Player Matchup

Anubis
Anubis
D4N1B0Y_06015
Anubis
Level 36
God Stats
0W - 4L
1,192 SR
Queue Stats
8W - 14L
1,251 Elo+
Party 1
Chiron
Chiron
JUC4L10_
Chiron
Level 18
God Stats
0W - 3L
1,223 SR
Queue Stats
1W - 6L
1,114 Elo+
Party 1
Sobek
Sobek
ski_brnhr
Sobek
Level 28
God Stats
1W - 6L
1,337 SR
Queue Stats
4W - 13L
1,115 Elo+
Party 1
Team Averages
Level 27
1,251 SR
1,160 Elo+

VS

Team Averages
Level 46
1,426 SR
1,266 Elo+
Khepri
Khepri
Aramill95
Khepri
Level 38
God Stats
2W - 1L
1,563 SR
Queue Stats
7W - 14L
1,234 Elo+
Solo
Zhong Kui
Zhong Kui
Laxdude360
Zhong Kui
Level 56
God Stats
1W - 4L
1,214 SR
Queue Stats
74W - 88L
1,317 Elo+
Party 2
Kali
Kali
delicate_thistle
Kali
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 3
13,454
791
25,192
15,071
8,212
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
JUC4L10_
Chiron
14
2 / 6 / 5
11,727
690
10,532
18,074
7,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
ski_brnhr
Sobek
13
1 / 3 / 8
11,497
676
7,683
19,420
28,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aramill95
Khepri
15
0 / 0 / 8
11,768
692
2,280
23,920
24,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
Laxdude360
Zhong Kui
17
9 / 5 / 7
14,260
839
17,662
18,028
11,742
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 6 / 6
14,797
870
20,318
22,477
10,903
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
16
16
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aramill95
Khepri
0
0
8
4
L
7
7
3
1.21
L
Chiron
JUC4L10_
Chiron
2
6
5
0.75
W
Zhong Kui
Laxdude360
Zhong Kui
9
5
7
2.5
W
7
6
6
1.67
L
Sobek
ski_brnhr
Sobek
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,407
Damage
40,260
52,565
Taken
64,425
44,069
Mitigated
47,221
10,384
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aramill95
Khepri
2,280
279
132
3,716
23,920
24,576
139
14,665
9,255
20,609
0
L
25,192
1,139
0
3,587
15,071
8,212
44
5,266
9,805
69,742
0
L
Chiron
JUC4L10_
Chiron
10,532
4,413
323
4,355
18,074
7,321
1,149
6,636
11,438
0
44,777
W
Zhong Kui
Laxdude360
Zhong Kui
17,662
3,190
0
3,948
18,028
11,742
1,164
10,025
8,003
53,682
0
W
20,318
11,105
0
6,684
22,477
10,903
1,607
9,232
13,245
0
61,432
L
Sobek
ski_brnhr
Sobek
7,683
1,076
0
2,119
19,420
28,536
257
8,522
10,898
18,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
40,825
147
Minions Killed
122
0
Camps Cleared
0
839,744
Distance Traveled
909,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,768
692
18
1
0
315,716
0
L
Anubis
13,454
791
79
5
0
239,153
0
L
Chiron
11,727
690
52
3
0
291,638
0
W
Zhong Kui
14,260
839
63
4
0
286,950
0
W
Kali
14,797
870
41
2
0
306,715
0
L
Sobek
11,497
676
16
1
0
308,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role