Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Exotic_BBoy510
Ymir
Level 109
God Stats
4W - 3L
1,716 SR
Queue Stats
121W - 116L
1,617 Elo+
Party 2
Thanatos
Thanatos
Legend-Nut
Thanatos
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
183W - 170L
1,528 Elo+
Party 2
Bellona
Bellona
Reggie_217
Bellona
Level 12
God Stats
0W - 3L
1,429 SR
Queue Stats
11W - 22L
1,715 Elo+
Party 2
Xbalanque
Xbalanque
oscar_bandz
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,617 Elo+
Party 2
Team Averages
Level 77
1,529 SR
1,596 Elo+

VS

Team Averages
Level 124
1,612 SR
1,533 Elo+
Hachiman
Hachiman
CinBear
Hachiman
Level 93
God Stats
14W - 7L
1,705 SR
Queue Stats
122W - 77L
1,570 Elo+
Party 3
Sobek
Sobek
Ingellbert
Sobek
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 98L
1,608 Elo+
Party 3
Ne Zha
Ne Zha
Lost_Horizons_
Ne Zha
Level 152
God Stats
56W - 34L
1,649 SR
Queue Stats
1,142W - 1,017L
1,467 Elo+
Party 1
Agni
Agni
Toby5372
Agni
Level 159
God Stats
11W - 3L
1,647 SR
Queue Stats
560W - 495L
1,545 Elo+
Solo
Achilles
Achilles
temp-474296734
Achilles
Level 105
God Stats
3W - 3L
1,557 SR
Queue Stats
180W - 176L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 6 / 0
6,590
471
4,731
10,556
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 1
7,374
527
4,624
13,366
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Legend-Nut
Thanatos
12
2 / 3 / 0
7,258
518
7,060
14,263
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Reggie_217
Bellona
8
0 / 5 / 0
5,864
419
543
6,516
3,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
oscar_bandz
Xbalanque
10
0 / 5 / 1
6,435
460
2,237
7,815
2,669
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CinBear
Hachiman
14
9 / 0 / 2
8,761
626
7,718
5,028
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
12
2 / 1 / 11
7,999
571
5,241
13,747
13,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 1 / 6
8,558
611
9,830
11,087
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
3 / 1 / 6
8,672
619
8,563
7,269
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
13
5 / 1 / 3
7,951
568
6,580
9,758
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
25
25
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
0
0.17
W
Hachiman
CinBear
Hachiman
9
0
2
10
L
1
6
1
0.25
W
Sobek
2
1
11
7.5
L
Thanatos
Legend-Nut
Thanatos
2
3
0
0.67
W
6
1
6
9
L
Bellona
Reggie_217
Bellona
0
5
0
0
W
Agni
3
1
6
6
L
Xbalanque
oscar_bandz
Xbalanque
0
5
1
0.1
W
Achilles
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,195
Damage
37,932
52,516
Taken
46,889
23,727
Mitigated
29,161
13,496
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,731
326
0
1,578
10,556
3,739
0
5,311
5,245
36,482
0
W
Hachiman
CinBear
Hachiman
7,718
4,665
0
3,353
5,028
2,060
673
565
4,463
0
64,944
L
4,624
1,361
0
1,250
13,366
8,124
0
1,879
11,487
44,323
0
W
Sobek
5,241
323
2,260
4,834
13,747
13,142
129
633
13,028
22,801
0
L
Thanatos
Legend-Nut
Thanatos
7,060
1,944
0
9,555
14,263
5,448
0
3,388
10,875
0
49,578
W
9,830
3,635
0
2,774
11,087
4,339
315
1,353
9,636
0
68,499
L
Bellona
Reggie_217
Bellona
543
317
0
602
6,516
3,747
0
470
6,046
0
16,322
W
Agni
8,563
494
0
1,500
7,269
2,660
254
2,707
4,562
67,954
0
L
Xbalanque
oscar_bandz
Xbalanque
2,237
1,124
0
511
7,815
2,669
188
2,756
5,059
0
29,598
W
Achilles
6,580
845
0
1,145
9,758
6,960
42
3,669
5,803
0
43,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
41,941
328
Minions Killed
419
0
Camps Cleared
0
1,233,231
Distance Traveled
1,436,373
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,590
471
62
4
0
246,411
2
W
Hachiman
8,761
626
113
8
0
272,134
3
L
Ymir
7,374
527
92
7
0
224,576
2
W
Sobek
7,999
571
29
2
0
302,156
1
L
Thanatos
7,258
518
96
7
0
311,159
0
W
Ne Zha
8,558
611
91
7
0
311,642
0
L
Bellona
5,864
419
32
2
0
189,512
0
W
Agni
8,672
619
122
9
0
274,429
0
L
Xbalanque
6,435
460
46
3
0
261,573
0
W
Achilles
7,951
568
64
5
0
276,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role