Player Matchup

Scylla
Scylla
PHANTOMSRISE-_-
Scylla
Level 75
God Stats
14W - 24L
1,557 SR
Queue Stats
489W - 535L
1,388 Elo+
Party 2
Thanatos
Thanatos
PHANTOM_GREG4231
Thanatos
Level 68
God Stats
8W - 7L
1,819 SR
Queue Stats
351W - 400L
1,411 Elo+
Party 2
Yemoja
Yemoja
Verclour
Yemoja
Level 99
God Stats
4W - 5L
1,518 SR
Queue Stats
171W - 163L
1,424 Elo+
Solo
Hou Yi
Hou Yi
bltaylor45
Hou Yi
Level 67
God Stats
1W - 3L
1,503 SR
Queue Stats
507W - 564L
1,371 Elo+
Party 2
Anubis
Anubis
xBlareWolfx
Anubis
Level 53
God Stats
5W - 2L
1,891 SR
Queue Stats
23W - 21L
1,485 Elo+
Solo
Team Averages
Level 72
1,658 SR
1,416 Elo+

VS

Team Averages
Level 91
1,429 SR
1,428 Elo+
Aphrodite
Aphrodite
Doomsaucers21
Aphrodite
Level 108
God Stats
38W - 39L
1,466 SR
Queue Stats
775W - 777L
1,478 Elo+
Solo
Ne Zha
Ne Zha
EP_SACKBOY
Ne Zha
Level 107
God Stats
27W - 38L
1,402 SR
Queue Stats
274W - 269L
1,348 Elo+
Solo
Chaac
Chaac
Ray-O-Thunda
Chaac
Level 74
God Stats
8W - 8L
1,416 SR
Queue Stats
237W - 229L
1,493 Elo+
Solo
Charybdis
Charybdis
TreatR
Charybdis
Level 67
God Stats
5W - 6L
1,361 SR
Queue Stats
55W - 65L
1,405 Elo+
Party 1
He Bo
He Bo
edirmitre
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 74L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 7
7,643
510
11,601
12,846
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
9 / 2 / 3
8,876
592
10,507
11,467
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Verclour
Yemoja
12
0 / 0 / 8
7,538
503
4,574
6,213
4,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
bltaylor45
Hou Yi
13
1 / 1 / 1
7,280
485
1,980
8,371
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
1 / 6 / 5
8,236
549
6,614
11,019
5,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Doomsaucers21
Aphrodite
12
2 / 1 / 4
7,982
532
1,517
7,116
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
EP_SACKBOY
Ne Zha
12
1 / 4 / 4
7,287
486
4,508
13,574
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 2 / 2
9,164
611
11,973
13,497
9,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
TreatR
Charybdis
13
3 / 2 / 1
7,705
514
4,372
9,593
3,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
edirmitre
He Bo
12
2 / 6 / 7
7,142
476
10,855
12,599
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
15
Kills
15
15
Deaths
15
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Doomsaucers21
Aphrodite
2
1
4
4
W
Ne Zha
EP_SACKBOY
Ne Zha
1
4
4
0.75
L
4
6
7
1.25
L
9
2
3
5.25
W
7
2
2
4
W
Charybdis
TreatR
Charybdis
3
2
1
1.75
L
Yemoja
Verclour
Yemoja
0
0
8
4
L
Hou Yi
bltaylor45
Hou Yi
1
1
1
1.5
W
He Bo
edirmitre
He Bo
2
6
7
0.92
L
Anubis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,276
Damage
33,225
49,916
Taken
56,379
23,418
Mitigated
28,443
16,263
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Doomsaucers21
Aphrodite
1,517
213
4,429
4,148
7,116
6,153
0
3,381
3,735
22,413
0
W
Ne Zha
EP_SACKBOY
Ne Zha
4,508
1,480
41
1,956
13,574
4,651
593
4,376
9,198
0
45,056
L
11,601
175
13
928
12,846
5,100
0
6,154
6,692
39,749
0
L
10,507
3,553
0
5,767
11,467
5,260
0
2,499
8,968
0
48,105
W
11,973
2,218
0
4,730
13,497
9,432
66
7,333
6,164
0
61,994
W
Charybdis
TreatR
Charybdis
4,372
2,443
0
2,721
9,593
3,400
364
1,142
8,451
0
51,415
L
Yemoja
Verclour
Yemoja
4,574
280
2,761
1,478
6,213
4,250
0
1,542
4,671
31,493
0
L
Hou Yi
bltaylor45
Hou Yi
1,980
863
0
2,256
8,371
3,031
1,754
1,023
7,348
0
47,288
W
He Bo
edirmitre
He Bo
10,855
369
0
1,331
12,599
4,807
180
6,557
6,042
50,851
0
L
Anubis
6,614
45
0
3,060
11,019
5,777
513
1,154
9,865
54,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
39,280
326
Minions Killed
343
0
Camps Cleared
0
1,458,468
Distance Traveled
1,460,032
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,982
532
43
3
0
308,907
2
W
Ne Zha
7,287
486
76
5
0
308,399
0
L
Scylla
7,643
510
58
4
0
281,193
0
L
Thanatos
8,876
592
58
4
0
335,751
0
W
Chaac
9,164
611
93
6
0
284,209
0
W
Charybdis
7,705
514
76
5
0
264,667
0
L
Yemoja
7,538
503
40
3
0
292,348
5
L
Hou Yi
7,280
485
86
6
0
270,936
0
W
He Bo
7,142
476
55
4
0
293,850
0
L
Anubis
8,236
549
84
6
0
278,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role