Player Matchup

Horus
Horus
ElMaderota
Horus
Level 159
God Stats
742W - 317L
1,860 SR
Queue Stats
768W - 344L
1,760 Elo+
Party 2
Ganesha
Ganesha
FiddIes
Ganesha
Level 159
God Stats
68W - 20L
1,784 SR
Queue Stats
681W - 186L
1,975 Elo+
Party 2
Rama
Rama
FluidJJ3
Rama
Level 278
God Stats
406W - 140L
1,850 SR
Queue Stats
2,834W - 915L
1,712 Elo+
Party 2
Ra
Ra
NicoleJJ2
Ra
Level 157
God Stats
26W - 8L
1,692 SR
Queue Stats
1,959W - 706L
1,705 Elo+
Party 2
Aphrodite
Aphrodite
isabellherself
Aphrodite
Level 159
God Stats
178W - 129L
1,604 SR
Queue Stats
1,958W - 1,888L
1,484 Elo+
Party 2
Team Averages
Level 182
1,758 SR
1,727 Elo+

VS

Team Averages
Level 104
1,595 SR
1,639 Elo+
Chaac
Chaac
FirstBastion
Chaac
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 41L
1,658 Elo+
Party 1
Rama
Rama
IamJ16
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,706 Elo+
Party 1
Ne Zha
Ne Zha
JayIvan
Ne Zha
Level 126
God Stats
135W - 109L
1,655 SR
Queue Stats
248W - 220L
1,608 Elo+
Solo
Anubis
Anubis
Yachie
Anubis
Level 105
God Stats
4W - 2L
1,776 SR
Queue Stats
101W - 67L
1,663 Elo+
Party 1
Hachiman
Hachiman
rubenloks
Hachiman
Level 120
God Stats
5W - 6L
1,545 SR
Queue Stats
455W - 471L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 1 / 6
5,993
1,199
2,888
6,813
5,887
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Ganesha
FiddIes
Ganesha
11
0 / 0 / 8
6,697
1,339
1,806
6,312
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rama
11
7 / 0 / 2
7,353
1,471
7,495
6,530
2,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 0 / 8
6,039
1,208
7,223
3,169
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
isabellherself
Aphrodite
11
1 / 2 / 7
6,368
1,274
1,757
5,405
3,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

390

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,648
1,130
3,690
8,191
7,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rama
IamJ16
Rama
10
1 / 0 / 0
5,565
1,113
1,560
997
331
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
JayIvan
Ne Zha
11
0 / 2 / 3
5,748
1,150
5,339
4,108
2,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Yachie
Anubis
10
0 / 3 / 3
5,743
1,149
7,288
5,590
2,508
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
rubenloks
Hachiman
11
2 / 1 / 1
6,334
1,267
7,609
5,070
1,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
9
Kills
3
3
Deaths
9
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
1
1
6
4
W
Ganesha
FiddIes
Ganesha
0
0
8
4
L
0
3
2
0.33
W
Rama
7
0
2
8
L
Rama
IamJ16
Rama
1
0
0
1
L
Ne Zha
JayIvan
Ne Zha
0
2
3
0.75
W
0
0
8
4
L
Anubis
Yachie
Anubis
0
3
3
0.5
W
Aphrodite
isabellherself
Aphrodite
1
2
7
2.25
L
Hachiman
rubenloks
Hachiman
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
25,486
28,229
Taken
23,956
16,848
Mitigated
14,152
7,965
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
2,888
986
560
783
6,813
5,887
0
1,973
4,781
0
6,276
W
Ganesha
FiddIes
Ganesha
1,806
242
0
866
6,312
4,380
0
1,759
4,482
6,883
0
L
3,690
286
0
1,405
8,191
7,243
0
2,953
5,119
0
12,182
W
Rama
7,495
6,317
0
969
6,530
2,335
0
1,982
4,469
0
16,667
L
Rama
IamJ16
Rama
1,560
1,525
0
563
997
331
0
809
188
0
3,015
L
Ne Zha
JayIvan
Ne Zha
5,339
765
0
543
4,108
2,398
0
2,055
1,993
0
12,912
W
7,223
257
574
713
3,169
1,166
0
390
2,779
24,740
0
L
Anubis
Yachie
Anubis
7,288
383
0
1,033
5,590
2,508
0
2,414
3,121
20,427
0
W
Aphrodite
isabellherself
Aphrodite
1,757
326
1,586
1,914
5,405
3,080
0
1,184
4,183
3,836
0
L
Hachiman
rubenloks
Hachiman
7,609
3,356
0
160
5,070
1,672
0
2,258
2,749
0
17,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
29,038
79
Minions Killed
88
6
Camps Cleared
5
537,217
Distance Traveled
442,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,993
1,199
11
2
0
90,027
0
W
Ganesha
6,697
1,339
1
0
0
116,274
0
L
Chaac
5,648
1,130
17
3
1
98,178
0
W
Rama
7,353
1,471
24
5
1
117,034
0
L
Rama
5,565
1,113
2
0
1
28,871
0
L
Ne Zha
5,748
1,150
18
4
1
115,537
0
W
Ra
6,039
1,208
36
7
3
111,959
0
L
Anubis
5,743
1,149
23
5
0
97,545
0
W
Aphrodite
6,368
1,274
7
1
2
101,923
0
L
Hachiman
6,334
1,267
28
6
2
102,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role