Player Matchup

Nox
Nox
DERPYSHARK4583
Nox
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
Vaultboy78
Cthulhu
Level 18
God Stats
2W - 4L
1,390 SR
Queue Stats
15W - 20L
1,368 Elo+
Party 1
Ix Chel
Ix Chel
personanegra
Ix Chel
Level 26
God Stats
0W - 2L
1,300 SR
Queue Stats
21W - 21L
1,477 Elo+
Party 1
Team Averages
Level 60
1,397 SR
1,413 Elo+

VS

Team Averages
Level 81
1,508 SR
1,424 Elo+
Baron Samedi
Baron Samedi
DUCK991
Baron Samedi
Level 126
God Stats
6W - 2L
1,889 SR
Queue Stats
113W - 108L
1,527 Elo+
Party 2
Kali
Kali
SkrxppiDoo
Kali
Level 48
God Stats
1W - 0L
1,213 SR
Queue Stats
11W - 11L
1,283 Elo+
Solo
Terra
Terra
Skunk O5
Terra
Level 69
God Stats
6W - 5L
1,424 SR
Queue Stats
79W - 88L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
8,177
743
6,132
7,995
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Vaultboy78
Cthulhu
11
2 / 0 / 4
8,301
755
5,117
5,520
6,163
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
personanegra
Ix Chel
9
2 / 4 / 3
7,952
723
7,752
7,979
3,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DUCK991
Baron Samedi
12
5 / 2 / 1
8,855
805
9,880
7,956
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 3
8,274
752
5,151
9,769
4,415
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Skunk O5
Terra
10
0 / 2 / 4
7,518
683
3,241
10,599
9,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
7
7
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Baron Samedi
DUCK991
Baron Samedi
5
2
1
2.75
W
2
2
3
1.75
W
Terra
Skunk O5
Terra
0
2
4
1
L
Cthulhu
Vaultboy78
Cthulhu
2
0
4
4
L
Ix Chel
personanegra
Ix Chel
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,001
Damage
18,272
21,494
Taken
28,324
13,313
Mitigated
18,966
2,024
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,132
750
0
250
7,995
3,687
31
6,077
1,918
37,000
0
W
Baron Samedi
DUCK991
Baron Samedi
9,880
865
544
2,799
7,956
4,836
597
6,391
1,565
30,959
0
W
5,151
2,361
0
3,322
9,769
4,415
122
6,915
2,854
0
23,377
W
Terra
Skunk O5
Terra
3,241
526
744
2,023
10,599
9,715
340
5,900
4,699
14,479
0
L
Cthulhu
Vaultboy78
Cthulhu
5,117
676
82
448
5,520
6,163
0
3,330
2,190
12,172
253
L
Ix Chel
personanegra
Ix Chel
7,752
647
446
798
7,979
3,463
66
4,431
3,548
22,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,430
Gold Earned
24,647
101
Minions Killed
89
0
Camps Cleared
0
569,290
Distance Traveled
587,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,177
743
57
5
0
179,187
0
W
Baron Samedi
8,855
805
33
3
0
184,395
0
W
Kali
8,274
752
33
3
0
208,314
0
W
Terra
7,518
683
23
2
0
194,915
0
L
Cthulhu
8,301
755
15
1
0
210,731
0
L
Ix Chel
7,952
723
29
3
0
179,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role