Player Matchup

Janus
Janus
DemonYouth24
Janus
Level 109
God Stats
1W - 1L
1,657 SR
Queue Stats
27W - 38L
1,535 Elo+
Party 1
Amaterasu
Amaterasu
Jalapeno Slicks
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
Mooicalibre
Ne Zha
Level 142
God Stats
3W - 3L
1,697 SR
Queue Stats
22W - 27L
1,534 Elo+
Party 1
Neith
Neith
PINKXPARIS
Neith
Level 109
God Stats
1W - 3L
1,285 SR
Queue Stats
28W - 40L
1,535 Elo+
Party 1
Odin
Odin
cL Cloudz
Odin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,549 Elo+

VS

Team Averages
Level 105
1,620 SR
1,517 Elo+
Ishtar
Ishtar
BigBamps
Ishtar
Level 143
God Stats
4W - 1L
1,672 SR
Queue Stats
301W - 323L
1,474 Elo+
Party 2
Surtr
Surtr
Eojnz
Surtr
Level 119
God Stats
4W - 1L
1,674 SR
Queue Stats
30W - 34L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
Laughinninja
Cabrakan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 101L
1,538 Elo+
Solo
Set
Set
SemtexBoi
Set
Level 29
God Stats
2W - 2L
1,752 SR
Queue Stats
151W - 147L
1,462 Elo+
Party 2
Merlin
Merlin
SlattMagnet
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,932
462
5,681
11,317
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Jalapeno Slicks
Amaterasu
11
0 / 1 / 0
5,681
379
375
5,408
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
14
4 / 3 / 1
8,348
557
9,527
14,679
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
0 / 2 / 0
6,268
418
6,583
10,532
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
10
0 / 5 / 3
6,714
448
2,917
11,206
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BigBamps
Ishtar
15
3 / 0 / 4
9,148
610
9,318
9,441
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Eojnz
Surtr
14
1 / 1 / 1
8,415
561
4,000
5,366
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Laughinninja
Cabrakan
11
2 / 1 / 5
8,067
538
5,028
11,728
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 1 / 3
9,819
655
11,062
10,930
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
2 / 2 / 2
8,369
558
3,729
6,835
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
17
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BigBamps
Ishtar
3
0
4
5
L
1
6
0
0.17
W
Surtr
Eojnz
Surtr
1
1
1
1.5
L
Amaterasu
Jalapeno Slicks
Amaterasu
0
1
0
0
W
Cabrakan
Laughinninja
Cabrakan
2
1
5
4.5
L
Ne Zha
4
3
1
1.5
L
Neith
0
2
0
0
W
9
1
3
10.5
W
Merlin
2
2
2
1.5
L
Odin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
33,137
53,142
Taken
44,300
25,088
Mitigated
30,670
10,109
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BigBamps
Ishtar
9,318
6,121
0
6,056
9,441
5,206
396
280
9,139
0
79,626
L
5,681
435
0
1,442
11,317
3,501
326
2,948
8,369
45,906
0
W
Surtr
Eojnz
Surtr
4,000
1,751
0
568
5,366
3,047
563
0
5,366
446
57,536
L
Amaterasu
Jalapeno Slicks
Amaterasu
375
61
0
652
5,408
2,554
0
32
5,376
0
23,271
W
Cabrakan
Laughinninja
Cabrakan
5,028
1,333
0
2,510
11,728
13,680
0
2,574
8,985
17,530
0
L
Ne Zha
9,527
3,263
0
4,369
14,679
6,473
0
1,976
12,703
0
59,005
L
Neith
6,583
2,362
0
2,590
10,532
3,359
416
2,189
8,343
0
42,557
W
11,062
6,246
0
1,455
10,930
5,839
0
1,721
9,063
0
91,138
W
Merlin
3,729
245
0
1,111
6,835
2,898
90
907
5,778
70,360
0
L
Odin
2,917
673
0
1,056
11,206
9,201
0
1,707
9,499
0
18,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
43,818
304
Minions Killed
483
0
Camps Cleared
0
1,277,149
Distance Traveled
1,455,251
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,148
610
137
9
0
252,363
2
L
Janus
6,932
462
93
6
0
287,551
0
W
Surtr
8,415
561
87
6
0
299,199
0
L
Amaterasu
5,681
379
42
3
0
129,872
0
W
Cabrakan
8,067
538
8
1
0
289,038
4
L
Ne Zha
8,348
557
90
6
0
317,974
0
L
Neith
6,268
418
58
4
0
250,335
0
W
Set
9,819
655
135
9
0
340,414
3
W
Merlin
8,369
558
116
8
0
274,237
2
L
Odin
6,714
448
21
1
0
291,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role