Player Matchup

Mercury
Mercury
Gold V
Miltoche
Mercury
Gold V
Level 109
God Stats
1W - 6L
1,206 SR
Queue Stats
442W - 434L
1,347 MMR
Solo
Hachiman
Hachiman
Bronze III
RCanderso
Hachiman
Bronze III
Level 109
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 7L
1,396 MMR
Party 1
Chronos
Chronos
Gold V
Tonywazzhere
Chronos
Gold V
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
431W - 439L
1,349 MMR
Solo
Cabrakan
Cabrakan
Bronze III
dreamseakker
Cabrakan
Bronze III
Level 34
God Stats
0W - 1L
1,237 SR
Queue Stats
3W - 8L
1,293 MMR
Party 1
Hercules
Hercules
Gold V
xXSosaBeSellinXx
Hercules
Gold V
Level 83
God Stats
18W - 15L
1,652 SR
Queue Stats
273W - 283L
1,350 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,377 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,441 SR
1,348 MMR
Ganesha
Ganesha
Silver I
FlnH3ro
Ganesha
Silver I
Level 88
God Stats
5W - 3L
1,198 SR
Queue Stats
156W - 170L
1,178 MMR
Party 3
Fenrir
Fenrir
Silver I
IFA1
Fenrir
Silver I
Level 99
God Stats
5W - 3L
1,497 SR
Queue Stats
156W - 152L
1,510 MMR
Party 3
Bakasura
Bakasura
Gold V
SoftMeatBiscuit
Bakasura
Gold V
Level 128
God Stats
4W - 7L
1,474 SR
Queue Stats
325W - 322L
1,371 MMR
Party 2
Rama
Rama
Gold V
i ZuuK
Rama
Gold V
Level 125
God Stats
19W - 18L
1,538 SR
Queue Stats
395W - 409L
1,350 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
toxic_echo_xd
Zhong Kui
Gold IV
Level 179
God Stats
3W - 1L
1,500 SR
Queue Stats
237W - 244L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Miltoche
Mercury
16
2 / 5 / 6
10,856
493
8,721
19,374
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
RCanderso
Hachiman
16
1 / 4 / 1
10,258
466
13,818
16,535
6,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Tonywazzhere
Chronos
19
3 / 7 / 3
12,031
547
20,866
22,658
9,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
dreamseakker
Cabrakan
14
0 / 5 / 1
9,263
421
4,484
21,175
19,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 3 / 3
11,667
530
12,688
20,507
18,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AgniAphroditeAh PuchThor

VS

Bans
VamanaIx ChelAresSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FlnH3ro
Ganesha
15
0 / 2 / 11
10,437
474
8,743
20,638
23,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
IFA1
Fenrir
20
11 / 0 / 5
12,947
589
13,997
20,382
9,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
20
7 / 2 / 6
13,585
618
16,497
22,549
12,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rama
i ZuuK
Rama
18
1 / 2 / 8
11,388
518
14,381
14,244
5,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
toxic_echo_xd
Zhong Kui
17
5 / 2 / 7
11,461
521
18,092
18,114
14,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
8
Kills
24
24
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FlnH3ro
Ganesha
0
2
11
2.75
W
Fenrir
IFA1
Fenrir
11
0
5
13.5
L
Mercury
Miltoche
Mercury
2
5
6
1
L
Hachiman
RCanderso
Hachiman
1
4
1
0.38
W
Bakasura
7
2
6
5
L
Chronos
Tonywazzhere
Chronos
3
7
3
0.64
L
Cabrakan
dreamseakker
Cabrakan
0
5
1
0.1
W
Rama
i ZuuK
Rama
1
2
8
2.5
W
Zhong Kui
toxic_echo_xd
Zhong Kui
5
2
7
4.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,577
Damage
71,710
100,249
Taken
95,927
61,851
Mitigated
66,192
22,159
Healing
36,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FlnH3ro
Ganesha
8,743
855
2,938
4,190
20,638
23,932
0
5,252
15,386
25,809
0
W
Fenrir
IFA1
Fenrir
13,997
4,181
0
6,166
20,382
9,760
203
6,769
13,613
0
82,996
L
Mercury
Miltoche
Mercury
8,721
3,374
0
1,368
19,374
7,737
0
6,642
12,128
0
89,144
L
Hachiman
RCanderso
Hachiman
13,818
8,870
0
5,740
16,535
6,637
405
1,644
14,852
0
84,336
W
Bakasura
16,497
11,365
0
8,704
22,549
12,669
903
5,458
17,091
0
109,124
L
Chronos
Tonywazzhere
Chronos
20,866
6,201
0
1,321
22,658
9,712
3,554
8,579
13,443
113,787
0
L
Cabrakan
dreamseakker
Cabrakan
4,484
832
0
4,448
21,175
19,746
137
6,226
14,563
56,732
0
W
Rama
i ZuuK
Rama
14,381
11,694
0
6,110
14,244
5,736
192
2,208
12,036
0
103,015
W
Zhong Kui
toxic_echo_xd
Zhong Kui
18,092
1,298
0
8,825
18,114
14,095
933
8,665
9,449
109,875
0
L
12,688
4,890
0
9,282
20,507
18,019
476
3,496
15,339
0
86,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,075
Gold Earned
59,818
631
Minions Killed
624
0
Camps Cleared
0
2,105,184
Distance Traveled
2,201,990
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,437
474
8
0
0
442,341
7
W
Fenrir
12,947
589
104
5
0
518,532
4
L
Mercury
10,856
493
114
5
0
474,866
0
L
Hachiman
10,258
466
118
5
0
409,532
2
W
Bakasura
13,585
618
196
9
0
471,091
5
L
Chronos
12,031
547
174
8
0
388,201
1
L
Cabrakan
9,263
421
80
4
0
394,495
0
W
Rama
11,388
518
161
7
0
377,164
6
W
Zhong Kui
11,461
521
155
7
0
392,862
0
L
Hercules
11,667
530
145
7
0
438,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role