Player Matchup

Charybdis
Charybdis
ISOCALI
Charybdis
Level 84
God Stats
11W - 8L
1,568 SR
Queue Stats
279W - 267L
1,419 Elo+
Solo
Ra
Ra
Pibe313
Ra
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
189W - 191L
1,575 Elo+
Party 2
Surtr
Surtr
Puchashd
Surtr
Level 27
God Stats
10W - 2L
1,680 SR
Queue Stats
65W - 75L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
sebas33383
Cernunnos
Level 123
God Stats
3W - 1L
1,657 SR
Queue Stats
92W - 89L
1,495 Elo+
Solo
Thor
Thor
xX8DEATH8Xx
Thor
Level 127
God Stats
56W - 37L
1,614 SR
Queue Stats
156W - 153L
1,478 Elo+
Solo
Team Averages
Level 85
1,604 SR
1,483 Elo+

VS

Team Averages
Level 62
1,556 SR
1,489 Elo+
Ra
Ra
Kakashi-ISensei
Ra
Level 158
God Stats
12W - 6L
1,778 SR
Queue Stats
371W - 357L
1,515 Elo+
Solo
Maui
Maui
M3LLo_Bun
Maui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,506 Elo+
Solo
Hun Batz
Hun Batz
Ryze_WyXyYT
Hun Batz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,396 Elo+
Party 1
Surtr
Surtr
ronaldocalzon
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 1
Izanami
Izanami
tubo-copiosa4
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ISOCALI
Charybdis
10
1 / 0 / 4
5,809
581
1,967
4,670
1,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 1
6,256
626
2,098
3,813
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Puchashd
Surtr
11
2 / 0 / 1
6,796
680
4,632
5,376
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
sebas33383
Cernunnos
11
7 / 0 / 1
6,944
694
7,030
8,088
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 2
6,104
610
3,065
4,507
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,088
609
1,767
3,282
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
7
0 / 3 / 0
4,709
471
1,926
8,352
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
Ryze_WyXyYT
Hun Batz
8
0 / 2 / 0
4,767
477
2,191
8,204
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,697
470
1,325
5,481
2,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
8
0 / 5 / 0
4,804
480
1,961
6,724
1,843
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
13
Kills
0
0
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ISOCALI
Charybdis
1
0
4
3
L
0
1
0
0
L
Maui
0
3
0
0
W
0
0
1
0.5
W
Surtr
Puchashd
Surtr
2
0
1
2.5
L
Hun Batz
Ryze_WyXyYT
Hun Batz
0
2
0
0
L
0
2
0
0
W
Cernunnos
sebas33383
Cernunnos
7
0
1
7.5
L
Izanami
0
5
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,792
Damage
9,170
26,454
Taken
32,043
10,194
Mitigated
14,322
7,929
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ISOCALI
Charybdis
1,967
1,132
0
632
4,670
1,580
357
1,070
3,600
0
29,404
L
1,767
276
84
1,035
3,282
964
0
674
2,560
52,024
0
L
Maui
1,926
214
0
1,064
8,352
5,999
0
0
8,352
13,721
0
W
2,098
177
120
1,888
3,813
1,306
0
1,308
2,289
49,516
0
W
Surtr
Puchashd
Surtr
4,632
1,638
0
1,474
5,376
2,926
330
162
5,026
791
45,192
L
Hun Batz
Ryze_WyXyYT
Hun Batz
2,191
292
0
1,000
8,204
2,716
0
724
7,416
0
33,129
L
1,325
326
0
1,190
5,481
2,800
0
737
4,744
339
14,496
W
Cernunnos
sebas33383
Cernunnos
7,030
4,251
0
3,709
8,088
2,853
350
856
7,232
0
44,743
L
Izanami
1,961
1,505
0
355
6,724
1,843
449
0
6,724
0
28,953
W
3,065
52
0
106
4,507
1,529
264
129
4,324
0
33,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
25,065
347
Minions Killed
261
0
Camps Cleared
0
1,034,050
Distance Traveled
963,659
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,809
581
43
4
0
173,586
0
L
Ra
6,088
609
95
10
0
179,026
2
L
Maui
4,709
471
23
2
0
194,691
0
W
Ra
6,256
626
98
10
0
200,807
0
W
Surtr
6,796
680
84
8
0
223,206
2
L
Hun Batz
4,767
477
57
6
0
217,086
0
L
Surtr
4,697
470
30
3
0
185,346
1
W
Cernunnos
6,944
694
69
7
0
193,632
2
L
Izanami
4,804
480
56
6
0
187,510
0
W
Thor
6,104
610
53
5
0
242,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role