 SR
Queue Stats
47W - 21L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 1 / 0
5,458
1,092
773
4,182
1,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Fatalembrace
Artemis
10
0 / 0 / 0
5,517
1,103
1,573
2,108
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 0
5,634
1,127
2,191
2,195
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Rezound
Neith
10
0 / 0 / 0
5,519
1,104
2,620
1,892
598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
crayons2
Apollo
8
0 / 0 / 0
3,498
700
0
0
0
Team 1 Tickets

376

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,731
1,146
646
784
355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
CptBloodPrincess
Kumbhakarna
10
0 / 0 / 1
5,744
1,149
1,429
2,813
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
OpSnack
Chronos
10
0 / 0 / 0
5,418
1,084
2,902
1,412
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 1
5,578
1,116
1,068
1,826
1,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
SicariusVG
Ne Zha
11
1 / 0 / 1
6,005
1,201
3,323
2,613
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Kumbhakarna
CptBloodPrincess
Kumbhakarna
0
0
1
0.5
L
Izanami
0
1
0
0
L
Artemis
Fatalembrace
Artemis
0
0
0
0
L
0
1
0
0
W
Chronos
OpSnack
Chronos
0
0
0
0
W
0
0
1
0.5
L
Neith
Rezound
Neith
0
0
0
0
W
Ne Zha
SicariusVG
Ne Zha
1
0
1
1.5
L
Apollo
crayons2
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,157
Damage
9,368
10,377
Taken
9,448
3,470
Mitigated
4,545
2,137
Healing
1,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
646
155
0
121
784
355
0
317
467
0
10,337
W
Kumbhakarna
CptBloodPrincess
Kumbhakarna
1,429
39
0
190
2,813
1,256
0
546
2,267
12,678
0
L
Izanami
773
242
0
660
4,182
1,452
0
2,517
1,665
0
10,836
L
Artemis
Fatalembrace
Artemis
1,573
952
0
532
2,108
749
0
862
1,246
0
9,022
L
2,191
787
0
237
2,195
671
0
492
1,703
14,284
0
W
Chronos
OpSnack
Chronos
2,902
298
0
472
1,412
550
0
663
749
10,617
0
W
1,068
476
0
795
1,826
1,238
0
261
1,565
0
17,006
L
Neith
Rezound
Neith
2,620
1,067
0
708
1,892
598
0
460
1,432
0
14,230
W
Ne Zha
SicariusVG
Ne Zha
3,323
71
0
260
2,613
1,146
0
404
2,209
0
8,977
L
Apollo
crayons2
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,626
Gold Earned
28,476
101
Minions Killed
109
5
Camps Cleared
7
362,654
Distance Traveled
534,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,731
1,146
21
4
0
86,880
0
W
Kumbhakarna
5,744
1,149
26
5
4
108,261
0
L
Izanami
5,458
1,092
19
4
1
95,034
0
L
Artemis
5,517
1,103
13
3
1
80,658
0
L
Nu Wa
5,634
1,127
31
6
2
97,670
0
W
Chronos
5,418
1,084
23
5
2
107,146
0
W
Ravana
5,578
1,116
28
6
1
106,433
0
L
Neith
5,519
1,104
38
8
1
89,292
0
W
Ne Zha
6,005
1,201
11
2
0
125,458
0
L
Apollo
3,498
700
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role