Player Matchup

Ra
Ra
AlexForAll
Ra
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 104L
1,472 Elo+
Party 2
Bacchus
Bacchus
OPRX113
Bacchus
Level 77
God Stats
1W - 1L
1,362 SR
Queue Stats
28W - 38L
1,383 Elo+
Solo
Hachiman
Hachiman
Ventyisa
Hachiman
Level 89
God Stats
3W - 0L
1,698 SR
Queue Stats
57W - 64L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
comeinmybut
Zhong Kui
Level 98
God Stats
9W - 8L
1,548 SR
Queue Stats
356W - 343L
1,441 Elo+
Solo
Atlas
Atlas
khaoz666Penance
Atlas
Level 149
God Stats
1W - 1L
1,518 SR
Queue Stats
99W - 96L
1,492 Elo+
Party 2
Team Averages
Level 102
1,525 SR
1,451 Elo+

VS

Team Averages
Level 75
1,553 SR
1,484 Elo+
Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Blind Alan
Hachiman
Level 68
God Stats
1W - 4L
1,766 SR
Queue Stats
399W - 397L
1,421 Elo+
Solo
Horus
Horus
Scratchez
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
TactiCornBows
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 20
9,516
952
10,724
13,269
8,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
OPRX113
Bacchus
12
0 / 1 / 19
8,396
840
7,037
13,012
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Ventyisa
Hachiman
17
9 / 2 / 17
9,872
987
14,983
12,298
7,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
comeinmybut
Zhong Kui
16
6 / 0 / 16
9,747
975
9,672
9,210
12,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
7 / 1 / 18
9,497
950
13,725
17,645
14,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 6 / 0
7,060
706
16,585
16,244
7,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
 
Fafnir
13
0 / 7 / 2
6,902
690
7,010
17,284
22,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Blind Alan
Hachiman
14
2 / 5 / 0
6,968
697
13,713
10,311
4,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Scratchez
Horus
12
0 / 5 / 2
6,862
686
3,271
11,357
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
12
1 / 5 / 1
7,044
704
6,199
7,909
3,548
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
9
28
Kills
4
5
Deaths
28
90
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
6
0
0.17
L
Fafnir
 
Fafnir
0
7
2
0.14
W
6
1
20
16
L
Hachiman
Blind Alan
Hachiman
2
5
0
0.4
W
Bacchus
OPRX113
Bacchus
0
1
19
9.5
L
Horus
Scratchez
Horus
0
5
2
0.2
L
Izanami
1
5
1
0.3
W
Hachiman
Ventyisa
Hachiman
9
2
17
8.75
W
Zhong Kui
comeinmybut
Zhong Kui
6
0
16
14
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,141
Damage
46,778
65,434
Taken
63,105
57,052
Mitigated
46,886
46,047
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
16,585
1,440
439
5,157
16,244
7,059
0
10,222
5,664
0
26,708
L
Fafnir
 
Fafnir
7,010
1,388
145
1,845
17,284
22,397
0
8,926
7,861
12,054
0
W
10,724
1,669
17,133
9,552
13,269
8,576
1,326
2,718
10,551
23,095
0
L
Hachiman
Blind Alan
Hachiman
13,713
5,519
271
1,935
10,311
4,915
624
6,769
3,314
0
22,296
W
Bacchus
OPRX113
Bacchus
7,037
293
964
4,770
13,012
14,141
439
1,074
11,938
10,800
0
L
Horus
Scratchez
Horus
3,271
479
1,732
2,278
11,357
8,967
0
8,503
2,520
3,871
2,882
L
Izanami
6,199
3,962
363
324
7,909
3,548
574
5,083
2,588
0
17,103
W
Hachiman
Ventyisa
Hachiman
14,983
10,948
2,702
1,058
12,298
7,380
3,592
2,128
10,170
0
23,559
W
Zhong Kui
comeinmybut
Zhong Kui
9,672
1,898
1,665
3,004
9,210
12,579
1,381
770
8,440
23,000
0
W
13,725
4,768
193
5,006
17,645
14,376
954
2,538
15,107
22,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,028
Gold Earned
34,836
131
Minions Killed
71
0
Camps Cleared
0
1,039,759
Distance Traveled
858,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,060
706
22
2
0
205,694
0
L
Fafnir
6,902
690
12
1
0
172,806
0
W
Ra
9,516
952
24
2
0
205,067
0
L
Hachiman
6,968
697
15
2
0
169,151
0
W
Bacchus
8,396
840
4
0
0
243,639
0
L
Horus
6,862
686
0
0
0
195,195
0
L
Izanami
7,044
704
22
2
0
116,087
0
W
Hachiman
9,872
987
25
3
0
191,456
0
W
Zhong Kui
9,747
975
48
5
0
204,878
0
W
Atlas
9,497
950
30
3
0
194,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role