Player Matchup

Nu Wa
Nu Wa
BankaiToshiro
Nu Wa
Level 156
God Stats
0W - 1L
1,696 SR
Queue Stats
31W - 31L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
Fhlesh
Aphrodite
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 220L
1,515 Elo+
Solo
Neith
Neith
SHORTYZANW
Neith
Level 153
God Stats
0W - 1L
1,557 SR
Queue Stats
32W - 33L
1,518 Elo+
Party 2
Freya
Freya
Wellfarewarrior
Freya
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,494 Elo+
Party 2
Thoth
Thoth
Wolfgang23
Thoth
Level 184
God Stats
0W - 1L
1,700 SR
Queue Stats
42W - 34L
1,603 Elo+
Party 1
Team Averages
Level 138
1,591 SR
1,535 Elo+

VS

Team Averages
Level 167
1,498 SR
1,513 Elo+
Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BlaseSpartanx18
Hel
Level 148
God Stats
4W - 2L
1,813 SR
Queue Stats
170W - 142L
1,550 Elo+
Solo
Ah Puch
Ah Puch
Frankiie Jay
Ah Puch
Level 220
God Stats
10W - 5L
1,480 SR
Queue Stats
442W - 457L
1,528 Elo+
Party 3
Amaterasu
Amaterasu
HercuKong
Amaterasu
Level 159
God Stats
14W - 17L
1,523 SR
Queue Stats
408W - 404L
1,493 Elo+
Party 3
Jing Wei
Jing Wei
L4ST Pain6336
Jing Wei
Level 154
God Stats
3W - 3L
1,172 SR
Queue Stats
302W - 308L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
7,745
704
11,291
8,814
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Fhlesh
Aphrodite
12
0 / 6 / 6
7,469
679
3,704
10,077
6,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
3 / 4 / 8
9,064
824
8,654
9,834
4,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 8
8,845
804
7,063
10,276
4,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
17
6 / 3 / 4
9,174
834
12,607
9,047
4,323
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
6 / 2 / 13
10,105
919
9,128
13,098
14,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 11
9,723
884
8,675
12,114
8,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
Frankiie Jay
Ah Puch
16
4 / 2 / 10
9,691
881
16,545
11,544
5,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
HercuKong
Amaterasu
15
4 / 4 / 13
9,886
899
6,983
18,712
24,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
L4ST Pain6336
Jing Wei
14
2 / 4 / 7
8,745
795
5,050
13,004
6,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
13
Kills
21
21
Deaths
13
33
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
2
13
6.25
L
1
4
7
1.13
W
5
1
11
10.5
L
Aphrodite
Fhlesh
Aphrodite
0
6
6
0.5
W
Ah Puch
Frankiie Jay
Ah Puch
4
2
10
4.5
W
Amaterasu
HercuKong
Amaterasu
4
4
13
2.63
W
Jing Wei
L4ST Pain6336
Jing Wei
2
4
7
1.38
L
Neith
3
4
8
1.75
L
3
4
8
1.75
L
Thoth
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,319
Damage
46,381
48,048
Taken
68,472
23,119
Mitigated
59,487
13,973
Healing
36,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,128
2,130
216
1,211
13,098
14,484
683
7,447
5,651
0
16,446
L
11,291
2,234
761
656
8,814
3,214
0
5,257
3,363
23,664
0
W
8,675
479
14,786
8,492
12,114
8,222
631
6,074
6,040
22,308
0
L
Aphrodite
Fhlesh
Aphrodite
3,704
99
2,019
2,027
10,077
6,058
0
5,039
4,859
14,143
0
W
Ah Puch
Frankiie Jay
Ah Puch
16,545
200
985
2,439
11,544
5,967
2,285
5,567
5,977
43,855
0
W
Amaterasu
HercuKong
Amaterasu
6,983
712
653
3,766
18,712
24,436
378
7,763
10,949
1,357
12,193
W
Jing Wei
L4ST Pain6336
Jing Wei
5,050
3,726
1,539
2,611
13,004
6,378
4,062
7,814
5,190
0
28,286
L
Neith
8,654
4,513
365
2,083
9,834
4,581
631
6,381
3,286
0
19,574
L
7,063
2,167
743
1,719
10,276
4,943
432
4,446
5,556
10,181
0
L
Thoth
12,607
266
1,117
2,483
9,047
4,323
540
4,898
4,006
22,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
48,150
116
Minions Killed
160
0
Camps Cleared
0
987,884
Distance Traveled
1,032,757
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,105
919
28
3
0
219,683
0
L
Nu Wa
7,745
704
26
2
0
187,888
0
W
Hel
9,723
884
33
3
0
221,677
0
L
Aphrodite
7,469
679
26
2
0
203,990
0
W
Ah Puch
9,691
881
56
5
0
198,163
0
W
Amaterasu
9,886
899
10
1
0
187,206
0
W
Jing Wei
8,745
795
33
3
0
206,028
1
L
Neith
9,064
824
39
4
0
189,261
0
L
Freya
8,845
804
8
1
0
182,082
0
L
Thoth
9,174
834
17
2
0
224,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role