Player Matchup

Ishtar
Ishtar
Alastor7825
Ishtar
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,342 Elo+
Party 1
Pele
Pele
Luango01
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,407 Elo+
Solo
Cernunnos
Cernunnos
Prince of PR 89
Cernunnos
Level 109
God Stats
6W - 3L
1,694 SR
Queue Stats
277W - 260L
1,464 Elo+
Solo
Khepri
Khepri
Smash Then Cry
Khepri
Level 150
God Stats
9W - 7L
1,371 SR
Queue Stats
546W - 555L
1,476 Elo+
Solo
Da Ji
Da Ji
Stegaa
Da Ji
Level 93
God Stats
1W - 4L
1,297 SR
Queue Stats
114W - 106L
1,491 Elo+
Party 1
Team Averages
Level 97
1,472 SR
1,436 Elo+

VS

Team Averages
Level 99
1,475 SR
1,463 Elo+
Vamana
Vamana
 
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AbledPlatypus11
Bastet
Level 108
God Stats
4W - 1L
1,595 SR
Queue Stats
127W - 103L
1,447 Elo+
Solo
Chaac
Chaac
MegaGalva
Chaac
Level 113
God Stats
4W - 2L
1,279 SR
Queue Stats
109W - 119L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mrstealyomemes
Cu Chulainn
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,485 Elo+
Solo
Nike
Nike
xTCxPSYCHONINJA
Nike
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 6 / 6
7,655
696
8,072
13,319
7,816
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
15
2 / 5 / 5
8,480
771
6,541
13,734
15,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
Prince of PR 89
Cernunnos
14
4 / 3 / 2
8,156
741
12,122
11,744
7,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 1
8,503
773
7,742
15,813
25,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Stegaa
Da Ji
14
3 / 5 / 3
8,495
772
10,395
11,675
7,004
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 1 / 16
9,169
834
9,348
9,400
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 2 / 7
9,203
837
11,167
11,182
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
MegaGalva
Chaac
16
6 / 2 / 12
10,028
912
16,050
14,944
18,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Mrstealyomemes
Cu Chulainn
16
5 / 4 / 16
9,959
905
14,643
15,125
20,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
5 / 3 / 13
10,099
918
11,240
14,964
17,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
11
Kills
23
23
Deaths
12
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
16
10
W
5
2
7
4.25
L
Ishtar
0
6
6
0.5
L
Pele
2
5
5
0.9
W
Chaac
MegaGalva
Chaac
6
2
12
6
W
Cu Chulainn
Mrstealyomemes
Cu Chulainn
5
4
16
3.25
L
Cernunnos
Prince of PR 89
Cernunnos
4
3
2
1.67
L
2
4
1
0.63
L
Da Ji
Stegaa
Da Ji
3
5
3
0.9
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,872
Damage
62,448
66,285
Taken
65,615
62,755
Mitigated
69,133
11,305
Healing
23,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,348
3,430
2,989
3,349
9,400
7,713
2,433
1,329
8,071
0
22,670
W
11,167
2,773
714
2,935
11,182
4,723
2,861
663
10,519
0
19,777
L
Ishtar
8,072
4,890
0
921
13,319
7,816
0
0
13,062
0
15,229
L
Pele
6,541
1,583
0
658
13,734
15,588
0
0
13,380
0
25,493
W
Chaac
MegaGalva
Chaac
16,050
3,059
645
3,353
14,944
18,130
1,322
2,647
12,297
0
30,167
W
Cu Chulainn
Mrstealyomemes
Cu Chulainn
14,643
2,223
621
1,584
15,125
20,780
160
1,795
13,330
0
22,606
L
Cernunnos
Prince of PR 89
Cernunnos
12,122
4,251
675
3,341
11,744
7,087
0
0
11,569
0
20,101
L
7,742
771
509
1,196
15,813
25,260
100
0
15,490
12,583
0
L
Da Ji
Stegaa
Da Ji
10,395
1,717
2,444
1,561
11,675
7,004
290
0
11,515
0
14,273
W
11,240
934
4,226
2,662
14,964
17,787
820
1,308
13,656
0
20,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
48,458
108
Minions Killed
118
0
Camps Cleared
0
942,699
Distance Traveled
1,194,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,169
834
22
2
0
271,982
0
W
Bastet
9,203
837
14
1
0
241,170
0
L
Ishtar
7,655
696
18
2
0
176,669
0
L
Pele
8,480
771
39
4
0
203,037
0
W
Chaac
10,028
912
44
4
0
236,053
0
W
Cu Chulainn
9,959
905
21
2
0
226,682
0
L
Cernunnos
8,156
741
29
3
0
164,918
0
L
Khepri
8,503
773
15
1
0
174,561
0
L
Da Ji
8,495
772
7
1
0
223,514
0
W
Nike
10,099
918
17
2
0
218,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role