Player Matchup

Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ItsRahd
Fenrir
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 231L
1,431 Elo+
Party 1
Athena
Athena
NinoKura
Athena
Level 130
God Stats
3W - 4L
1,703 SR
Queue Stats
180W - 182L
1,487 Elo+
Party 1
Izanami
Izanami
Sea Lewy
Izanami
Level 108
God Stats
27W - 29L
1,463 SR
Queue Stats
149W - 189L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
YoKid1999
Baron Samedi
Level 69
God Stats
9W - 18L
1,053 SR
Queue Stats
103W - 157L
1,423 Elo+
Party 1
Team Averages
Level 96
1,444 SR
1,452 Elo+

VS

Team Averages
Level 63
1,585 SR
1,559 Elo+
Thanatos
Thanatos
ChasnGlizzys
Thanatos
Level 68
God Stats
3W - 2L
1,712 SR
Queue Stats
42W - 26L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Frost0237
Cthulhu
Level 48
God Stats
2W - 3L
1,673 SR
Queue Stats
34W - 22L
1,578 Elo+
Party 2
Zhong Kui
Zhong Kui
HeAvYsBoY2
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
TheGamerKeen
Guan Yu
Level 86
God Stats
1W - 2L
1,537 SR
Queue Stats
177W - 169L
1,523 Elo+
Solo
Neith
Neith
ThrowinUpVs
Neith
Level 27
God Stats
2W - 1L
1,505 SR
Queue Stats
30W - 16L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 1 / 3
5,705
571
5,013
9,163
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
ItsRahd
Fenrir
10
4 / 1 / 1
5,909
591
4,185
7,871
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
NinoKura
Athena
9
3 / 3 / 1
5,798
580
3,133
10,792
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Sea Lewy
Izanami
9
0 / 1 / 2
5,167
517
3,861
6,585
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
YoKid1999
Baron Samedi
9
0 / 3 / 2
5,372
537
4,055
6,369
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChasnGlizzys
Thanatos
9
1 / 3 / 2
5,172
517
5,869
9,644
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Frost0237
Cthulhu
8
2 / 2 / 3
4,971
497
6,218
7,419
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
HeAvYsBoY2
Zhong Kui
10
4 / 1 / 1
5,887
589
6,014
5,858
5,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TheGamerKeen
Guan Yu
10
1 / 2 / 0
5,913
591
4,276
7,262
4,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 3
4,578
458
4,111
4,316
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
9
9
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
3
3.5
L
Thanatos
ChasnGlizzys
Thanatos
1
3
2
0.67
L
Cthulhu
Frost0237
Cthulhu
2
2
3
1.75
L
Zhong Kui
HeAvYsBoY2
Zhong Kui
4
1
1
4.5
W
Fenrir
ItsRahd
Fenrir
4
1
1
4.5
W
Athena
NinoKura
Athena
3
3
1
1.17
W
Izanami
Sea Lewy
Izanami
0
1
2
1
L
Guan Yu
TheGamerKeen
Guan Yu
1
2
0
0.5
L
1
1
3
2.5
W
Baron Samedi
YoKid1999
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
26,488
40,780
Taken
34,499
19,726
Mitigated
19,681
9,795
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,013
1,153
0
1,323
9,163
5,284
0
621
8,500
0
30,689
L
Thanatos
ChasnGlizzys
Thanatos
5,869
1,854
0
5,147
9,644
3,253
0
1,755
7,889
0
38,163
L
Cthulhu
Frost0237
Cthulhu
6,218
772
59
312
7,419
5,720
0
1,399
6,020
26,259
0
L
Zhong Kui
HeAvYsBoY2
Zhong Kui
6,014
370
0
1,836
5,858
5,114
252
2,740
3,118
36,126
0
W
Fenrir
ItsRahd
Fenrir
4,185
2,167
0
2,298
7,871
2,742
0
1,400
6,429
0
32,423
W
Athena
NinoKura
Athena
3,133
1,122
0
1,637
10,792
7,393
0
4,111
6,314
13,937
0
W
Izanami
Sea Lewy
Izanami
3,861
2,780
0
2,936
6,585
2,059
0
2,283
4,110
0
36,366
L
Guan Yu
TheGamerKeen
Guan Yu
4,276
970
0
2,688
7,262
4,298
0
0
7,262
0
39,968
L
4,111
2,176
0
1,265
4,316
1,296
0
1,294
3,022
0
17,944
W
Baron Samedi
YoKid1999
Baron Samedi
4,055
152
215
1,386
6,369
2,248
0
3,174
3,195
32,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
26,521
245
Minions Killed
251
0
Camps Cleared
0
962,766
Distance Traveled
943,341
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,705
571
44
4
0
193,331
0
L
Thanatos
5,172
517
50
5
0
220,507
0
L
Cthulhu
4,971
497
40
4
0
205,747
0
L
Zhong Kui
5,887
589
64
6
0
168,083
0
W
Fenrir
5,909
591
56
6
0
205,933
2
W
Athena
5,798
580
20
2
0
206,671
2
W
Izanami
5,167
517
67
7
0
179,835
2
L
Guan Yu
5,913
591
74
7
0
195,660
1
L
Neith
4,578
458
23
2
0
153,344
0
W
Baron Samedi
5,372
537
58
6
0
176,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role