Player Matchup

Skadi
Skadi
ConicFunction
Skadi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,615 Elo+
Party 3
Chiron
Chiron
DiegoSupertramp
Chiron
Level 157
God Stats
3W - 9L
1,267 SR
Queue Stats
390W - 363L
1,497 Elo+
Solo
Hera
Hera
GONTHORlAN
Hera
Level 125
God Stats
1W - 0L
1,726 SR
Queue Stats
15W - 15L
1,634 Elo+
Party 3
Zeus
Zeus
PHENIXGaming
Zeus
Level 126
God Stats
4W - 2L
1,442 SR
Queue Stats
286W - 232L
1,552 Elo+
Solo
Discordia
Discordia
fortuneven
Discordia
Level 149
God Stats
1W - 0L
1,340 SR
Queue Stats
22W - 18L
1,615 Elo+
Party 3
Team Averages
Level 140
1,455 SR
1,583 Elo+

VS

Team Averages
Level 98
1,589 SR
1,601 Elo+
Ravana
Ravana
ElDeMikels1906XD
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,532 Elo+
Party 1
Thanatos
Thanatos
Ringo69
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 1
Bacchus
Bacchus
lOberyn
Bacchus
Level 153
God Stats
11W - 9L
1,464 SR
Queue Stats
530W - 512L
1,617 Elo+
Party 2
Cernunnos
Cernunnos
rafranqui
Cernunnos
Level 169
God Stats
7W - 6L
1,745 SR
Queue Stats
325W - 295L
1,630 Elo+
Party 2
King Arthur
King Arthur
xDanny117
King Arthur
Level 20
God Stats
0W - 1L
1,738 SR
Queue Stats
10W - 7L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 17
8,226
748
8,676
8,110
2,976
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 16
8,336
758
4,590
8,067
6,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 16
9,766
888
11,807
5,933
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 16
8,961
815
15,891
5,822
2,483
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Discordia
fortuneven
Discordia
17
10 / 1 / 12
10,962
997
13,315
8,807
4,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
7,658
696
4,244
10,172
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Ringo69
Thanatos
11
1 / 3 / 1
6,689
608
3,250
6,519
2,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
lOberyn
Bacchus
13
1 / 5 / 5
7,864
715
6,854
14,083
20,417
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
rafranqui
Cernunnos
16
3 / 4 / 2
8,843
804
10,141
12,629
6,081
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
xDanny117
King Arthur
11
1 / 7 / 1
6,984
635
3,526
14,112
17,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
23
Kills
9
10
Deaths
23
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
17
3.17
W
2
2
16
5
L
3
4
0
0.75
W
5
2
16
6.5
W
5
2
16
6.5
L
Thanatos
Ringo69
Thanatos
1
3
1
0.5
W
Discordia
fortuneven
Discordia
10
1
12
16
L
Bacchus
lOberyn
Bacchus
1
5
5
0.7
L
Cernunnos
rafranqui
Cernunnos
3
4
2
1
L
King Arthur
xDanny117
King Arthur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,279
Damage
28,015
36,739
Taken
57,515
18,824
Mitigated
56,819
13,001
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,676
4,338
1,368
1,726
8,110
2,976
1,366
2,174
5,729
0
15,125
W
4,590
2,659
714
628
8,067
6,791
874
1,388
6,543
0
11,560
L
4,244
593
1,211
2,493
10,172
10,294
0
7,139
3,033
0
13,995
W
11,807
2,614
1,800
1,029
5,933
2,308
2,170
789
5,015
28,996
0
W
15,891
2,290
0
497
5,822
2,483
1,808
1,222
4,559
22,769
0
L
Thanatos
Ringo69
Thanatos
3,250
471
1,388
2,894
6,519
2,741
0
4,960
1,559
0
6,447
W
Discordia
fortuneven
Discordia
13,315
911
2,306
2,933
8,807
4,266
1,157
1,281
7,339
24,594
0
L
Bacchus
lOberyn
Bacchus
6,854
423
969
2,250
14,083
20,417
0
7,931
6,152
11,671
0
L
Cernunnos
rafranqui
Cernunnos
10,141
3,788
394
2,131
12,629
6,081
0
10,574
2,055
0
28,950
L
King Arthur
xDanny117
King Arthur
3,526
211
308
497
14,112
17,286
0
10,409
3,703
0
9,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,251
Gold Earned
38,038
118
Minions Killed
87
0
Camps Cleared
0
1,023,288
Distance Traveled
879,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,226
748
9
1
0
197,309
0
W
Chiron
8,336
758
8
1
0
192,082
0
L
Ravana
7,658
696
25
2
0
189,943
0
W
Hera
9,766
888
48
4
0
207,421
0
W
Zeus
8,961
815
23
2
0
203,045
0
L
Thanatos
6,689
608
6
1
0
153,534
0
W
Discordia
10,962
997
30
3
0
223,431
0
L
Bacchus
7,864
715
4
0
0
191,603
0
L
Cernunnos
8,843
804
46
4
0
181,314
0
L
King Arthur
6,984
635
6
1
0
162,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role