Player Matchup

Ymir
Ymir
ThighBad
Ymir
Level 106
God Stats
11W - 4L
1,727 SR
Queue Stats
23W - 16L
1,511 Elo+
Party 1
Artemis
Artemis
Zork112
Artemis
Level 47
God Stats
2W - 3L
1,489 SR
Queue Stats
15W - 35L
1,027 Elo+
Solo
Zeus
Zeus
slacker672
Zeus
Level 142
God Stats
2W - 0L
1,238 SR
Queue Stats
41W - 31L
1,492 Elo+
Party 1
Team Averages
Level 98
1,485 SR
1,343 Elo+

VS

Team Averages
Level 28
1,506 SR
1,289 Elo+
Fafnir
Fafnir
KleenxFundz
Fafnir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,326 Elo+
Party 2
Vamana
Vamana
MEisANoob
Vamana
Level 44
God Stats
43W - 44L
1,512 SR
Queue Stats
68W - 99L
1,373 Elo+
Solo
Neith
Neith
kockpocket
Neith
Level 8
God Stats
0W - 2L
1,507 SR
Queue Stats
1W - 4L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 2 / 12
13,399
744
7,736
11,645
17,278
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Zork112
Artemis
14
1 / 3 / 9
12,301
683
10,197
12,191
5,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 0 / 3
14,800
822
29,232
8,997
4,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 3 / 2
11,003
611
5,670
19,130
27,027
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Vamana
MEisANoob
Vamana
13
3 / 6 / 1
11,556
642
11,135
22,468
21,980
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
0 / 6 / 3
10,827
602
6,848
15,077
5,119
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
2
0.67
L
Vamana
MEisANoob
Vamana
3
6
1
0.58
W
Ymir
3
2
12
4.5
W
Artemis
Zork112
Artemis
1
3
9
1.83
L
Neith
0
6
3
0.25
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,165
Damage
23,653
32,833
Taken
56,675
27,590
Mitigated
54,126
9,451
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,670
1,575
0
4,174
19,130
27,027
0
11,073
7,516
23,350
0
L
Vamana
MEisANoob
Vamana
11,135
7,009
0
735
22,468
21,980
0
14,591
7,288
0
38,077
W
Ymir
7,736
685
386
2,219
11,645
17,278
382
3,102
8,543
29,203
0
W
Artemis
Zork112
Artemis
10,197
5,592
118
5,246
12,191
5,336
1,211
2,415
9,776
0
62,119
L
Neith
6,848
2,394
0
1,297
15,077
5,119
0
10,352
4,630
0
29,724
W
29,232
3,856
0
1,482
8,997
4,976
613
1,179
7,818
89,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
33,386
203
Minions Killed
106
0
Camps Cleared
0
833,528
Distance Traveled
795,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,003
611
25
1
0
272,025
0
L
Vamana
11,556
642
43
2
0
297,841
0
W
Ymir
13,399
744
27
2
0
292,733
0
W
Artemis
12,301
683
61
3
0
237,521
0
L
Neith
10,827
602
38
2
0
225,833
0
W
Zeus
14,800
822
115
6
0
303,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role