Player Matchup

Janus
Janus
GettheMemoo
Janus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 71L
1,598 Elo+
Party 1
Hou Yi
Hou Yi
McKessBee
Hou Yi
Level 89
God Stats
5W - 5L
1,257 SR
Queue Stats
7W - 10L
1,263 Elo+
Party 1
Hercules
Hercules
Vasekgodro
Hercules
Level 121
God Stats
2W - 2L
1,577 SR
Queue Stats
39W - 36L
1,588 Elo+
Party 1
Team Averages
Level 114
1,445 SR
1,483 Elo+

VS

Team Averages
Level 111
1,507 SR
1,591 Elo+
He Bo
He Bo
Artliix
He Bo
Level 109
God Stats
3W - 4L
1,477 SR
Queue Stats
105W - 104L
1,528 Elo+
Solo
Atlas
Atlas
Mythrunner
Atlas
Level 115
God Stats
8W - 13L
1,544 SR
Queue Stats
272W - 254L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Stxnnner
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
10,552
754
12,447
11,074
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
McKessBee
Hou Yi
14
6 / 3 / 1
11,035
788
13,846
8,690
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Vasekgodro
Hercules
13
1 / 1 / 9
9,988
713
8,995
12,540
16,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Artliix
He Bo
12
1 / 8 / 6
9,745
696
8,832
11,506
4,445
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
14
6 / 2 / 1
10,544
753
13,095
17,852
20,919
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
Stxnnner
Kumbhakarna
12
0 / 0 / 5
9,024
645
3,076
14,020
14,366
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
7
7
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
Artliix
He Bo
1
8
6
0.5
W
3
3
7
2.17
W
Hou Yi
McKessBee
Hou Yi
6
3
1
2.17
L
Atlas
6
2
1
3.25
L
Kumbhakarna
Stxnnner
Kumbhakarna
0
0
5
2.5
W
Hercules
Vasekgodro
Hercules
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,288
Damage
25,003
32,304
Taken
43,378
26,616
Mitigated
39,730
5,203
Healing
1,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Artliix
He Bo
8,832
307
0
851
11,506
4,445
0
3,904
7,602
42,587
0
W
12,447
1,286
76
1,050
11,074
5,249
102
8,501
2,573
61,362
0
W
Hou Yi
McKessBee
Hou Yi
13,846
7,200
0
1,826
8,690
4,410
198
6,641
2,049
0
41,229
L
Atlas
13,095
3,423
0
290
17,852
20,919
0
6,230
11,622
27,794
2,609
L
Kumbhakarna
Stxnnner
Kumbhakarna
3,076
343
298
234
14,020
14,366
0
2,540
11,480
16,110
0
W
Hercules
Vasekgodro
Hercules
8,995
3,679
0
2,251
12,540
16,957
280
7,550
4,990
0
16,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
29,313
137
Minions Killed
112
0
Camps Cleared
0
781,772
Distance Traveled
769,644
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,745
696
62
4
0
248,407
2
W
Janus
10,552
754
70
5
0
263,805
0
W
Hou Yi
11,035
788
58
4
0
241,769
0
L
Atlas
10,544
753
23
2
0
260,968
0
L
Kumbhakarna
9,024
645
27
2
0
260,269
2
W
Hercules
9,988
713
9
1
0
276,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role