Player Matchup

Susano
Susano
Platinum III
 
Susano
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
Rhewind
Ymir
Gold III
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 38L
1,758 MMR
Party 1
Eset
Eset
Platinum II
StalkerVI
Eset
Platinum II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 266L
1,761 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Zandalphon3
Morgan Le Fay
Gold I
Level 147
God Stats
22W - 17L
1,625 SR
Queue Stats
125W - 132L
1,826 MMR
Solo
Hou Yi
Hou Yi
Gold IV
markiemarky
Hou Yi
Gold IV
Level 91
God Stats
6W - 8L
1,790 SR
Queue Stats
89W - 75L
1,775 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,583 SR
1,724 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,592 SR
1,711 MMR
Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
MyBestYourWorst
Artemis
Platinum V
Level 175
God Stats
19W - 24L
1,655 SR
Queue Stats
670W - 673L
1,712 MMR
Solo
Ares
Ares
Gold I
Skriptful
Ares
Gold I
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 258L
1,729 MMR
Solo
Bakasura
Bakasura
Platinum II
satsdart
Bakasura
Platinum II
Level 148
God Stats
8W - 13L
1,500 SR
Queue Stats
843W - 811L
1,796 MMR
Solo
Anubis
Anubis
Platinum IV
yametekudasai69
Anubis
Platinum IV
Level 128
God Stats
12W - 5L
1,804 SR
Queue Stats
114W - 106L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
0 / 3 / 1
6,926
495
7,199
14,986
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Rhewind
Ymir
12
0 / 4 / 0
7,029
502
7,068
12,812
13,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Eset
10
1 / 2 / 3
6,600
471
5,526
9,717
7,517
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Zandalphon3
Morgan Le Fay
12
1 / 5 / 0
6,731
481
7,210
10,928
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
12
3 / 3 / 1
7,802
557
6,491
10,173
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SerqetVamanaThorHe Bo

VS

Bans
AphroditeAo KuangTyrHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 0 / 5
8,419
601
9,265
12,781
12,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 1 / 1
7,787
556
6,510
9,528
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
1 / 4 / 5
6,646
475
4,393
11,658
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
satsdart
Bakasura
16
6 / 0 / 5
9,181
656
10,831
12,285
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 0 / 4
8,579
613
9,732
8,625
4,386
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
17
17
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
3
1
0.17
W
Osiris
 
Osiris
2
0
5
4.5
W
2
1
1
2.5
L
Ymir
Rhewind
Ymir
0
4
0
0
W
Ares
1
4
5
0.88
L
Eset
1
2
3
1.25
L
Morgan Le Fay
Zandalphon3
Morgan Le Fay
1
5
0
0.2
L
Hou Yi
3
3
1
1.17
W
Bakasura
satsdart
Bakasura
6
0
5
8.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
40,731
58,616
Taken
54,877
34,663
Mitigated
33,006
11,815
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,199
1,424
0
1,777
14,986
5,524
0
2,974
11,362
0
65,559
W
Osiris
 
Osiris
9,265
3,482
0
3,763
12,781
12,357
639
5,825
6,484
0
67,097
W
6,510
3,910
0
3,922
9,528
3,889
0
2,272
7,256
0
54,474
L
Ymir
Rhewind
Ymir
7,068
1,444
0
3,671
12,812
13,494
0
1,213
11,428
45,919
0
W
Ares
4,393
164
0
1,690
11,658
6,414
0
4,348
7,104
25,950
0
L
Eset
5,526
1,054
158
1,780
9,717
7,517
0
3,609
6,072
25,436
0
L
Morgan Le Fay
Zandalphon3
Morgan Le Fay
7,210
690
0
1,087
10,928
3,808
0
5,534
4,744
50,068
0
L
Hou Yi
6,491
3,236
0
3,342
10,173
4,320
400
795
9,198
0
64,270
W
Bakasura
satsdart
Bakasura
10,831
7,578
0
5,237
12,285
5,960
0
2,097
10,084
0
63,292
W
9,732
112
0
3,899
8,625
4,386
816
4,110
4,145
72,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
40,612
421
Minions Killed
464
0
Camps Cleared
0
1,338,968
Distance Traveled
1,460,315
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,926
495
90
6
0
321,043
0
W
Osiris
8,419
601
95
7
0
283,890
0
W
Artemis
7,787
556
93
7
0
227,034
2
L
Ymir
7,029
502
87
6
0
242,065
2
W
Ares
6,646
475
40
3
0
265,945
2
L
Eset
6,600
471
40
3
0
273,997
0
L
Morgan Le Fay
6,731
481
108
8
0
251,454
0
L
Hou Yi
7,802
557
96
7
0
250,409
0
W
Bakasura
9,181
656
134
10
0
368,828
0
W
Anubis
8,579
613
102
7
0
314,618
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role