Player Matchup

Eset
Eset
 
Eset
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CaRnAgE EaTz
Bacchus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,300 Elo+
Party 2
Medusa
Medusa
DxHostilexD
Medusa
Level 157
God Stats
4W - 0L
1,819 SR
Queue Stats
48W - 70L
1,537 Elo+
Party 2
Cerberus
Cerberus
LookingForDaddy
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,626 Elo+
Party 2
Team Averages
Level 151
1,564 SR
1,493 Elo+

VS

Team Averages
Level 137
1,560 SR
1,516 Elo+
Heimdallr
Heimdallr
CPU Knight Zero
Heimdallr
Level 149
God Stats
6W - 9L
1,713 SR
Queue Stats
843W - 836L
1,508 Elo+
Party 1
Chaac
Chaac
Dogfish99
Chaac
Level 158
God Stats
5W - 4L
1,597 SR
Queue Stats
538W - 510L
1,542 Elo+
Solo
Bastet
Bastet
Jaykid
Bastet
Level 126
God Stats
15W - 6L
1,755 SR
Queue Stats
283W - 281L
1,535 Elo+
Solo
Osiris
Osiris
SNFxWeapon
Osiris
Level 78
God Stats
4W - 7L
1,479 SR
Queue Stats
880W - 897L
1,506 Elo+
Party 1
Cupid
Cupid
SaberKirito
Cupid
Level 175
God Stats
0W - 2L
1,258 SR
Queue Stats
219W - 224L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
7 / 4 / 11
10,316
938
14,198
11,877
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
 
Cliodhna
17
4 / 4 / 15
9,593
872
14,563
16,285
15,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
CaRnAgE EaTz
Bacchus
18
8 / 2 / 15
10,306
937
10,089
12,872
19,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
2 / 5 / 8
8,860
805
7,734
11,340
6,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
16
3 / 1 / 19
9,613
874
7,707
14,331
21,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CPU Knight Zero
Heimdallr
16
6 / 5 / 7
9,681
880
14,859
14,551
5,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Dogfish99
Chaac
17
3 / 5 / 1
9,498
863
14,884
12,761
9,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
Jaykid
Bastet
14
3 / 4 / 1
8,380
762
9,259
8,866
3,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
SNFxWeapon
Osiris
14
4 / 7 / 7
9,133
830
8,312
16,265
18,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 7
7,839
713
10,965
8,961
3,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
24
Kills
16
16
Deaths
24
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
4
11
3.13
W
Cliodhna
 
Cliodhna
4
4
15
2.88
L
Heimdallr
CPU Knight Zero
Heimdallr
6
5
7
1.9
W
Bacchus
CaRnAgE EaTz
Bacchus
8
2
15
7.75
L
Chaac
Dogfish99
Chaac
3
5
1
0.7
W
Medusa
2
5
8
1.2
L
Bastet
Jaykid
Bastet
3
4
1
0.88
W
Cerberus
3
1
19
12.5
L
Osiris
SNFxWeapon
Osiris
4
7
7
1.07
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,291
Damage
58,279
66,705
Taken
61,404
69,171
Mitigated
41,267
19,115
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,198
1,856
1,221
1,803
11,877
6,369
1,429
0
11,806
19,151
0
W
Cliodhna
 
Cliodhna
14,563
2,370
987
3,132
16,285
15,301
2,015
0
16,068
101
33,459
L
Heimdallr
CPU Knight Zero
Heimdallr
14,859
2,652
264
3,475
14,551
5,914
202
7,987
6,564
0
31,581
W
Bacchus
CaRnAgE EaTz
Bacchus
10,089
593
1,192
2,734
12,872
19,590
550
0
12,587
16,947
0
L
Chaac
Dogfish99
Chaac
14,884
2,351
334
1,769
12,761
9,598
0
6,560
6,201
0
27,348
W
Medusa
7,734
3,534
1,557
913
11,340
6,713
719
0
11,266
0
22,568
L
Bastet
Jaykid
Bastet
9,259
1,573
869
1,111
8,866
3,622
717
3,967
4,899
0
16,636
W
Cerberus
7,707
758
936
4,640
14,331
21,198
283
0
14,037
15,839
0
L
Osiris
SNFxWeapon
Osiris
8,312
1,959
504
1,480
16,265
18,564
0
8,662
7,603
0
11,154
L
10,965
5,446
2,903
2,289
8,961
3,569
0
4,919
4,042
0
20,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,688
Gold Earned
44,531
150
Minions Killed
122
0
Camps Cleared
0
1,166,557
Distance Traveled
1,016,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,316
938
27
2
0
193,866
0
W
Cliodhna
9,593
872
48
4
0
234,633
0
L
Heimdallr
9,681
880
38
3
0
196,874
0
W
Bacchus
10,306
937
14
1
0
220,698
0
L
Chaac
9,498
863
27
2
0
213,986
0
W
Medusa
8,860
805
31
3
0
216,984
0
L
Bastet
8,380
762
16
1
0
215,461
0
W
Cerberus
9,613
874
30
3
0
300,376
0
L
Osiris
9,133
830
7
1
0
201,389
0
L
Cupid
7,839
713
34
3
0
189,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role