Player Matchup

Zhong Kui
Zhong Kui
Bleeblob
Zhong Kui
Level 102
God Stats
18W - 19L
1,559 SR
Queue Stats
49W - 45L
1,589 Elo+
Solo
Xbalanque
Xbalanque
DesmondTheBear
Xbalanque
Level 129
God Stats
9W - 6L
1,165 SR
Queue Stats
103W - 82L
1,691 Elo+
Party 1
Mulan
Mulan
Stealthypanda88
Mulan
Level 101
God Stats
16W - 8L
1,395 SR
Queue Stats
132W - 132L
1,577 Elo+
Party 1
Team Averages
Level 111
1,373 SR
1,619 Elo+

VS

Team Averages
Level 134
1,508 SR
1,610 Elo+
Danzaburou
Danzaburou
KiIIBosby
Danzaburou
Level 86
God Stats
2W - 3L
1,507 SR
Queue Stats
15W - 13L
1,554 Elo+
Solo
Khepri
Khepri
KingUshio
Khepri
Level 158
God Stats
0W - 4L
1,219 SR
Queue Stats
331W - 281L
1,634 Elo+
Party 2
Ix Chel
Ix Chel
XtremeLeeArti
Ix Chel
Level 157
God Stats
3W - 1L
1,799 SR
Queue Stats
303W - 272L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bleeblob
Zhong Kui
14
7 / 2 / 5
11,902
793
13,991
14,577
11,274
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
DesmondTheBear
Xbalanque
16
7 / 2 / 9
12,728
849
22,028
12,234
5,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 1 / 10
11,377
758
8,087
18,198
22,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KiIIBosby
Danzaburou
13
3 / 7 / 2
10,873
725
9,540
14,983
7,560
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
KingUshio
Khepri
13
1 / 3 / 4
10,026
668
6,942
20,529
29,147
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
12
1 / 7 / 4
9,852
657
14,834
14,703
11,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
5
5
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bleeblob
Zhong Kui
7
2
5
4.75
W
Xbalanque
DesmondTheBear
Xbalanque
7
2
9
5.75
L
Danzaburou
KiIIBosby
Danzaburou
3
7
2
0.57
L
Khepri
KingUshio
Khepri
1
3
4
1
W
3
1
10
8
L
Ix Chel
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,106
Damage
31,316
45,009
Taken
50,215
39,405
Mitigated
47,723
14,128
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bleeblob
Zhong Kui
13,991
2,087
60
7,461
14,577
11,274
1,018
5,510
9,067
47,694
0
W
Xbalanque
DesmondTheBear
Xbalanque
22,028
14,340
0
4,299
12,234
5,471
1,771
8,354
3,880
0
67,149
L
Danzaburou
KiIIBosby
Danzaburou
9,540
3,830
650
1,642
14,983
7,560
0
3,824
11,159
0
34,178
L
Khepri
KingUshio
Khepri
6,942
1,196
0
250
20,529
29,147
0
5,566
14,963
18,829
0
W
8,087
750
0
2,308
18,198
22,660
136
8,671
9,527
0
32,720
L
Ix Chel
14,834
1,504
2,525
1,933
14,703
11,016
0
5,108
9,595
56,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
30,751
166
Minions Killed
135
0
Camps Cleared
0
759,449
Distance Traveled
770,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,902
793
50
3
0
257,565
0
W
Xbalanque
12,728
849
81
5
0
225,271
0
L
Danzaburou
10,873
725
51
3
0
251,162
0
L
Khepri
10,026
668
21
1
0
268,820
0
W
Mulan
11,377
758
35
2
0
276,613
0
L
Ix Chel
9,852
657
63
4
0
250,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role