Player Matchup

Cthulhu
Cthulhu
BofaKing96
Cthulhu
Level 69
God Stats
12W - 8L
1,550 SR
Queue Stats
124W - 108L
1,428 Elo+
Party 1
Skadi
Skadi
Nat3Dawg427
Skadi
Level 49
God Stats
4W - 0L
1,893 SR
Queue Stats
87W - 70L
1,611 Elo+
Party 1
Chang'e
Chang'e
Quaqua954051
Chang'e
Level 86
God Stats
40W - 37L
1,437 SR
Queue Stats
473W - 472L
1,452 Elo+
Solo
Maui
Maui
bkwi
Maui
Level 27
God Stats
21W - 17L
1,444 SR
Queue Stats
63W - 69L
1,343 Elo+
Party 1
Anhur
Anhur
skatermattereh
Anhur
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 33L
1,496 Elo+
Solo
Team Averages
Level 54
1,565 SR
1,466 Elo+

VS

Team Averages
Level 82
1,553 SR
1,504 Elo+
Sobek
Sobek
BlackLotus092
Sobek
Level 85
God Stats
0W - 2L
1,545 SR
Queue Stats
11W - 10L
1,474 Elo+
Solo
Kukulkan
Kukulkan
ChaoticallyOkay
Kukulkan
Level 69
God Stats
77W - 93L
1,490 SR
Queue Stats
277W - 267L
1,472 Elo+
Solo
Skadi
Skadi
DeadVictims
Skadi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,674 Elo+
Solo
Chaac
Chaac
RadTax215
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,408 Elo+
Solo
Hera
Hera
un papu x
Hera
Level 78
God Stats
4W - 7L
1,728 SR
Queue Stats
321W - 371L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BofaKing96
Cthulhu
15
1 / 1 / 14
9,354
850
9,427
11,775
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
9 / 0 / 8
10,154
923
18,018
11,964
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Quaqua954051
Chang'e
15
1 / 2 / 10
8,578
780
6,732
14,309
10,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
bkwi
Maui
14
0 / 1 / 12
8,924
811
3,868
13,571
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 0 / 5
9,665
879
12,238
9,789
4,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,761
706
4,956
16,540
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
15
1 / 2 / 2
8,097
736
14,583
8,021
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 1
7,668
697
8,882
10,299
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
RadTax215
Chaac
13
0 / 2 / 1
7,370
670
8,424
12,041
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
14
2 / 5 / 1
7,894
718
12,253
11,069
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
18
Kills
4
4
Deaths
18
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Cthulhu
BofaKing96
Cthulhu
1
1
14
8
L
Kukulkan
1
2
2
1
L
1
5
1
0.3
W
9
0
8
13
W
Chang'e
Quaqua954051
Chang'e
1
2
10
3
L
Chaac
RadTax215
Chaac
0
2
1
0.25
W
Maui
bkwi
Maui
0
1
12
6
W
7
0
5
9.5
L
Hera
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,283
Damage
49,098
61,408
Taken
57,970
45,314
Mitigated
43,821
26,323
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,956
658
0
1,622
16,540
18,527
112
5,618
10,922
8,844
0
W
Cthulhu
BofaKing96
Cthulhu
9,427
947
137
1,794
11,775
11,730
567
7,251
4,274
24,964
675
L
Kukulkan
14,583
486
0
1,268
8,021
3,614
98
2,119
5,902
39,033
0
L
8,882
4,164
0
100
10,299
3,846
606
3,987
6,312
0
21,727
W
18,018
8,246
0
624
11,964
5,655
2,032
7,371
4,554
0
49,802
W
Chang'e
Quaqua954051
Chang'e
6,732
832
8,416
8,344
14,309
10,490
430
6,456
7,678
31,698
0
L
Chaac
RadTax215
Chaac
8,424
919
0
3,650
12,041
13,196
0
4,937
7,104
0
21,343
W
Maui
bkwi
Maui
3,868
387
0
2,672
13,571
12,717
412
7,811
5,593
10,203
0
W
12,238
6,022
0
4,336
9,789
4,722
1,513
2,903
6,723
0
45,920
L
Hera
12,253
3,143
289
810
11,069
4,638
455
2,691
8,378
27,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
38,790
234
Minions Killed
172
0
Camps Cleared
0
1,177,634
Distance Traveled
1,155,591
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,761
706
4
0
0
244,397
0
W
Cthulhu
9,354
850
27
2
0
250,657
0
L
Kukulkan
8,097
736
66
6
0
268,213
0
L
Skadi
7,668
697
30
3
0
217,379
0
W
Skadi
10,154
923
75
7
0
240,306
0
W
Chang'e
8,578
780
40
4
0
221,212
0
L
Chaac
7,370
670
32
3
0
203,645
0
W
Maui
8,924
811
14
1
0
223,992
0
W
Anhur
9,665
879
78
7
0
241,467
0
L
Hera
7,894
718
40
4
0
221,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role