Player Matchup

Horus
Horus
Diamond V
Canttouch4
Horus
Diamond V
Level 157
God Stats
89W - 63L
1,654 SR
Queue Stats
807W - 790L
1,987 MMR
Solo
Zeus
Zeus
Platinum I
Redagast1
Zeus
Platinum I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 107L
1,991 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Tandemation
Guan Yu
Diamond III
Level 155
God Stats
2W - 4L
1,372 SR
Queue Stats
270W - 231L
1,980 MMR
Solo
Charybdis
Charybdis
Diamond V
ignitor11
Charybdis
Diamond V
Level 147
God Stats
6W - 4L
2,044 SR
Queue Stats
197W - 180L
1,987 MMR
Solo
Nemesis
Nemesis
Diamond V
josesito7415
Nemesis
Diamond V
Level 108
God Stats
5W - 6L
1,554 SR
Queue Stats
277W - 280L
1,980 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,625 SR
1,985 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,667 SR
1,891 MMR
Zhong Kui
Zhong Kui
Platinum I
 
Zhong Kui
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum I
BigFarterXD
Hercules
Platinum I
Level 148
God Stats
4W - 4L
1,522 SR
Queue Stats
83W - 70L
1,989 MMR
Party 1
Ra
Ra
Diamond V
JcupGuawadanyo
Ra
Diamond V
Level 143
God Stats
34W - 28L
1,586 SR
Queue Stats
83W - 70L
1,989 MMR
Party 1
Ganesha
Ganesha
Platinum I
Julessss
Ganesha
Platinum I
Level 98
God Stats
16W - 8L
1,724 SR
Queue Stats
194W - 176L
1,986 MMR
Solo
Hachiman
Hachiman
Platinum II
TakeoNavaEngres
Hachiman
Platinum II
Level 129
God Stats
4W - 3L
2,002 SR
Queue Stats
337W - 331L
1,989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 2 / 6
6,513
543
4,935
10,472
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
11
0 / 1 / 2
7,013
584
6,578
6,283
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Tandemation
Guan Yu
13
2 / 1 / 5
7,519
627
6,521
7,894
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ignitor11
Charybdis
12
4 / 0 / 2
7,290
608
8,342
8,696
3,139
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
josesito7415
Nemesis
13
9 / 1 / 1
8,432
703
6,665
7,778
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Ao KuangBaba YagaThor

VS

Bans
He BoJanusVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 7 / 0
6,414
535
6,054
12,186
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
BigFarterXD
Hercules
9
1 / 1 / 2
5,501
458
4,523
8,658
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 1
6,753
563
3,011
7,909
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Julessss
Ganesha
9
0 / 1 / 2
5,662
472
2,136
7,823
4,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
10
0 / 4 / 0
5,720
477
4,434
9,123
2,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
5
5
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
0
0.29
L
Hercules
BigFarterXD
Hercules
1
1
2
2
W
Horus
0
2
6
1.5
L
2
2
1
1.25
L
Ganesha
Julessss
Ganesha
0
1
2
1
W
Zeus
0
1
2
1
L
Hachiman
0
4
0
0
W
Guan Yu
Tandemation
Guan Yu
2
1
5
4.5
W
Charybdis
ignitor11
Charybdis
4
0
2
5
W
Nemesis
josesito7415
Nemesis
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,041
Damage
20,158
41,123
Taken
45,699
23,689
Mitigated
19,042
13,507
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,054
691
0
2,375
12,186
5,297
0
0
11,490
43,338
0
L
Hercules
BigFarterXD
Hercules
4,523
1,606
0
1,045
8,658
3,286
0
1,758
6,900
0
38,074
W
Horus
4,935
2,179
500
3,254
10,472
8,142
16
2,962
7,422
0
16,617
L
3,011
278
276
3,172
7,909
2,919
0
2,985
4,924
61,159
0
L
Ganesha
Julessss
Ganesha
2,136
387
1,320
2,084
7,823
4,969
0
1,835
5,988
11,480
0
W
Zeus
6,578
197
0
1,305
6,283
2,133
0
1,351
4,932
57,417
0
L
Hachiman
4,434
2,567
0
2,333
9,123
2,571
0
0
9,123
0
40,888
W
Guan Yu
Tandemation
Guan Yu
6,521
821
54
3,201
7,894
7,377
0
3,581
3,947
0
51,907
W
Charybdis
ignitor11
Charybdis
8,342
5,534
0
4,100
8,696
3,139
233
1,064
7,632
0
65,281
W
Nemesis
josesito7415
Nemesis
6,665
3,460
0
1,093
7,778
2,898
0
2,167
5,477
0
62,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
30,050
403
Minions Killed
347
0
Camps Cleared
0
1,245,776
Distance Traveled
1,147,538
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,414
535
81
7
0
168,635
0
L
Hercules
5,501
458
46
4
0
282,560
0
W
Horus
6,513
543
14
1
0
248,524
4
L
Ra
6,753
563
125
10
0
249,778
4
L
Ganesha
5,662
472
5
0
0
235,984
9
W
Zeus
7,013
584
114
10
0
237,595
7
L
Hachiman
5,720
477
90
8
0
210,581
1
W
Guan Yu
7,519
627
84
7
0
243,503
2
W
Charybdis
7,290
608
108
9
0
207,110
5
W
Nemesis
8,432
703
83
7
0
309,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role