Player Matchup

Achilles
Achilles
EldritchEgo
Achilles
Level 54
God Stats
2W - 4L
1,303 SR
Queue Stats
20W - 23L
1,524 Elo+
Party 1
Discordia
Discordia
Fnlfan190
Discordia
Level 79
God Stats
13W - 5L
1,906 SR
Queue Stats
64W - 65L
1,598 Elo+
Solo
Serqet
Serqet
devinity555
Serqet
Level 60
God Stats
1W - 1L
1,508 SR
Queue Stats
15W - 18L
1,486 Elo+
Party 1
Team Averages
Level 64
1,572 SR
1,536 Elo+

VS

Team Averages
Level 91
1,474 SR
1,556 Elo+
Horus
Horus
C0rrupt10n
Horus
Level 141
God Stats
0W - 2L
1,471 SR
Queue Stats
37W - 42L
1,535 Elo+
Party 2
Agni
Agni
KartiiKashh
Agni
Level 102
God Stats
14W - 15L
1,552 SR
Queue Stats
300W - 299L
1,579 Elo+
Solo
Ymir
Ymir
MrxConzesley
Ymir
Level 31
God Stats
2W - 3L
1,398 SR
Queue Stats
11W - 9L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EldritchEgo
Achilles
15
7 / 0 / 1
11,574
772
7,378
11,415
14,404
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Fnlfan190
Discordia
13
1 / 1 / 7
10,490
699
18,270
7,785
3,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
13
0 / 2 / 7
9,879
659
5,177
13,767
10,140
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 3 / 2
9,530
635
6,529
17,171
16,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 2 / 1
9,811
654
12,190
5,719
2,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 2
9,387
626
6,276
15,791
18,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
1
3
2
0.67
W
Achilles
EldritchEgo
Achilles
7
0
1
7.5
W
Discordia
Fnlfan190
Discordia
1
1
7
4.5
L
2
2
1
1.25
L
0
3
2
0.33
W
Serqet
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
24,995
32,967
Taken
38,681
27,919
Mitigated
37,105
8,498
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,529
2,036
1,297
3,468
17,171
16,918
0
6,881
9,450
0
18,284
W
Achilles
EldritchEgo
Achilles
7,378
1,277
185
1,963
11,415
14,404
0
7,284
4,131
0
21,546
W
Discordia
Fnlfan190
Discordia
18,270
1,037
0
2,532
7,785
3,375
300
4,158
3,627
73,372
0
L
12,190
955
0
1,448
5,719
2,063
0
2,786
2,933
45,557
0
L
6,276
664
0
1,250
15,791
18,124
0
8,794
6,818
25,916
0
W
Serqet
5,177
478
0
3,818
13,767
10,140
0
7,475
6,292
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
28,728
178
Minions Killed
112
0
Camps Cleared
0
850,603
Distance Traveled
751,800
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,530
635
20
1
0
268,839
0
W
Achilles
11,574
772
28
2
0
290,147
0
W
Discordia
10,490
699
115
8
0
249,129
0
L
Agni
9,811
654
59
4
0
229,147
2
L
Ymir
9,387
626
33
2
0
253,814
0
W
Serqet
9,879
659
35
2
0
311,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role