Player Matchup

Izanami
Izanami
BIVIO
Izanami
Level 23
God Stats
5W - 9L
1,455 SR
Queue Stats
45W - 54L
1,338 Elo+
Party 2
Bellona
Bellona
BitReaper
Bellona
Level 102
God Stats
4W - 6L
1,412 SR
Queue Stats
386W - 330L
1,580 Elo+
Solo
Janus
Janus
KindaFreaky
Janus
Level 67
God Stats
1W - 3L
1,409 SR
Queue Stats
43W - 50L
1,417 Elo+
Solo
Pele
Pele
Moreno-Ross
Pele
Level 58
God Stats
7W - 12L
1,500 SR
Queue Stats
266W - 271L
1,388 Elo+
Solo
Bacchus
Bacchus
ninjapancake85
Bacchus
Level 76
God Stats
3W - 8L
1,380 SR
Queue Stats
41W - 44L
1,348 Elo+
Party 2
Team Averages
Level 65
1,431 SR
1,414 Elo+

VS

Team Averages
Level 60
1,517 SR
1,453 Elo+
Zhong Kui
Zhong Kui
BioCase
Zhong Kui
Level 67
God Stats
1W - 0L
1,689 SR
Queue Stats
89W - 100L
1,429 Elo+
Solo
Nemesis
Nemesis
NeedMoreMetro
Nemesis
Level 68
God Stats
21W - 25L
1,500 SR
Queue Stats
256W - 263L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
Osuchie
Cernunnos
Level 45
God Stats
20W - 24L
1,481 SR
Queue Stats
207W - 222L
1,461 Elo+
Solo
Sylvanus
Sylvanus
RECOTU4
Sylvanus
Level 49
God Stats
2W - 2L
1,242 SR
Queue Stats
81W - 92L
1,462 Elo+
Solo
Poseidon
Poseidon
ThaNumberThree
Poseidon
Level 69
God Stats
9W - 4L
1,676 SR
Queue Stats
145W - 146L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIVIO
Izanami
12
2 / 5 / 2
8,046
447
5,330
13,158
4,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
BitReaper
Bellona
16
1 / 3 / 2
9,798
544
12,742
23,292
23,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
4 / 2 / 1
10,775
599
9,494
8,711
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 0
7,882
438
5,220
15,656
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 1 / 6
8,339
463
7,512
17,060
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BioCase
Zhong Kui
16
1 / 1 / 3
10,544
586
14,587
18,470
13,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
17
8 / 1 / 3
10,986
610
11,351
13,826
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Osuchie
Cernunnos
17
4 / 1 / 4
10,344
575
13,593
11,600
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
RECOTU4
Sylvanus
13
1 / 4 / 4
8,749
486
6,513
14,113
10,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
15
2 / 2 / 5
9,487
527
11,085
8,400
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
16
16
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
BIVIO
Izanami
2
5
2
0.6
W
Zhong Kui
BioCase
Zhong Kui
1
1
3
2.5
L
Bellona
BitReaper
Bellona
1
3
2
0.67
L
4
2
1
2.25
L
2
5
0
0.4
W
Nemesis
8
1
3
9.5
W
Cernunnos
Osuchie
Cernunnos
4
1
4
6
W
Sylvanus
RECOTU4
Sylvanus
1
4
4
0.75
W
Poseidon
2
2
5
2.25
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,298
Damage
57,129
77,877
Taken
66,409
57,203
Mitigated
37,649
22,004
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BIVIO
Izanami
5,330
3,730
0
2,022
13,158
4,868
174
3,120
10,038
0
47,971
W
Zhong Kui
BioCase
Zhong Kui
14,587
2,878
0
12,925
18,470
13,223
916
763
17,703
88,362
0
L
Bellona
BitReaper
Bellona
12,742
2,610
66
11,294
23,292
23,606
0
13,790
9,502
0
94,681
L
9,494
143
0
2,734
8,711
3,146
0
4,161
4,550
94,337
0
L
5,220
1,243
0
2,111
15,656
5,301
0
5,827
9,829
0
44,815
W
Nemesis
11,351
5,688
0
889
13,826
5,834
0
2,954
10,814
0
109,493
W
Cernunnos
Osuchie
Cernunnos
13,593
7,783
0
2,463
11,600
5,030
2,872
4,374
7,116
0
99,226
W
Sylvanus
RECOTU4
Sylvanus
6,513
2,151
1,949
2,568
14,113
10,580
0
5,377
8,614
30,974
0
W
Poseidon
11,085
794
0
875
8,400
2,982
0
3,662
4,532
74,736
0
L
7,512
1,179
426
3,351
17,060
20,282
31
5,287
11,773
34,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,840
Gold Earned
50,110
519
Minions Killed
617
0
Camps Cleared
0
1,778,960
Distance Traveled
1,677,896
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,046
447
85
5
0
329,631
0
W
Zhong Kui
10,544
586
150
8
0
294,790
0
L
Bellona
9,798
544
148
8
0
384,166
2
L
Janus
10,775
599
170
9
0
344,237
2
L
Pele
7,882
438
63
4
0
327,697
0
W
Nemesis
10,986
610
145
8
0
443,886
0
W
Cernunnos
10,344
575
155
9
0
343,446
0
W
Sylvanus
8,749
486
44
2
0
248,953
0
W
Poseidon
9,487
527
123
7
0
346,821
0
L
Bacchus
8,339
463
53
3
0
393,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role