Player Matchup

Sobek
Sobek
Agusv2
Sobek
Level 26
God Stats
4W - 3L
1,250 SR
Queue Stats
253W - 257L
1,535 Elo+
Party 3
Surtr
Surtr
CptSlab
Surtr
Level 12
God Stats
5W - 5L
1,661 SR
Queue Stats
13W - 15L
1,268 Elo+
Party 2
Hachiman
Hachiman
Dyn74
Hachiman
Level 105
God Stats
1W - 2L
1,284 SR
Queue Stats
250W - 219L
1,517 Elo+
Solo
Ra
Ra
ELM4T4PRIET0S
Ra
Level 116
God Stats
19W - 10L
1,840 SR
Queue Stats
193W - 192L
1,459 Elo+
Party 3
Ne Zha
Ne Zha
GrimmJunior
Ne Zha
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,325 Elo+
Party 2
Team Averages
Level 74
1,507 SR
1,421 Elo+

VS

Team Averages
Level 67
1,633 SR
1,371 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ElipsisHero
Kukulkan
Level 30
God Stats
0W - 1L
1,869 SR
Queue Stats
127W - 106L
1,359 Elo+
Party 1
Fenrir
Fenrir
JINX-_-Nugget
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,323 Elo+
Party 1
Anhur
Anhur
ShutUpDoge
Anhur
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,343 Elo+
Party 1
King Arthur
King Arthur
jermdoug
King Arthur
Level 29
God Stats
0W - 2L
1,794 SR
Queue Stats
40W - 41L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Agusv2
Sobek
10
2 / 1 / 6
6,688
514
3,728
10,800
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Surtr
CptSlab
Surtr
12
2 / 0 / 3
7,006
539
4,462
6,523
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Dyn74
Hachiman
12
2 / 3 / 4
7,594
584
5,892
9,649
3,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 1
7,964
613
7,192
4,587
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
13
7 / 1 / 4
7,883
606
6,507
7,600
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 4 / 3
5,750
442
4,371
8,873
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ElipsisHero
Kukulkan
11
0 / 2 / 1
6,255
481
1,610
7,615
2,583
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 1
6,091
469
3,617
10,836
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
12
4 / 3 / 0
6,872
529
7,118
8,488
2,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
jermdoug
King Arthur
11
0 / 4 / 1
6,320
486
4,202
10,900
8,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
6
6
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
3
0.38
W
Sobek
Agusv2
Sobek
2
1
6
5
W
Surtr
CptSlab
Surtr
2
0
3
3.5
W
Hachiman
Dyn74
Hachiman
2
3
4
1.33
W
2
1
1
2.5
L
Kukulkan
ElipsisHero
Kukulkan
0
2
1
0.25
W
Ne Zha
7
1
4
9
L
2
2
1
1.25
L
Anhur
4
3
0
1.33
L
King Arthur
jermdoug
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
20,918
39,159
Taken
46,712
21,999
Mitigated
22,399
12,579
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,371
549
205
1,878
8,873
5,038
0
3,659
5,146
27,437
0
W
Sobek
Agusv2
Sobek
3,728
472
0
3,773
10,800
8,703
0
2,733
8,067
16,899
0
W
Surtr
CptSlab
Surtr
4,462
1,924
0
1,690
6,523
5,778
464
0
6,523
817
28,541
W
Hachiman
Dyn74
Hachiman
5,892
2,974
0
3,640
9,649
3,041
0
1,082
8,567
0
55,998
W
7,192
405
296
1,729
4,587
1,657
191
1,180
3,407
70,112
0
L
Kukulkan
ElipsisHero
Kukulkan
1,610
294
0
0
7,615
2,583
854
3,200
4,353
33,042
0
W
Ne Zha
6,507
2,356
0
1,451
7,600
2,820
565
986
6,614
0
39,051
L
3,617
465
0
903
10,836
3,664
0
2,629
8,207
0
36,608
L
Anhur
7,118
3,484
0
2,569
8,488
2,851
472
1,223
7,265
0
45,210
L
King Arthur
jermdoug
King Arthur
4,202
420
0
0
10,900
8,263
0
384
9,826
0
30,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,135
Gold Earned
31,288
351
Minions Killed
266
0
Camps Cleared
0
1,254,303
Distance Traveled
1,285,547
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,750
442
30
2
0
226,785
0
W
Sobek
6,688
514
17
1
0
271,831
1
W
Surtr
7,006
539
59
5
0
188,237
1
W
Hachiman
7,594
584
92
7
0
236,634
4
W
Ra
7,964
613
116
9
0
271,082
0
L
Kukulkan
6,255
481
65
5
0
259,466
0
W
Ne Zha
7,883
606
67
5
0
286,519
3
L
Fenrir
6,091
469
59
5
0
307,635
0
L
Anhur
6,872
529
64
5
0
240,952
2
L
King Arthur
6,320
486
48
4
0
250,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role