Player Matchup

Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Ka1eb1126
Baron Samedi
Level 143
God Stats
0W - 2L
1,285 SR
Queue Stats
181W - 220L
1,448 Elo+
Party 4
Raijin
Raijin
MTH Ethan
Raijin
Level 27
God Stats
2W - 4L
1,390 SR
Queue Stats
80W - 78L
1,454 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Pixster
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 130L
1,453 Elo+
Party 4
Sobek
Sobek
wizzlef52
Sobek
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,484 Elo+
Party 2
Team Averages
Level 93
1,435 SR
1,468 Elo+

VS

Team Averages
Level 104
1,395 SR
1,379 Elo+
Cernunnos
Cernunnos
CoNduXiTyDelato
Cernunnos
Level 178
God Stats
8W - 9L
1,135 SR
Queue Stats
613W - 630L
1,462 Elo+
Party 3
Geb
Geb
Mrsam603
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,273 Elo+
Party 1
Shiva
Shiva
Rjaffer512
Shiva
Level 126
God Stats
1W - 0L
1,439 SR
Queue Stats
2W - 2L
1,204 Elo+
Party 1
Skadi
Skadi
SnazzyDrop54087
Skadi
Level 101
God Stats
1W - 4L
1,205 SR
Queue Stats
361W - 379L
1,440 Elo+
Party 3
Charybdis
Charybdis
XDumbBlondeX212
Charybdis
Level 48
God Stats
6W - 4L
1,697 SR
Queue Stats
169W - 168L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 6 / 6
8,767
797
8,289
12,352
5,498
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ka1eb1126
Baron Samedi
18
7 / 2 / 6
9,606
873
18,402
15,548
12,500
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Raijin
MTH Ethan
Raijin
14
1 / 7 / 7
8,018
729
7,339
12,811
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Pixster
Ah Muzen Cab
17
3 / 4 / 8
8,891
808
9,613
12,883
5,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
wizzlef52
Sobek
13
1 / 5 / 6
8,116
738
3,190
14,221
23,872
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoNduXiTyDelato
Cernunnos
20
14 / 2 / 9
11,789
1,072
20,676
9,505
5,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 16
9,092
827
9,433
16,257
17,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shiva
18
5 / 3 / 16
9,955
905
18,407
15,790
12,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 5
8,721
793
6,911
8,302
3,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
XDumbBlondeX212
Charybdis
13
1 / 4 / 10
8,090
735
5,955
9,205
4,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
16
Kills
24
24
Deaths
16
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
6
1.17
W
Cernunnos
CoNduXiTyDelato
Cernunnos
14
2
9
9.25
L
Baron Samedi
Ka1eb1126
Baron Samedi
7
2
6
5
L
Raijin
MTH Ethan
Raijin
1
7
7
0.64
W
0
4
16
2
L
Ah Muzen Cab
Pixster
Ah Muzen Cab
3
4
8
1.75
W
Shiva
5
3
16
4.33
W
4
3
5
2.17
W
Charybdis
XDumbBlondeX212
Charybdis
1
4
10
1.5
L
Sobek
wizzlef52
Sobek
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,833
Damage
61,382
67,815
Taken
59,059
52,679
Mitigated
43,697
22,722
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,289
5,541
325
1,368
12,352
5,498
1,397
2,349
10,003
0
19,164
W
Cernunnos
CoNduXiTyDelato
Cernunnos
20,676
11,182
723
1,899
9,505
5,710
1,505
5,541
3,964
0
43,665
L
Baron Samedi
Ka1eb1126
Baron Samedi
18,402
2,571
4,934
7,667
15,548
12,500
583
3,573
11,975
29,605
0
L
Raijin
MTH Ethan
Raijin
7,339
326
884
1,249
12,811
4,826
80
1,216
11,595
18,580
0
W
9,433
707
1,828
2,348
16,257
17,007
0
8,366
7,891
16,999
0
L
Ah Muzen Cab
Pixster
Ah Muzen Cab
9,613
2,283
500
2,209
12,883
5,983
0
461
12,422
0
20,775
W
Shiva
18,407
2,538
1,348
4,773
15,790
12,588
123
6,809
8,981
644
26,521
W
6,911
2,367
1,834
1,370
8,302
3,764
0
4,000
4,302
0
12,521
W
Charybdis
XDumbBlondeX212
Charybdis
5,955
2,422
167
548
9,205
4,628
43
3,989
5,216
0
12,992
L
Sobek
wizzlef52
Sobek
3,190
472
1,954
1,632
14,221
23,872
150
2,138
12,083
5,355
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
47,647
99
Minions Killed
140
0
Camps Cleared
0
917,373
Distance Traveled
1,009,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,767
797
33
3
0
176,116
0
W
Cernunnos
11,789
1,072
72
7
0
196,272
0
L
Baron Samedi
9,606
873
19
2
0
191,198
0
L
Raijin
8,018
729
27
2
0
183,647
0
W
Geb
9,092
827
12
1
0
214,780
0
L
Ah Muzen Cab
8,891
808
17
2
0
183,553
0
W
Shiva
9,955
905
19
2
0
244,510
0
W
Skadi
8,721
793
20
2
0
124,919
0
W
Charybdis
8,090
735
17
2
0
229,433
0
L
Sobek
8,116
738
3
0
0
182,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role