Player Matchup

Loki
Loki
KuroiShindaSora
Loki
Level 55
God Stats
47W - 48L
1,535 SR
Queue Stats
122W - 105L
1,503 Elo+
Party 2
Ra
Ra
Makima Sux
Ra
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 118L
1,511 Elo+
Party 2
Discordia
Discordia
Valkyrie Eve987
Discordia
Level 60
God Stats
207W - 191L
1,571 SR
Queue Stats
238W - 251L
1,507 Elo+
Party 3
Jormungandr
Jormungandr
kenobi san6157
Jormungandr
Level 29
God Stats
5W - 2L
1,600 SR
Queue Stats
63W - 55L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
thefeared50
Xbalanque
Level 169
God Stats
4W - 6L
1,550 SR
Queue Stats
455W - 453L
1,523 Elo+
Party 3
Team Averages
Level 73
1,551 SR
1,506 Elo+

VS

Team Averages
Level 107
1,521 SR
1,511 Elo+
Medusa
Medusa
BLOOD WOLF 537
Medusa
Level 67
God Stats
54W - 59L
1,558 SR
Queue Stats
768W - 790L
1,471 Elo+
Party 1
Hercules
Hercules
EKINOX GHG
Hercules
Level 156
God Stats
7W - 2L
1,544 SR
Queue Stats
118W - 109L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
Lard6421
Nu Wa
Level 121
God Stats
4W - 4L
1,186 SR
Queue Stats
112W - 89L
1,559 Elo+
Solo
Kukulkan
Kukulkan
MODERN-KING-21
Kukulkan
Level 128
God Stats
21W - 11L
1,525 SR
Queue Stats
37W - 29L
1,477 Elo+
Solo
Fenrir
Fenrir
SteRoidZoMbie310
Fenrir
Level 63
God Stats
46W - 43L
1,789 SR
Queue Stats
81W - 76L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
9,622
962
2,398
8,142
3,092
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 4 / 0
9,710
971
7,695
9,311
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Valkyrie Eve987
Discordia
15
0 / 1 / 0
9,378
938
9,371
4,704
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
kenobi san6157
Jormungandr
16
0 / 1 / 0
9,654
965
5,318
12,112
10,114
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
thefeared50
Xbalanque
15
1 / 1 / 0
10,221
1,022
18,712
9,793
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

222

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
10,324
1,032
4,124
2,993
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
EKINOX GHG
Hercules
16
3 / 0 / 5
10,712
1,071
7,245
15,886
22,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Lard6421
Nu Wa
16
0 / 0 / 6
10,179
1,018
11,398
7,419
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
3 / 1 / 5
11,034
1,103
11,518
5,461
2,822
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 4
9,776
978
6,386
15,258
19,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
9
9
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Hercules
EKINOX GHG
Hercules
3
0
5
5.5
L
0
2
0
0
W
Nu Wa
Lard6421
Nu Wa
0
0
6
3
W
Kukulkan
3
1
5
5.5
L
0
4
0
0
W
1
0
4
3
L
Discordia
Valkyrie Eve987
Discordia
0
1
0
0
L
Jormungandr
kenobi san6157
Jormungandr
0
1
0
0
L
Xbalanque
thefeared50
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,494
Damage
40,671
44,062
Taken
47,017
23,010
Mitigated
49,738
6,677
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,124
2,180
0
413
2,993
1,276
0
1,520
1,380
0
20,192
W
Hercules
EKINOX GHG
Hercules
7,245
1,435
0
5,346
15,886
22,662
0
7,466
8,420
0
17,451
L
2,398
31
0
1,397
8,142
3,092
0
3,570
4,536
0
28,369
W
Nu Wa
Lard6421
Nu Wa
11,398
1,790
0
250
7,419
3,226
0
4,638
2,781
34,277
0
W
Kukulkan
11,518
229
0
533
5,461
2,822
0
2,416
3,045
49,959
0
L
7,695
322
1,366
919
9,311
4,128
0
5,544
3,684
33,847
0
W
6,386
1,596
194
4,969
15,258
19,752
0
6,251
9,007
0
12,405
L
Discordia
Valkyrie Eve987
Discordia
9,371
0
0
33
4,704
2,202
0
2,008
2,696
18,215
0
L
Jormungandr
kenobi san6157
Jormungandr
5,318
1,053
0
2,183
12,112
10,114
0
6,079
5,746
21,954
0
L
Xbalanque
thefeared50
Xbalanque
18,712
10,224
0
779
9,793
3,474
0
5,715
3,902
0
43,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
52,025
246
Minions Killed
225
10
Camps Cleared
8
1,100,237
Distance Traveled
1,138,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,324
1,032
27
3
3
234,765
0
W
Hercules
10,712
1,071
18
2
0
234,385
0
L
Loki
9,622
962
44
4
2
234,235
0
W
Nu Wa
10,179
1,018
51
5
4
210,831
0
W
Kukulkan
11,034
1,103
114
11
0
226,849
0
L
Ra
9,710
971
69
7
1
229,396
0
W
Fenrir
9,776
978
15
2
1
232,083
0
L
Discordia
9,378
938
30
3
1
221,555
0
L
Jormungandr
9,654
965
25
3
0
224,744
0
L
Xbalanque
10,221
1,022
78
8
6
190,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role