Player Matchup

Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
BlueAnalysis
Yemoja
Level 84
God Stats
11W - 20L
1,487 SR
Queue Stats
61W - 73L
1,439 Elo+
Party 4
Fenrir
Fenrir
GUYS WHO CRY
Fenrir
Level 124
God Stats
70W - 51L
1,592 SR
Queue Stats
293W - 274L
1,561 Elo+
Party 1
Artemis
Artemis
SnappetdFill
Artemis
Level 101
God Stats
10W - 9L
1,595 SR
Queue Stats
298W - 285L
1,552 Elo+
Party 1
He Bo
He Bo
Uqop
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,468 Elo+
Party 4
Team Averages
Level 112
1,535 SR
1,504 Elo+

VS

Team Averages
Level 144
1,671 SR
1,490 Elo+
Baba Yaga
Baba Yaga
Grendelshins
Baba Yaga
Level 158
God Stats
17W - 9L
1,620 SR
Queue Stats
556W - 504L
1,480 Elo+
Party 2
Skadi
Skadi
MadMontague
Skadi
Level 144
God Stats
18W - 10L
1,624 SR
Queue Stats
395W - 373L
1,470 Elo+
Party 2
Ao Kuang
Ao Kuang
Misfit Orange
Ao Kuang
Level 143
God Stats
25W - 18L
1,641 SR
Queue Stats
133W - 124L
1,484 Elo+
Solo
Horus
Horus
Troy_22G
Horus
Level 146
God Stats
21W - 11L
1,773 SR
Queue Stats
251W - 235L
1,530 Elo+
Party 3
Mulan
Mulan
oblivionarts
Mulan
Level 128
God Stats
6W - 3L
1,696 SR
Queue Stats
192W - 178L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 3 / 0
6,309
526
5,771
11,800
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
9
0 / 2 / 0
5,754
480
2,824
10,229
6,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
13
4 / 1 / 0
7,733
644
6,739
8,071
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
SnappetdFill
Artemis
8
1 / 6 / 0
5,292
441
4,100
11,931
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Uqop
He Bo
11
0 / 4 / 1
6,189
516
3,094
9,571
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Grendelshins
Baba Yaga
12
2 / 1 / 4
7,381
615
8,210
5,646
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 1
6,635
553
3,353
7,915
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Misfit Orange
Ao Kuang
12
4 / 1 / 2
7,149
596
5,831
11,756
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Troy_22G
Horus
11
4 / 0 / 7
7,531
628
3,885
7,907
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 1 / 3
7,439
620
13,856
10,145
7,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
7
Kills
16
16
Deaths
7
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
0
0.67
L
Yemoja
0
2
0
0
L
Fenrir
4
1
0
4
W
Baba Yaga
Grendelshins
Baba Yaga
2
1
4
4
W
0
4
1
0.13
W
Ao Kuang
Misfit Orange
Ao Kuang
4
1
2
5
L
Artemis
SnappetdFill
Artemis
1
6
0
0.17
W
Horus
Troy_22G
Horus
4
0
7
7.5
L
He Bo
Uqop
He Bo
0
4
1
0.13
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
35,135
51,602
Taken
43,369
23,084
Mitigated
23,506
12,192
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,771
2,775
0
1,488
11,800
4,494
0
5,459
6,173
0
43,762
L
Yemoja
2,824
819
1,955
2,274
10,229
6,386
0
168
10,061
22,454
0
L
Fenrir
6,739
1,046
0
2,084
8,071
5,040
0
1,022
7,007
0
48,525
W
Baba Yaga
Grendelshins
Baba Yaga
8,210
88
0
1,233
5,646
2,624
875
1,116
4,530
49,737
0
W
3,353
927
0
844
7,915
2,093
937
0
7,915
0
39,954
W
Ao Kuang
Misfit Orange
Ao Kuang
5,831
846
0
2,230
11,756
4,708
313
1,932
9,824
49,227
0
L
Artemis
SnappetdFill
Artemis
4,100
2,148
509
1,440
11,931
3,860
0
896
11,027
0
16,738
W
Horus
Troy_22G
Horus
3,885
1,076
878
3,432
7,907
6,270
105
1,005
6,902
0
18,184
L
He Bo
Uqop
He Bo
3,094
365
0
2,442
9,571
3,304
0
6,036
3,293
45,613
0
W
13,856
4,082
0
1,435
10,145
7,811
329
1,865
8,280
0
54,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
36,135
279
Minions Killed
349
0
Camps Cleared
0
1,099,846
Distance Traveled
1,171,130
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,309
526
61
5
0
259,738
0
L
Yemoja
5,754
480
21
2
0
214,729
6
L
Fenrir
7,733
644
93
8
0
209,346
0
W
Baba Yaga
7,381
615
89
7
0
253,817
6
W
Skadi
6,635
553
78
7
0
220,343
0
W
Ao Kuang
7,149
596
76
6
0
261,695
1
L
Artemis
5,292
441
31
3
0
196,665
0
W
Horus
7,531
628
12
1
0
227,704
3
L
He Bo
6,189
516
73
6
0
219,368
0
W
Mulan
7,439
620
94
8
0
207,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role