Player Matchup

Artemis
Artemis
 
Artemis
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CombatKill2134
Shiva
Level 166
God Stats
2W - 3L
1,266 SR
Queue Stats
266W - 254L
1,596 Elo+
Solo
Anubis
Anubis
K4OS Sinonon
Anubis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 2
Ne Zha
Ne Zha
Odin53
Ne Zha
Level 153
God Stats
1W - 0L
1,754 SR
Queue Stats
6W - 9L
1,137 Elo+
Party 2
Geb
Geb
Sul El
Geb
Level 157
God Stats
2W - 0L
1,927 SR
Queue Stats
6W - 10L
1,137 Elo+
Party 2
Team Averages
Level 166
1,590 SR
1,321 Elo+

VS

Team Averages
Level 118
1,490 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
Bl4z3It420W69d
Morgan Le Fay
Level 128
God Stats
8W - 8L
1,610 SR
Queue Stats
541W - 497L
1,558 Elo+
Party 1
Tyr
Tyr
EpicNinja13
Tyr
Level 155
God Stats
4W - 4L
1,307 SR
Queue Stats
405W - 386L
1,555 Elo+
Party 1
Chernobog
Chernobog
HudaMac
Chernobog
Level 154
God Stats
3W - 2L
1,839 SR
Queue Stats
337W - 300L
1,562 Elo+
Party 1
Olorun
Olorun
iTsFUzZyCheese
Olorun
Level 126
God Stats
3W - 6L
1,196 SR
Queue Stats
463W - 461L
1,572 Elo+
Solo
Hera
Hera
komuro11717
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
14 / 3 / 15
12,666
844
22,301
11,510
7,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 24
10,768
718
10,424
16,522
17,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
20
6 / 3 / 18
12,385
826
13,982
12,941
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Odin53
Ne Zha
20
16 / 4 / 13
13,197
880
30,034
17,594
12,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Sul El
Geb
17
1 / 4 / 28
11,217
748
6,970
17,538
23,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bl4z3It420W69d
Morgan Le Fay
19
5 / 7 / 6
10,586
706
12,636
16,173
7,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 4 / 6
9,891
659
9,113
18,425
22,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
HudaMac
Chernobog
16
3 / 7 / 4
9,522
635
6,040
14,372
6,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 9 / 6
9,578
639
13,955
20,390
22,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 14 / 6
8,814
588
7,508
18,231
7,326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
42
41
Kills
14
17
Deaths
41
98
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
3
15
7.17
L
Morgan Le Fay
Bl4z3It420W69d
Morgan Le Fay
5
7
6
1.14
W
4
3
24
5.33
L
4
4
6
1.75
L
Chernobog
HudaMac
Chernobog
3
7
4
0.71
W
Anubis
6
3
18
5
W
Ne Zha
Odin53
Ne Zha
16
4
13
5.63
W
Geb
Sul El
Geb
1
4
28
3.75
L
2
9
6
0.56
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,711
Damage
49,252
76,105
Taken
87,591
69,957
Mitigated
66,362
29,499
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,301
12,435
0
2,630
11,510
7,441
6,176
3,655
7,765
0
39,678
L
Morgan Le Fay
Bl4z3It420W69d
Morgan Le Fay
12,636
214
0
1,495
16,173
7,798
0
3,214
12,959
30,102
0
W
10,424
734
4,832
5,760
16,522
17,426
0
5,632
10,678
0
19,122
L
9,113
0
357
2,057
18,425
22,327
0
6,182
12,243
0
15,435
L
Chernobog
HudaMac
Chernobog
6,040
2,473
309
833
14,372
6,143
0
3,050
11,322
0
20,621
W
Anubis
13,982
328
2,634
3,353
12,941
8,910
820
8,401
4,215
44,198
0
W
Ne Zha
Odin53
Ne Zha
30,034
5,681
1,428
6,098
17,594
12,319
1,081
6,487
10,669
0
58,326
W
Geb
Sul El
Geb
6,970
436
1,016
1,748
17,538
23,861
350
8,531
8,679
13,261
0
L
13,955
5,424
1,642
2,812
20,390
22,768
0
5,667
14,723
26,805
0
L
7,508
2,438
143
91
18,231
7,326
0
2,839
15,392
16,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,233
Gold Earned
48,391
186
Minions Killed
118
0
Camps Cleared
0
1,322,577
Distance Traveled
1,102,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,666
844
54
4
0
250,555
0
L
Morgan Le Fay
10,586
706
27
2
0
216,161
0
W
Shiva
10,768
718
17
1
0
274,639
0
L
Tyr
9,891
659
14
1
0
280,029
0
L
Chernobog
9,522
635
32
2
0
236,805
0
W
Anubis
12,385
826
81
5
0
248,338
0
W
Ne Zha
13,197
880
28
2
0
303,368
0
W
Geb
11,217
748
6
0
0
245,677
0
L
Olorun
9,578
639
23
2
0
202,439
0
L
Hera
8,814
588
22
1
0
166,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role