Player Matchup

Thor
Thor
Silver III
B9GHS
Thor
Silver III
Level 107
God Stats
5W - 4L
1,274 SR
Queue Stats
89W - 111L
842 MMR
Solo
Ganesha
Ganesha
Silver IV
Deathangle91156
Ganesha
Silver IV
Level 153
God Stats
1W - 6L
1,235 SR
Queue Stats
286W - 323L
785 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
ItsTangoo-
Erlang Shen
Silver IV
Level 139
God Stats
2W - 2L
1,288 SR
Queue Stats
527W - 540L
751 MMR
Solo
Artemis
Artemis
Silver IV
Primakin
Artemis
Silver IV
Level 83
God Stats
0W - 2L
1,302 SR
Queue Stats
48W - 77L
808 MMR
Solo
Scylla
Scylla
Silver IV
V0rTeXPlayZ1
Scylla
Silver IV
Level 126
God Stats
11W - 14L
1,458 SR
Queue Stats
496W - 523L
842 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,311 SR
805 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,436 SR
806 MMR
Danzaburou
Danzaburou
Silver IV
IBIEL00928
Danzaburou
Silver IV
Level 142
God Stats
4W - 4L
1,400 SR
Queue Stats
132W - 144L
762 MMR
Solo
Tyr
Tyr
Silver V
Jamesjustice
Tyr
Silver V
Level 145
God Stats
2W - 2L
1,557 SR
Queue Stats
26W - 48L
829 MMR
Solo
Raijin
Raijin
Bronze IV
KDNYung_Drippin
Raijin
Bronze IV
Level 65
God Stats
1W - 1L
1,293 SR
Queue Stats
27W - 53L
865 MMR
Solo
Ares
Ares
Silver IV
KNOX_Pixel
Ares
Silver IV
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 163L
747 MMR
Solo
Fenrir
Fenrir
Silver IV
TheWolf9966
Fenrir
Silver IV
Level 158
God Stats
30W - 36L
1,429 SR
Queue Stats
58W - 67L
827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
B9GHS
Thor
10
2 / 1 / 0
6,509
465
3,055
8,721
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 1
5,949
425
4,806
10,378
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
ItsTangoo-
Erlang Shen
12
2 / 4 / 1
7,203
515
7,528
16,936
14,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Primakin
Artemis
11
0 / 5 / 0
6,483
463
2,178
9,865
3,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
1 / 2 / 3
6,612
472
5,122
6,552
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SerqetAtlasMorgan Le FayAwilixAnubis

VS

Bans
HachimanVamanaThanatosHerculesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IBIEL00928
Danzaburou
12
2 / 0 / 5
7,779
556
6,013
6,391
2,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 2
7,386
528
6,913
10,562
11,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 5
7,619
544
5,668
9,241
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 3
7,438
531
4,691
10,344
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
9 / 2 / 3
9,121
652
6,636
9,526
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
15
15
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
B9GHS
Thor
2
1
0
2
L
2
3
1
0.83
W
Danzaburou
IBIEL00928
Danzaburou
2
0
5
4.5
L
Erlang Shen
ItsTangoo-
Erlang Shen
2
4
1
0.63
W
0
1
2
1
W
2
3
5
1.5
W
2
2
3
1.75
L
Artemis
Primakin
Artemis
0
5
0
0
W
Fenrir
9
2
3
5.25
L
Scylla
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
29,921
52,452
Taken
46,064
32,019
Mitigated
29,594
11,295
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
B9GHS
Thor
3,055
934
0
645
8,721
3,191
0
380
8,341
0
41,907
L
4,806
133
0
1,315
10,378
8,024
0
2,242
8,136
24,824
0
W
Danzaburou
IBIEL00928
Danzaburou
6,013
2,483
0
2,370
6,391
2,412
758
1,900
4,218
0
60,644
L
Erlang Shen
ItsTangoo-
Erlang Shen
7,528
4,494
0
6,398
16,936
14,493
0
2,839
14,097
0
47,102
W
6,913
1,173
0
3,137
10,562
11,140
67
1,121
9,324
0
47,022
W
5,668
707
0
1,930
9,241
3,653
90
3,350
5,539
55,106
0
W
4,691
583
0
2,286
10,344
8,314
0
1,879
8,238
11,742
0
L
Artemis
Primakin
Artemis
2,178
733
0
2,437
9,865
3,629
0
2,065
7,800
0
43,103
W
Fenrir
6,636
1,962
0
4,614
9,526
4,075
890
1,322
8,095
0
60,970
L
Scylla
5,122
543
0
500
6,552
2,682
0
2,833
3,719
41,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
39,343
329
Minions Killed
354
0
Camps Cleared
0
1,268,794
Distance Traveled
1,373,460
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,509
465
70
5
0
231,441
2
L
Ganesha
5,949
425
10
1
0
277,541
0
W
Danzaburou
7,779
556
87
6
0
275,482
5
L
Erlang Shen
7,203
515
78
6
0
255,297
0
W
Tyr
7,386
528
78
6
0
304,160
1
W
Raijin
7,619
544
89
6
0
240,272
6
W
Ares
7,438
531
11
1
0
260,989
4
L
Artemis
6,483
463
82
6
0
239,777
3
W
Fenrir
9,121
652
89
6
0
292,557
0
L
Scylla
6,612
472
89
6
0
264,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role