Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Abu_Nwaf2
Skadi
Level 109
God Stats
2W - 4L
1,191 SR
Queue Stats
396W - 405L
1,443 Elo+
Solo
Bakasura
Bakasura
ChaseUnlimited
Bakasura
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,597 Elo+
Solo
Serqet
Serqet
UnDe4dLoki
Serqet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 98L
1,451 Elo+
Solo
Guan Yu
Guan Yu
margarit
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,652 Elo+
Solo
Team Averages
Level 107
1,438 SR
1,529 Elo+

VS

Team Averages
Level 114
1,508 SR
1,494 Elo+
Ullr
Ullr
Sirpalius
Ullr
Level 97
God Stats
8W - 8L
1,486 SR
Queue Stats
257W - 230L
1,597 Elo+
Solo
Kumbhakarna
Kumbhakarna
VitriolBoss
Kumbhakarna
Level 129
God Stats
2W - 3L
1,424 SR
Queue Stats
575W - 588L
1,521 Elo+
Solo
Hun Batz
Hun Batz
minhamaezinha
Hun Batz
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 244L
1,337 Elo+
Solo
Ra
Ra
xXJYNXx
Ra
Level 109
God Stats
1W - 2L
1,283 SR
Queue Stats
131W - 145L
1,454 Elo+
Solo
Ne Zha
Ne Zha
傻了吧爷爷会飞
Ne Zha
Level 157
God Stats
2W - 2L
1,848 SR
Queue Stats
317W - 299L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 1 / 10
10,413
947
19,600
18,245
23,529
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Abu_Nwaf2
Skadi
14
3 / 2 / 7
8,877
807
7,470
8,427
3,191
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
2 / 1 / 13
9,714
883
7,240
11,105
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
UnDe4dLoki
Serqet
15
5 / 3 / 7
9,740
885
4,399
9,697
11,662
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
margarit
Guan Yu
14
1 / 1 / 7
9,071
825
2,419
9,573
6,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 3 / 6
7,819
711
8,013
9,612
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
VitriolBoss
Kumbhakarna
1
0 / 1 / 0
2,707
246
0
1,073
324
Hun Batz
minhamaezinha
Hun Batz
11
0 / 5 / 3
6,516
592
4,630
9,768
4,132
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 3 / 5
8,972
816
10,403
12,554
9,186
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 5 / 1
7,371
670
9,885
12,209
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
17
Kills
8
8
Deaths
17
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
10
11
W
Skadi
Abu_Nwaf2
Skadi
3
2
7
3.25
W
Bakasura
2
1
13
8.5
L
Ullr
2
3
6
1.67
W
Serqet
UnDe4dLoki
Serqet
5
3
7
2.83
L
Kumbhakarna
VitriolBoss
Kumbhakarna
0
1
0
0
W
Guan Yu
margarit
Guan Yu
1
1
7
4.5
L
Hun Batz
minhamaezinha
Hun Batz
0
5
3
0.3
L
3
3
5
1.83
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,128
Damage
32,931
57,047
Taken
45,216
53,180
Mitigated
24,984
28,946
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,600
1,662
1,964
8,576
18,245
23,529
462
2,800
14,671
0
43,068
W
Skadi
Abu_Nwaf2
Skadi
7,470
3,353
1,266
934
8,427
3,191
3,027
1,251
7,118
0
22,614
W
Bakasura
7,240
4,269
317
2,559
11,105
8,690
2,192
2,724
8,228
0
9,093
L
Ullr
8,013
2,431
433
1,186
9,612
4,947
0
165
9,279
0
15,184
W
Serqet
UnDe4dLoki
Serqet
4,399
538
1,222
1,104
9,697
11,662
854
1,862
7,427
348
8,064
L
Kumbhakarna
VitriolBoss
Kumbhakarna
0
0
0
0
1,073
324
0
0
1,073
0
0
W
Guan Yu
margarit
Guan Yu
2,419
336
6,934
4,070
9,573
6,108
868
1,613
7,960
0
6,328
L
Hun Batz
minhamaezinha
Hun Batz
4,630
861
57
646
9,768
4,132
0
80
9,332
0
10,127
L
10,403
816
1,988
6,078
12,554
9,186
0
96
11,431
31,855
0
L
9,885
1,764
586
1,399
12,209
6,395
0
0
11,957
0
20,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,815
Gold Earned
33,385
110
Minions Killed
93
0
Camps Cleared
0
1,014,857
Distance Traveled
647,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,413
947
40
4
0
230,911
0
W
Skadi
8,877
807
29
3
0
187,878
0
W
Bakasura
9,714
883
25
2
0
223,550
0
L
Ullr
7,819
711
21
2
0
124,451
0
W
Serqet
9,740
885
9
1
0
187,466
0
L
Kumbhakarna
2,707
246
0
0
0
0
0
W
Guan Yu
9,071
825
7
1
0
185,052
0
L
Hun Batz
6,516
592
1
0
0
175,465
0
L
Ra
8,972
816
55
5
0
190,129
0
L
Ne Zha
7,371
670
16
1
0
157,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role