Player Matchup

Thanatos
Thanatos
Epickirito6765
Thanatos
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 47L
1,432 Elo+
Party 1
Izanami
Izanami
LOLDontBlink
Izanami
Level 48
God Stats
5W - 1L
1,680 SR
Queue Stats
54W - 91L
1,372 Elo+
Solo
Hel
Hel
Logzler
Hel
Level 69
God Stats
5W - 9L
1,611 SR
Queue Stats
46W - 47L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QUILL3619
Morgan Le Fay
Level 118
God Stats
4W - 2L
1,615 SR
Queue Stats
47W - 46L
1,449 Elo+
Party 1
Surtr
Surtr
RPhantomxXx
Surtr
Level 87
God Stats
7W - 3L
1,591 SR
Queue Stats
41W - 43L
1,416 Elo+
Party 1
Team Averages
Level 84
1,599 SR
1,420 Elo+

VS

Team Averages
Level 68
1,458 SR
1,327 Elo+
Izanami
Izanami
Amethyst Lui
Izanami
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,273 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Chingisgolden
Morgan Le Fay
Level 8
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 2
Ganesha
Ganesha
NBS_Delirious
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 288L
1,541 Elo+
Solo
Nemesis
Nemesis
TTVNiftyViper
Nemesis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,273 Elo+
Party 2
Guan Yu
Guan Yu
deffhit
Guan Yu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
8 / 3 / 7
11,897
541
10,172
22,137
8,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LOLDontBlink
Izanami
18
3 / 6 / 12
12,300
559
12,007
17,264
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
11
1 / 5 / 3
8,765
398
5,353
8,848
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
QUILL3619
Morgan Le Fay
19
14 / 1 / 8
13,423
610
24,466
12,709
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 11
11,259
512
11,595
16,210
18,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amethyst Lui
Izanami
17
7 / 9 / 5
11,357
516
15,412
18,410
6,310
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Chingisgolden
Morgan Le Fay
13
1 / 5 / 2
8,408
382
3,564
7,912
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
11
0 / 4 / 9
8,990
409
8,197
16,660
19,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
16
4 / 8 / 2
9,905
450
9,101
22,225
10,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
deffhit
Guan Yu
16
5 / 6 / 4
10,433
474
7,768
17,904
19,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
31
Kills
17
17
Deaths
32
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amethyst Lui
Izanami
7
9
5
1.06
L
Morgan Le Fay
Chingisgolden
Morgan Le Fay
1
5
2
0.4
W
Thanatos
8
3
7
3.83
W
Izanami
LOLDontBlink
Izanami
3
6
12
1.5
W
Hel
1
5
3
0.5
L
Ganesha
0
4
9
1.13
W
Morgan Le Fay
QUILL3619
Morgan Le Fay
14
1
8
18
W
5
2
11
5.25
L
Nemesis
4
8
2
0.63
L
Guan Yu
deffhit
Guan Yu
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,593
Damage
44,042
77,168
Taken
83,111
40,510
Mitigated
58,667
29,247
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amethyst Lui
Izanami
15,412
11,993
0
1,600
18,410
6,310
506
9,049
9,361
0
86,472
L
Morgan Le Fay
Chingisgolden
Morgan Le Fay
3,564
340
0
652
7,912
3,236
0
2,575
5,286
29,239
0
W
Thanatos
10,172
2,407
0
17,758
22,137
8,362
2,252
3,033
18,971
0
86,212
W
Izanami
LOLDontBlink
Izanami
12,007
8,047
0
4,127
17,264
6,808
1,006
2,668
14,545
0
104,478
W
Hel
5,353
397
751
1,825
8,848
1,756
82
605
8,098
27,539
0
L
Ganesha
8,197
930
0
2,734
16,660
19,437
72
4,333
12,084
31,451
0
W
Morgan Le Fay
QUILL3619
Morgan Le Fay
24,466
1,881
0
2,868
12,709
5,270
2,804
3,044
9,665
107,970
0
W
11,595
4,289
0
1,918
16,210
18,314
1,030
3,405
12,047
1,530
65,458
L
Nemesis
9,101
3,248
0
5,336
22,225
10,068
0
7,009
15,032
0
83,236
L
Guan Yu
deffhit
Guan Yu
7,768
679
929
4,133
17,904
19,616
0
7,195
10,063
0
47,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
49,093
540
Minions Killed
401
0
Camps Cleared
0
1,877,503
Distance Traveled
1,826,625
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,357
516
146
7
0
354,605
2
L
Morgan Le Fay
8,408
382
40
2
0
237,785
4
W
Thanatos
11,897
541
105
5
0
476,581
2
W
Izanami
12,300
559
136
6
0
381,443
3
W
Hel
8,765
398
46
2
0
248,359
0
L
Ganesha
8,990
409
5
0
0
351,769
4
W
Morgan Le Fay
13,423
610
159
7
0
408,399
2
W
Surtr
11,259
512
94
4
0
362,721
0
L
Nemesis
9,905
450
125
6
0
447,044
4
L
Guan Yu
10,433
474
85
4
0
435,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role