Player Matchup

Ymir
Ymir
Murrycooper
Ymir
Level 124
God Stats
35W - 24L
1,403 SR
Queue Stats
127W - 129L
1,489 Elo+
Party 1
Arachne
Arachne
OGSlyCooper
Arachne
Level 129
God Stats
42W - 18L
1,602 SR
Queue Stats
91W - 86L
1,487 Elo+
Party 1
Scylla
Scylla
Sa5quatch95
Scylla
Level 119
God Stats
26W - 25L
1,483 SR
Queue Stats
150W - 170L
1,467 Elo+
Party 1
Team Averages
Level 124
1,496 SR
1,481 Elo+

VS

Team Averages
Level 135
1,639 SR
1,438 Elo+
Olorun
Olorun
BillyTheBumpkin_
Olorun
Level 142
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
DarkwingCUCK69
Bacchus
Level 127
God Stats
1W - 1L
1,674 SR
Queue Stats
97W - 99L
1,407 Elo+
Party 2
Neith
Neith
SgtSidePiece101
Neith
Level 136
God Stats
16W - 18L
1,508 SR
Queue Stats
16W - 21L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
14,444
760
6,351
19,045
14,510
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
OGSlyCooper
Arachne
16
6 / 3 / 2
14,128
744
11,736
15,997
7,200
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
18
2 / 1 / 8
14,539
765
10,852
10,616
3,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
9,972
525
0
3,727
940
17
4 / 2 / 1
13,285
699
13,759
17,892
27,691
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
1 / 4 / 3
14,157
745
14,410
13,309
6,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
5
5
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
4
2
1
2.25
W
2
1
7
5.5
W
Arachne
OGSlyCooper
Arachne
6
3
2
2.33
W
Scylla
2
1
8
6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,939
Damage
28,169
45,658
Taken
34,928
25,391
Mitigated
35,396
12,805
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
7
3,727
940
0
2,081
1,646
0
0
L
13,759
1,584
0
2,120
17,892
27,691
0
8,635
9,257
36,948
0
W
6,351
790
0
3,253
19,045
14,510
565
2,891
16,154
50,008
0
W
Arachne
OGSlyCooper
Arachne
11,736
9,544
0
5,305
15,997
7,200
1,423
5,061
9,525
0
54,913
W
Scylla
10,852
906
280
3,967
10,616
3,681
1,079
6,677
3,939
77,159
0
L
14,410
5,422
0
3,222
13,309
6,765
0
6,607
6,702
0
104,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
37,414
228
Minions Killed
215
0
Camps Cleared
0
1,089,957
Distance Traveled
689,469
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,972
525
0
0
0
1,010
0
L
Bacchus
13,285
699
41
2
0
373,224
0
W
Ymir
14,444
760
55
3
0
347,452
4
W
Arachne
14,128
744
60
3
0
392,888
9
W
Scylla
14,539
765
113
6
0
349,617
2
L
Neith
14,157
745
174
9
0
315,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role